Search your library for a basic land card and put it onto the battlefield, then shuffle. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Colossal 2—{6}{W}{W}(You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {6}{W}{W} as a sorcery: Put two +1/+1 counters on it if it has none.) When Heroes' Adversary's colossal ability puts one or more counters on it, exile target creature an opponent controls until Heroes' Adversary leaves the battlefield.
Reach As long as you control an artifact or an enchantment, Heron's Grace Patrol gets +1/+1 and has vigilance. {2}{G}{W}, {T}: Mill three cards. You may return a permanent card milled this way to your hand.
Whenever you cast a spell that's white, blue, black, or green, put a +1/+1 counter on Hesitant Vanguard. Surpass {5}{R}({5}{R}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
{1}{G}, Discard Hibiscus Snapdragon: Create a Treasure token. Scavenge {4}{G}({4}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Scry 2, then create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) Monument {2}{R}(You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Target creature gains flying and gets +1/+0 for each card in your hand until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you gain life equal to its mana value.
“Never demonize the past. Hold it dear to your heart and let it show you what truly matters.”