5974 cards found
Runic Depths

Runic Depths {2}{U}

Enchantment - Aura
Enchant land
Whenever enchanted land becomes tapped, scry 1.
Enchanted land has “{G}, {T}: Each player reveals the top card of their library. Each player that revealed a land card this way may put that card into their hand.”
  • Carpe Arcanum
Runic Pillars

Runic Pillars {4}

Artifact
Runic Pillars enters tapped.
{T}: Add {C}{C}{C}.
{2}: Add one mana of any color.
“After all this time, it is still standin' better than it ever did.”
—Colonel Violet Osada
Runner's Harness

Runner's Harness {2}

Artifact - Equipment
Equipped creature can't be blocked except by enchantment creatures.
Whenever equipped creature deals combat damage to a player, you may search your library for a card, exile it, then shuffle. If you don't search your library this way, you may play a card exiled with Runner's Harness.
Equip {1}
  • Beyond the Blackwall
Rushing Waters

Rushing Waters

Land
Rushing Waters enters tapped.
{T}: Add {U} or {R}.
When Rushing Waters enters, you may put a loyalty counter on a planeswalker you control.
“Wheeeeeeeeeeeeeeeeeeeeeeeeeeeee!”
—Flynn
  • Sparks of a Multiverse
Rushwater Raider

Rushwater Raider {U}

Creature - Merfolk Rogue
Improve {1}{U} ({1}{U}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of your end step, if one or more embattled creatures you controlled dealt damage to a player, you may draw a card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
1/1
  • Seasons of War
Rustshell Crustacean

Rustshell Crustacean {3}

Artifact Creature - Crab
Rustshell Crustacean gets +1/+1 for each artifact you control.
Whenever Rustshell Crustacean attacks, choose one —
• Search your library for an Equipment card, reveal it, and put it into your hand, then shuffle.
• Create a Treasure token.
0/0
  • Elmare: Into the Abyss
Rustshell Mantis

Rustshell Mantis {3}{G}{G}

Creature - Insect
Whenever Rustshell Mantis is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
Every attack against it only further steels its resolve.
5/4
  • Monsters of Chikyu
Ruthless Bash

Ruthless Bash {R}{W}

Instant
Target creature gains trample until end of turn. The next time a source of your choice would deal damage to that creature, prevent that damage. If damage is prevented this way, that creature gets +X/+0 until end of turn, where X is the amount of damage prevented this way.
  • Khaliz-Dorahn
Ruthless Director

Ruthless Director {B}

Creature - Construct Advisor
Whenever you cast a spell that's red, green, white, or blue, each opponent loses 1 life and you gain 1 life.
He understands the importance of incorporating elements from all genres. That doesn't mean he respects them.
1/1
  • The Stage Presents: The Neverending Act
Ruthless Weichafe

Ruthless Weichafe {B}

Creature - Human Warrior
Whenever another creature you control dies, put a +1/+1 counter on Ruthless Weichafe and you lose 1 life.
Whenever Ruthless Weichafe attacks, if its power is 4 or greater, it gains lifelink until end of turn.
“I'm used to seeing my brothers die on the battlefield. And I make sure the enemy spills twice the blood they took from them.”
1/2
  • Road to Carü Mapu
Rylei Wakebreaker

Rylei Wakebreaker {2}{R}{R}

Legendary Creature - Avatar
If a player taps a nonbasic land for mana, that land produces {C} instead of any other type.
Whenever Rylei Wakebreaker attacks, it and another target creature you control each get +1/+0 until end of turn for each attacking creature you control.
3/3
  • MSEM Secret Lair Drops
  • Novea
Ryleth's Commando

Ryleth's Commando {1}{G}

Creature - Elf Warrior
Haste
Whenever an embattled creature you control deals combat damage to a player, you may pay {2}{G}. If you do, create a token that's a copy of that creature, except the token isn't legendary if the creature is legendary. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Seasons of War
Ryukami, the First Sovereign

Ryukami, the First Sovereign {W}{U}{B}{R}{G}

Legendary Creature - Dragon Spirit
Flying
Legendary spells you cast cost {1} less to cast.
{W}{U}{B}{R}{G}: Search your library or graveyard for a legendary card, reveal that card, and put it into your hand. If you searched your library this way, shuffle.
5/5
S-40 Wallbreaker

S-40 Wallbreaker {4}

Artifact Creature - Construct
Whenever S-40 Wallbreaker attacks, create a 1/1 colorless Construct artifact creature token.
{X}, Sacrifice X artifacts: S-40 Wallbreaker deals X damage to each opponent.
4/4
  • MSEM Masters Cube
Saber of Defiled Rites

Saber of Defiled Rites {1}

Artifact - Equipment
Equipped creature gets +2/+0 and can't be blocked.
Whenever a Rogue you control attacks, you may pay {1}. If you do, attach Saber of Defiled Rites to it.
Equip {5}
  • Al Tabaq
Sabne's Autumn
Sabne, God of Harvest

Sabne's Autumn {G}{G}

Legendary Enchantment
When Sabne's Autumn enters, search your library for a Forest card, reveal it, put it into your hand, then shuffle. You gain 3 life.
{1}{G}{G}: Transform Sabne's Autumn. Activate only if your fealty to Forests is five or greater.
Card has other part: Sabne, God of Harvest
  • Al Tabaq
Sabne, God of Harvest
Sabne's Autumn

Sabne, God of Harvest

Legendary Enchantment Creature - God
(Color indicator: Sabne, God of Harvest is green)
Indestructible
Lands you control have “{T}: Add {G}{G}.”
{5}{G}{G}: Double the power and toughness of each creature you control until end of turn.
4/4
Card has other part: Sabne's Autumn
  • Al Tabaq
Saboteur's Amulet

Saboteur's Amulet {3}

Artifact
Spells you cast during combat cost {1} less to cast.
Spells your opponents cast during combat cost {1} more to cast.
A true mastermind knows how to tilt the balance of war in his favor.
  • Khaliz-Dorahn
Sacred Lynx

Sacred Lynx {2}{G}{W}

Enchantment Creature - Cat
Trample
Each opponent can cast spells only any time they could cast a sorcery.
Auras you control attached to other permanents you control also enchant Sacred Lynx if able.
4/5
  • Theros Triumphant
Sacred Opus

Sacred Opus {W}

Enchantment
Once each turn, when you activate a nonmana ability, you may put a stage counter on Sacred Opus.
{1}{W}: Until end of turn, Sacred Opus becomes an Angel Avatar creature in addition to its other types and gains “This creature's power and toughness are each equal to the number of stage counters on it.”
  • The Empty Throne of Feanav
Sacred Sanctuary

Sacred Sanctuary

Land - Plains
({T}: Add {W}.)
Sacred Sanctuary enters tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Sacred Sanctuary: Add {G} or {U}.
  • Goliaths of Nangjiao
Sacred Songs

Sacred Songs {1}{U}

Enchantment
Whenever you cast a noncreature spell, look at the top card of your library. You may put it into your graveyard.
{4}{U}: Draw a card.
At the beginning of your upkeep, if there are twenty-four or more noncreature cards in your graveyard, you win the game.
  • MSEM Masters: Legends
Sacrifice to Setar
Mishka, the Aberrant Eye

Sacrifice to Setar {U}{B}{R}

Creature - Human Shaman
When Sacrifice to Setar dies, surveil X, where X is the amount of damage dealt to them this turn. Draw a card. Then if X is 3 or greater, you may return Sacrifice to Setar to the battlefield transformed.
3/1
Card has other part: Mishka, the Aberrant Eye
  • Beyond Our Ken
Sacrificial Bull

Sacrificial Bull {1}{G}

Creature - Ox
{G}: Exile target card from a graveyard. If it was a land card, put a +1/+1 counter on Sacrificial Bull.
{G}, Sacrifice Sacrificial Bull: You gain life equal to its power.
2/2
Saddled Scuttleback

Saddled Scuttleback {2}{U}

Creature - Crab
When Saddled Scuttleback enters, you may search your library for a Crab, Fish, Jellyfish, Kraken, Leviathan, Merfolk, Nautilus, Octopus, Otter, Oyster, Pirate, Seal, Serpent, Shark, Shrimp, Sponge, Squid, Starfish, Trilobite, Turtle, Whale, or Island card, reveal it, put it into your hand, then shuffle.
3/1
  • Worlds Away