15897 cards found
Commanding Princess

Commanding Princess {2}{R}{W}

Creature - Human Noble
Flash
When Commanding Princess enters, choose two —
• Commanding Princess deals 2 damage to any target and you gain 2 life.
• Return target permanent card with mana value 2 or less from your graveyard to your hand.
• Destroy target artifact or enchantment.
• Create a 1/1 colorless Shapeshifter creature token with changeling.
2/1
Mukal Rager

Mukal Rager {2}{R}

Creature - Construct Berserker
Trample
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Few live in the harsh, war-torn Gray Desert, and even fewer breathe.
3/1
  • Arkadai
Veiled Virtuoso

Veiled Virtuoso {2}{U}{U}{U}

Creature - Djinn
Flying
Concord — At the beginning of your upkeep, if there are four or more card types among permanents you control, exile the top card of your library. You may cast that card this turn without paying its mana cost.
4/4
  • Al Tabaq
Rippling Curtain

Rippling Curtain {3}

Artifact
At the beginning of your end step, aetherize target permanent you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Goblin Tunneler

Goblin Tunneler {1}{R}

Creature - Goblin Rogue
{T}: Target creature with power 2 or less can't be blocked this turn.
The opportunity of tunneling under invading forces and surprise them was an advantage the Neolition was ready to use.
1/1
  • Tides of War
Aetherite Slugs

Aetherite Slugs {1}{U}

Enchantment - Aura
Flash
Enchant permanent or spell
Whenever enchanted permanent or spell deals damage to a creature, return that creature to its owner's hand (if it's still on the battlefield).
  • High Noon
Fleeting Valiant

Fleeting Valiant {1}{W}

Creature - Spirit Soldier
Flash
Flying
{U}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {2}.
Not all those reawoken by Yaran's rituals were bound to his evil purpose.
2/1
  • The Petals Wilt
Another Day in Paradise

Another Day in Paradise {2}{W}

Sorcery
Search your library for up to ten land cards, reveal them, and shuffle them into a new face-down library.
“On the three seas, each day can be a mission, or an adventure, or a vacation! A pirate's life is what you make it. Make it the best you can.”
—First mate Harriet of the Pioneer
  • Dark Seas of Shiryen
Stormvolt Apprentice

Stormvolt Apprentice {R}

Creature - Human Scientist
{1}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{2}, {T}, Exile an instant or sorcery card from your graveyard: Stormvolt Apprentice deals 1 damage to each opponent.
1/1
  • Over the Horizon
Distracted at Sea

Distracted at Sea {U}

Enchantment
Whenever you cast your second spell each turn, you may tap target creature and put a stun counter on it.
Absentminded and easily excitable, Captain Minnow often steered himself in towards places unfathomable, but never towards the bottom of the sea.
  • The Stage Presents: The Neverending Act
Warden of the Divine Court

Warden of the Divine Court {W}{U}

Creature - Bird Soldier
Flying
Whenever Warden of the Divine Court attacks, creatures in its pack get +1/+1 until end of turn. (Two or more creatures you control with equal power are in a pack.)
Much time had passed since Emperor Sheng Fa's last conquest, but his wardens remain an unflinching authority in the mortal skies.
1/2
  • Panxiou
Weaving Reality in a Tapestry

Weaving Reality in a Tapestry {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, put four +1/+1 counters on up to one target creature you control.
  • Animus Vox
Sinister Saber

Sinister Saber {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has menace.
Equip {2}
“It, uh... it looked so much smaller in the scabbard.”
  • Surging Tide
Current Surfer

Current Surfer {R}

Creature - Merfolk Warrior
Whenever you draw your second card each turn, put a +1/+1 counter on Current Surfer.
{R}, Discard your hand, Sacrifice Current Surfer: Draw X cards, where X is its power. At the beginning of the next end step, discard your hand.
1/1
  • Elmare: Into the Abyss
Lapidify

Lapidify {1}{G}{W}

Instant
Target permanent becomes a colorless Mountain land until the beginning of your next upkeep.
“Hush now. There is a time for your kind and your will, but not today.”
  • Novea
Proselytic Shrine

Proselytic Shrine {6}

Artifact
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Creatures you control get +1/+1 and gain flying until end of turn.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
• Creatures you control get +3/+3 until end of turn.
• Sacrifice each creature you control.
  • Al Tabaq
Final Hour

Final Hour {3}{U}{U}{U}{U}

Instant
Choose one —
• Draw seven cards.
• End the turn. (Exile all spells and abilities, including this. The player whose turn it is discards down to their max hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)
  • Riddles of Revio
Rosewhisper Garden

Rosewhisper Garden

Land
This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{1}, {T}, Sacrifice this land: Target creature seeks secrets. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
  • The Petals Wilt
Mari, Dawn Resurgent

Mari, Dawn Resurgent {4}{W}{W}

Legendary Planeswalker - Mari
[+1]: Exile up to one target tapped creature.
[–2]: Create a 4/4 white Angel creature token with flying.
[–3]: Destroy all creatures. You gain 1 life for each creature destroyed this way.
[–7]: You get an emblem with “At the beginning of each end step, you gain life equal to twice the life you've lost this turn.”
Loyalty:
5
Mautakesh

Mautakesh {3}{B}{G}

Legendary Creature - Snake Avatar
Creatures you control lose poisonous and can't have or gain poisonous.
Snakes you control deal damage to players in the form of poison counters.
3/6
  • Path of Shadows
Scions of Old Jidai

Scions of Old Jidai {1}{W}

Creature - Human Samurai Knight
Sacrifice Scions of Old Jidai: Target player gains life equal to the life that player has lost this turn.
“The old sun rises again in them, and with them it will set.”
— General Takaki
2/1
  • Path of Shadows
Architect of Calamity

Architect of Calamity {2}{R}

Creature - Human Advisor
Whenever you cast a noncreature spell, Architect of Calamity deals 2 damage to each opponent.
Some destroy kingdoms with a single crushing blow. Others prefer a finer touch.
1/1
Mele, the Onemother

Mele, the Onemother {2}{W}{B}

Legendary Creature - Human
Lifelink
Creatures can't be sacrificed.
{1}: Add {G}, {U}, or {R}. Spend this mana only to cast a Human spell.
With their avatar slain, the Gorru turned to a new matriarch.
2/4
  • Novea
Sealed Mausoleum

Sealed Mausoleum {3}

Artifact
Cards in graveyards lose all abilities.
Cards in graveyards can't be the target of spells or abilities.
“The dead deserve their eternal rest. I won't let that creature disturb that!”
—Pandora, Warden of Khaliz-Dorahn
  • Khaliz-Dorahn
Wastewolf

Wastewolf {4}{R}

Creature - Beast
Trample, haste
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
Whenever Wastewolf attacks, it deals 1 damage to any other target.
Too wild to tame, too fast to hunt, too ferocious to ignore.
3/3
  • Descent from the Highlands