1788 cards found
Disinter

Disinter {1}{B}

Sorcery
Cast this spell only if each graveyard has a creature card in it.
Each player puts a creature card in their graveyard of an opponent's choice onto the battlefield.
  • Goliaths of Nangjiao
Dismal Backwater

Dismal Backwater

Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}.
Dissenting Vikings

Dissenting Vikings {2}{R}

Creature - Human Warrior
Whenever Dissenting Vikings attacks, if you control another Warrior, it gets +1/+0 until end of turn and deals 1 damage to defending player.
“They're not Skhorvall anymore! Kill them like you would any outsider who threatens us!”
3/2
  • Glacia: Hail to the Queen
Dissipate

Dissipate {1}{U}{U}

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
“We all walk our fated path. If it leads to dissolution, then so be it.”
—Menna Al-Mejjat
Dissolve

Dissolve {1}{U}{U}

Instant
Counter target spell. Scry 1.
There was nothing left of Carlyle to see but a few tiny bubbles in the ocean surf.
Distorted Reflection

Distorted Reflection {1}{U/R}{U/R}

Sorcery
Draw three cards, then exile three cards from your hand. Until end of turn, you may cast nonland cards exiled this way.
Fables tell of a reflecting pool that shows you only what you wished never to see.
  • Kahembo: Olde Dawn
Divine Dispersion

Divine Dispersion {2}{U}

Sorcery
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Metamorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Djinni Imprisonment

Djinni Imprisonment {W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Offend a djinni, and you'll wish you could wish you were dead.
  • Al Tabaq
Djinni of Whispers

Djinni of Whispers {2}{U}{U}{U}

Creature - Djinn
Flying
When Djinni of Whispers enters the battlefield, untap up to three Islands.
He grants only those wishes unspoken.
3/3
  • Al Tabaq
Doombringer Dragon

Doombringer Dragon {1}{B}{R}

Creature - Dragon
Flying, first strike, haste
Whenever Doombringer Dragon attacks, you may sacrifice another creature. If you do, Doombringer Dragon gets +3/+0 until end of turn.
1/5
Down with the Ship

Down with the Ship {B}

Enchantment - Aura Curse
Enchant opponent
When Down with the Ship enters the battlefield, enchanted player discards a card unless they sacrifice a creature.
{1}{B}, Sacrifice Down with the Ship: Return target creature card from your graveyard to your hand.
  • Dark Seas of Shiryen
Draconic Aspirant

Draconic Aspirant {2}{R}

Creature - Human Warrior
{R}: Draconic Aspirant gets +1/-1 until end of turn.
“People always speak of the cold steel of a sword. Not I. My blade will burn hotter than the fires that scorched these very cliffs.”
2/3
  • Surging Tide
Draconic Bulwark

Draconic Bulwark {3}

Artifact - Equipment
Equipped creature gets +0/+4 and has vigilance and reach.
Equip {3}
Impervious to fire, immovable by force.
  • Goliaths of Nangjiao
Draconic Cinderlance

Draconic Cinderlance {1}{R}

Creature - Human Warrior
Menace
Whenever a creature you control with power 4 or greater attacks, it gains menace until end of turn.
To inherit a dragon's power is an achievement worthy of high esteem. To wield it properly is one worthy of legend.
2/1
Dragon Emperor's Chariot

Dragon Emperor's Chariot {4}{R}{R}

Legendary Artifact - Vehicle
Flying, trample
Crew 8
When Dragon Emperor's Chariot enters the battlefield, create a 4/4 red Dragon creature token with flying.
Whenever Dragon Emperor's Chariot attacks, it deals 4 damage divided as you choose among any number of targets.
10/10
Dragon Grip

Dragon Grip {2}{R}

Enchantment - Aura
Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
  • Goliaths of Nangjiao
Dragon Initiate

Dragon Initiate {1}{R}

Creature - Dragon
Defender, flying
Whenever you cast a noncreature spell, Dragon Initiate gets +2/+0 and loses defender until end of turn.
Dragon whelps can breathe fire from the moment they're born. They spend their early years learning to control it.
0/2
  • Surging Tide
Dragon Queen's Den

Dragon Queen's Den

Land
Dragon Queen's Den enters the battlefield tapped.
{T}: Add {U}.
{U}, {T}: Scry 1. Activate only as a sorcery and only if you control a blue creature.
  • Glacia: Hail to the Queen
Dragon Queen's Disciple

Dragon Queen's Disciple {3}{R}{R}

Creature - Human Monk
Haste
Dominance — {T}: Create a 5/5 red Dragon creature token with flying. Activate only if you control the creature with the greatest power or tied for the greatest power.
1/1
  • Glacia: Hail to the Queen
Dragon Queen's Hoard

Dragon Queen's Hoard {3}{U}

Sorcery
Draw two cards.
Dominance — Draw three cards instead if you control the creature with the greatest power or tied for the greatest power.
“You've amused me, little thief. Take what you will, but remember—some jokes are best told only once.”
  • Glacia: Hail to the Queen
Dragon Queen's Pupil

Dragon Queen's Pupil {2}{R}

Creature - Human Monk
Dominance — When Dragon Queen's Pupil enters the battlefield, put a +1/+1 counter on it if you control the creature with the greatest power or tied for the greatest power.
“Anyone can have talent. I take under my wing only the rare few with true ambition.”
—Syrina, the Dragon Queen
2/2
  • Glacia: Hail to the Queen
Dragon's Twisted Shadow

Dragon's Twisted Shadow {3}{B}

Creature - Horror
Menace
Whenever Dragon's Twisted Shadow attacks and isn't blocked, it gets +4/+0 until end of turn.
Darkness eventually consumes all, though for the wicked this rarely means death.
0/4
  • Goliaths of Nangjiao
Dragonfire Longboat

Dragonfire Longboat {4}

Artifact - Ship Vehicle
{2}: Dragonfire Longboat gets +1/+0 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
4/4
  • Glacia: Hail to the Queen
Dragonlord's Shrine

Dragonlord's Shrine {5}

Artifact
Each creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{T}, Discard a card: Dragonlord's Shrine deals 2 damage to any target.
  • Dark Seas of Shiryen
Dreadbearer

Dreadbearer {6}{B}{B}

Creature - Leviathan
This spell costs {1} less to cast for each card put into your graveyard from anywhere this turn.
At the beginning of each player's upkeep, that player loses 1 life, discards a card, and sacrifices a creature.
6/6
  • Dark Seas of Shiryen