14928 cards found
Wealthy Merchants

Wealthy Merchants {2}{U}

Creature - Human Advisor
When Wealthy Merchants enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
1/4
  • Scriptures of Urshad
Weather the Storm

Weather the Storm {3}{U}

Instant
Creatures you control get +0/+2 and gain hexproof until end of turn.
As the heroes approached the Wall of Storms, they began to doubt whether or not they'd make it to the Unknown Continent alive.
  • Aftermath
Weaver of Lore

Weaver of Lore {2}{U}

Creature - Reflection Wizard
Whenever Weaver of Lore attacks, you may reveal your hand. Weaver of Lore gets +2/+2 until end of turn if you reveal two or more blue cards this way.
“Once upon a time is whenever we need it to be.”
2/2
  • Ophorio
Weaver of Mists

Weaver of Mists {1}{U}{U}

Creature - Elf Wizard
When Weaver of Mists enters, substantiate target card in your graveyard. (Put it onto the battlefield face down as a 2/2 creature. You may turn it face up and cast it at any time for its mana cost if it isn't a creature.)
Spells you cast from anywhere other than your hand cost {1} less to cast.
0/2
  • MSEM Masters 2021
Weaver of the Winds

Weaver of the Winds {4}{U}

Creature - Elf Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Weaver of the Winds envisions an instant or sorcery card, draw a card.
2/5
  • High Noon
Weight of Oceans

Weight of Oceans {U}{U}

Instant
Counter target spell if you have more cards in your graveyard than that spell's controller.
Rock bottom is a myth.
  • Elmare: Into the Abyss
Welkin Tern

Welkin Tern {1}{U}

Creature - Bird
Flying
Welkin Tern can block only creatures with flying.
It stops flying only as its life comes to an end.
2/1
Wharf Lumper

Wharf Lumper {1}{U}

Creature - Human Rogue
Wharf Lumper can't be blocked by creatures with greater power.
Whenever Wharf Lumper attacks, mill a card. If that card was an instant or sorcery, Wharf Lumper gets +3/+0 until end of turn.
1/2
  • Feanav: The Apothecary's Progress
What Little Remains

What Little Remains {U}

Enchantment - Aura
Enchant permanent
Whenever enchanted permanent becomes untapped, its controller gets a poison counter.
“Does the struggle not wear down on you? Life is made so that it may one day end.”
  • Beyond Our Ken
Wheat from Chaff

Wheat from Chaff {U}

Sorcery
Draw two cards, then discard two cards. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Get this rubbish out of here and come back when you have a real thesis!”
Whimsy

Whimsy {U}{U}{U}

Enchantment
Whenever you draw a card, target player mills two cards.
Whenever you cast a blue spell, scry 1, then you may reveal the top card of your library. If it's an instant or sorcery card, draw a card.
Whirling Gyre

Whirling Gyre {1}{U}

Instant
Return target nonland permanent to its owner's hand. Scry 1.
Between here and Gulagastra
—Sailors' expression meaning
“there's no good options”
  • Theros Triumphant
Whirling Thoughts

Whirling Thoughts {2}{U}

Sorcery
Draw two cards, then discard two cards if it's a combat step.
Quickdraw {U} (When a creature you control blocks or becomes blocked, you may cast this spell for {U}.)
  • High Noon
Whirling Winds

Whirling Winds {1}{U}

Instant
Return target creature to its owner's hand. If you controlled that creature, draw a card.
“There's no shame in standing down from a battle you can't win. Grinding your monsters to dust will do you no favors.”
—Masaru, aspiring champion
  • Monsters of Chikyu
Whirlpool Ride

Whirlpool Ride {8}{U}{U}

Instant
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Return each nonland permanent your opponents control to its owner's hand.
Whirtex

Whirtex {3}{U}

Creature - Elemental
Flash
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
Always suspect the tempest's strike, and you will always be right or pleasantly surprised.
3/2
  • Novea
Whisper Collector

Whisper Collector {U}

Creature - Human Warrior
When Whisper Collector dies, draw a card.
Secrets can never be killed. Only briefly contained.
1/1
  • Plagues of Fretport
Whisper Witch

Whisper Witch {2}{U}{U}

Creature - Zombie Shaman
When Whisper Witch enters, choose up to one target creature. That creature's controller mills four cards, then puts that creature on top of their library.
3/2
  • Harvest Festival
Whisper of the Winds

Whisper of the Winds {U}

Instant - Inscription
Put target instant or sorcery card from your graveyard on top of your library.
Inscribe {3}{U} ({3}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Related card: Path of the Waters
  • Path of Shadows
Whisperer of Fortunes

Whisperer of Fortunes {U}

Creature - Human Rogue Wizard
Whenever Whisperer of Fortunes attacks, the next card you foretell this turn costs {0} to foretell.
Whenever you cast a foretold spell, put a +1/+1 counter on Whisperer of Fortunes. It gains flying until end of turn.
1/2
  • Quest for the Roseblade
Whispering Paranoia

Whispering Paranoia {2}{U}{U}

Enchantment
Whenever an opponent casts a spell, that player mills X cards, where X is that spell's mana value.
“T-they must be watching me now! There must be c-cameras in the walls, recording my every move!”
—John Furo
  • Video Horror System
Whitepeak Channeler

Whitepeak Channeler {3}{U}

Creature - Human Wizard
Whenever Whitepeak Channeler deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
“I need not be atop the Whitepeak to embrace its power.”
2/4
  • Goliaths of Nangjiao
Wild Skycub

Wild Skycub {U}{U}

Creature - Cat Spirit
As long as you control another creature with flying, Wild Skycub has flying.
“Their little paws are so cute when they're not used to flying yet.”
—Amelie Mayn
2/2
  • Descent from the Highlands
Wildershrine Pilgrimage

Wildershrine Pilgrimage {1}{U}

Sorcery
Surveil 1, then draw a card. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
Create a tapped Treasure token.
Willow Spirit

Willow Spirit {U}

Creature - Spirit
Flying
{U}, Sacrifice Willow Spirit: Counter target spell or ability that targets you or a creature you control.
A spirit long lost but still searching.
1/1
  • New Horizons