Dance of Dragons deals 4 damage divided as you choose among up to two targets. When one or more permanents dealt damage this way die this turn, draw a card. This ability triggers only once. Showcase {5}{U}{R}(Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
Whenever Dancing Lion attacks, if it was crewed by two or more creatures in the same pack this turn, create a tapped and attacking token that's a copy of one of them. Sacrifice the token at the beginning of the next end step. (Two or more creatures you control with equal power are in a pack.) Crew 2
Whenever another creature in Daoshi Spiritdancer's pack dies, you may sacrifice Daoshi Spiritdancer. If you do, return that creature card to the battlefield under your control at the beginning of the next end step. (Two or more creatures you control with equal power are in a pack.)
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.) Return target nonland permanent to its owner's hand. If you're in a renaissance, that permanent's owner puts it on the top or bottom of their library instead.
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.) 1 | Return target creature card from your graveyard to the battlefield. 5 | It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
{1}{B}, Sacrifice another creature: Draw a card and create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”) {2}{B}, Sacrifice three Idols: Return Demon of Hubris from your graveyard to the battlefield. Activate only as a sorcery.
Counter target spell unless its controller pays {X}. If they do, you draw half X cards, rounded down.
“Impotent mortal. Who are you, to think you better understand the balance between Heaven and earth than those that created them?” —Qing Long, to Shi Hou
Trample When Descendant of Shimaru enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Whenever Devourer of Legacy deals combat damage to a player, you may sacrifice it and choose a nonland card name. If you do, search that player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
When Dewdrop Oracle enters, reveal the top four cards of your library. You may put a noncreature card from among them into your hand. Put the rest on the bottom of your library in any order.
When Diao enters, create two 1/1 white Warrior creature tokens. Whenever Diao attacks, put a +1/+1 counter on each attacking creature you control with the least power among those creatures.
Tap an untapped Human you control: Dignitary's Rickshaw becomes an artifact creature until end of turn. Inspired — Whenever Dignitary's Rickshaw becomes untapped, create a 2/1 red and white Fox creature token. It gains haste. Sacrifice the token at the beginning of the next end step.
Each opponent loses 2 life. Scry 1. Showcase {3}{B}(Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.) 1 | Return up to two target creatures an opponent controls to their owner's hand. 3 | That player puts one card from their hand on top of their library, and another on the bottom.
When Diviner of the Mists enters, target opponent chooses two cards in their hand and reveals one of them. Exile one of those cards. You may play that card for as long as it remains exiled, and spend mana as though it were mana of any color to cast it.
When Dynasty Infantry enters, choose one — • Search your library for a card named Dynasty Infantry, reveal it, put it into your hand, then shuffle. • Put a +1/+1 counter on target creature you control.
When Eaveshoppers enters, each opponent discards a card. Inspired — Whenever Eaveshoppers becomes untapped, exile up to one target card from a graveyard. If a land card is exiled this way, put a +1/+1 counter on Eaveshoppers.