15897 cards found
Selma Lappowen

Selma Lappowen {1}{R}

Legendary Creature - Human Citizen
Instant and sorcery spells you cast cost {1} less to cast.
Rapport — Whenever Selma Lappowen and at least one other creature you control become tapped, exile the top card of your library. Until end of turn, you may play that card.
2/2
Diasune's First
Elven Guard

Diasune's First

Creature - Elf Warrior Actor
(Color indicator: Diasune's First is green)
Hexproof
“Rei thought she would be unstoppable after changing the battlefield. All she did was make us feel more at home.”
3/2
Card has other part: Elven Guard
  • Villains: The Musical
Abinna, Humanity's Herald

Abinna, Humanity's Herald {G}{G}

Legendary Creature - Human Cleric
Creature tokens you control have hexproof.
{3}{G}: Put a +1/+1 counter on target creature token.
A beacon of light amid the darkest of night.
2/2
Ficklewing Elemental

Ficklewing Elemental {2}{U}

Creature - Elemental
Flying
Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)
Ficklewing Elemental enters with a time counter on it for each card in your hand.
3/3
Scrounging Dunes

Scrounging Dunes

Land - Animus
Scrounging Dunes enters tapped.
{T}: Add {W} or {B}.
{1}{W}{B}: Until end of turn, Scrounging Dunes becomes a Wurm creature with lifelink in addition to its other types.
Scavenge {1}{W}{B}
2/1
  • Panxiou
Public Gardens

Public Gardens

Conspiracy
(Color indicator: Public Gardens is green)
As long as your deck contains only green and colorless cards, your minimum deck size is reduced by eight.
  • The Unraveling
Diasune Tracker

Diasune Tracker {1}{R}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature dies, Diasune Tracker deals 1 damage to target player.
1/3
  • Villains: The Musical
Transformative Insights

Transformative Insights {1}{G}

Instant
Reveal the top four cards of your library. You may put a creature or Revelation card from among them into your hand. Put the rest into your graveyard.
“When our masters return, they will see we have not been idle like the rest of humanity, but striving for the perfection they exemplify.”
  • Rail War
Decrepit Hero

Decrepit Hero {4}{B}{B}

Creature - Human Soldier
When Decrepit Hero dies, create a 2/2 black Soldier creature token.
Fleeting {1}{B} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
A lineage now bound by legacy.
6/3
  • End of Wollensie
Unstable Borer

Unstable Borer {5}

Artifact Creature - Juggernaut
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Unstable Borer attacks each combat if able.
“Safe? Eh, its perfectly fin', it only killed six people last week!”
—Reid, Dwarven Blaster
4/3
  • Zero
Make an Entrance

Make an Entrance {R}

Instant
Target creature gains haste until end of turn. Make an Entrance deals 2 damage to up to one target creature.
  • High Noon
Shardsong Seedling

Shardsong Seedling {7}

Enchantment Creature - Demigod
When Shardsong Seedling enters, conjure two cards named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
The scarlands temple of Cardina stands host to those of Dusk City's immortals who have abolished vengeance.
6/6
Related card: Data-Point
  • Beyond the Blackwall
Iviana, Speaker of Fangs

Iviana, Speaker of Fangs {4}{U}{R}

Legendary Planeswalker - Iviana
[+2]: You may draw a card. If you don't, create a Treasure token. Repeat this process once.
[0]: Iviana deals X damage to each creature you don't control, where X is 2 plus twice the number of Dragons you control.
[–3]: Create a 5/5 red Dragon creature token with flying and haste.
Loyalty:
5
Candlecrown Stag

Candlecrown Stag {4}{W}

Creature - Elk
When Candlecrown Stag enters, choose one or both —
• Exile target card from a graveyard.
• You gain 3 life.
It is the emissary of a resting god, a beacon of hope before angels filled Innistrad's skies.
4/5
  • Innistrad In Memoriam
Trapper's Hideout

Trapper's Hideout {1}{B}{B}

Enchantment
{3}{B}, Discard a card: Each opponent loses 2 life and you gain 2 life.
At the beginning of your upkeep, if there are five or more creature types among cards in your graveyard, you lose 1 life and draw a card.
  • Adventurers of Onora
Alrathan Courier

Alrathan Courier {3}{U}

Creature - Human Scout
Flying
Whenever an artifact you control leaves the battlefield, scry 1.
“These vessels are mere curiosities. The secrets inside are their true value.”
2/4
  • Over the Horizon
Nightchill Grasp

Nightchill Grasp {4}{U}

Instant
Put target nonland permanent on top of its owner's library.
Draw a card.
Once death gets a hold of you, you better run away or it will never let you go.
  • Tides of War
Restless Souls
Resting Tombs

Restless Souls

Enchantment
(Color indicator: Restless Souls is black)
At the beginning of your end step, put a creature card that's exiled with this enchantment onto the battlefield under your control. That creature becomes a 1/1 Spirit creature in addition to its other types and gains flying and “If this creature would die, put it on the bottom of its owner's library instead.”
Card has other part: Resting Tombs
  • Innistrad In Memoriam
Nymph's Greed

Nymph's Greed {G}

Enchantment - Aura
Enchant creature
Whenever you cast a green spell, enchanted creature gets +2/+2 until end of turn.
With strength of harmony.
  • Novea
Severed Hands

Severed Hands {3}{U}

Creature - Zombie
When Severed Hands enters, surveil 2.
Whenever one or more cards leave your graveyard, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
“Need a hand? I have several!”
—Mattis, Havengul stitcher
2/5
  • Innistrad In Memoriam
Hungering Howlpack

Hungering Howlpack {2}{G}{G}

Creature - Wolf
Other Wolves and Werewolves you control get +1/+1.
Whenever Hungering Howlpack or another Wolf or Werewolf you control enters, you gain 2 life.
The entire parish lay in their beds restlessly, like sheep in a pen.
3/3
  • Innistrad In Memoriam
Pristine Dominion

Pristine Dominion

Land - Forest Island Mountain
({T}: Add {G}, {U}, or {R}.)
Pristine Dominion enters tapped.
“Getting from one end of Tirvana to the other is said to take ten lifetimes. At least the sights along the way are worth the wait.”
—Enai, Who Wanders Alone
Kalro Gritbrawler

Kalro Gritbrawler {2}{W}

Creature - Human Warrior
Whenever Kalro Gritbrawler attacks, if you control a Desert or there is a Desert card in your graveyard, it gains double strike until end of turn.
Desertcycling {2} ({2}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
2/3
  • Over the Horizon
Rising Temper

Rising Temper {X}{R}{R}

Sorcery
Target creature you control gets +X/+0 until end of turn. It deals damage equal to its power to up to one target creature.
Pulling a gun over a gambling dispute hardly drew attention. The bar didn't start to clear out until he threw the cheater through a wall.
  • Rail War
Ancient Tome

Ancient Tome {1}{U}

Riddle Artifact
You can't cast this spell unless you revealed a card named Ancient Tome from anywhere this game.
{T}: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
“All questions can be answered, you simply must be willing to pay the price.”
—Roland, the Philosopher King
  • Riddles of Revio