When Deputy Gibem enters, post a bounty on each creature and each planeswalker. (Put a bounty counter on those permanents. Each of them have “When this permanent dies, each opponent draws a card” as long as it has a bounty counter on it.)
Frenzy 3 (Whenever this creature attacks and isn't blocked, it gets +3/+0 until end of turn.) Other red creatures you control have frenzy 2. (If a creature has multiple instances of frenzy, each triggers separately.) Other creatures you control have frenzy 1.
Exile the top two cards of your library. Until end of turn, you may play cards exiled this way. If an instant or sorcery spell cast this way would deal damage to a player or planeswalker, it deals double that damage instead.
Often forgotten among the Oslyd storms are the ancient orders of colpah monks, those who have shunned the ways of the dwarves and reflections and surviving the desert on willpower alone.
As an additional cost to cast this spell, you may sacrifice a creature. Return to the battlefield a creature card in your graveyard that was put there from the battlefield this turn.
For each creature that's attacking you or a planeswalker you control, create a 1/1 blue Bird creature token with flying.
The cries of the birds finally ceased as night fell. The survivors came together, certain their terror was over. But as the sun rose once more, so too did the flock.
{2}, {T}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Activate only as a sorcery.
“Oh, isn't it so sad to think about the good times, for you and I?” —Sesilius of Wicked Ways
Archive 4 (As this enters, shuffle the top four cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) At the beginning of each opponent's upkeep, that player may pay 2 life. If they do, you gain 2 life. Otherwise, you draw a card from the archived library.
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) When Determined Koi has three or more +1/+1 counters on it, remove them all and transform it.
In the distant past, it was stronger than its horribly weak descendants that exist today.
Flying At the beginning of your upkeep, for each seven cards in your graveyard, Devotee of Winds explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Mark (Whenever this creature attacks, mark target creature until end of turn.) Whenever a marked creature dies, Diasune Tracker deals 1 damage to target player.
{3}{W}{W}: Detain target nonland permanent. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
“The suits working for the Judges think they're important cause they get a bit of aether. Wouldn't last five minutes out here with me.” —Calamity Rose