11976 cards found
Gleaming Veldt

Gleaming Veldt

Land
Gleaming Veldt enters tapped unless another player controls a land that could produce {G} or {W}.
{T}: Add {G} or {W}.
Daytime is unusually quiet, as the time of day when reflections become invisible.
  • Oirohpo
Gleaming Waypoint

Gleaming Waypoint {3}

Artifact
When Gleaming Waypoint enters, create a 1/1 red Scout creature token.
{T}: Add {U}, {R}, or {W}.
The angry citizens dared not destroy the aether tunnels bringing extraplanars to Entela, but they gladly stood by to harass those coming and going.
  • Karina's Explorations
Gleeful Deviser

Gleeful Deviser {2}{U}

Creature - Human Artificer
When Gleeful Deviser enters, create a 1/1 colorless Construct artifact creature token.
“There's nothing better than waking up with an idea that could change the world.”
—Severin, Union Rail deviser
2/2
  • Rail War
Glen Hunter

Glen Hunter {1}{G}

Creature - Human Rogue
Hexproof
You may have Glen Hunter assign its combat damage as though it weren't blocked.
2/1
  • Arcanum Academia
Glenach, Gossamer Monarch

Glenach, Gossamer Monarch {3}{G}{U}

Legendary Creature - Insect Noble
Flying
When Glenach enters, put three -1/-1 counters on a creature you control.
When Glenach leaves the battlefield, return target non-Insect permanent card from your graveyard to your hand.
6/5
  • The Petals Wilt
Gliding Serpent

Gliding Serpent {3}{U}

Creature - Drake
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
The scales of the sky serpents far surpass the beauty of those of the seadragons, and they prove much more difficult to catch.
2/3
  • Goliaths of Nangjiao
Glimmer Sharper

Glimmer Sharper {R}

Creature - Human Wizard
Prowess
Wither (This deals damage to creatures in the form of -1/-1 counters.)
“Dear, a thief playing with this sort of magic is sure to be burned in time.”
—Madame Beatrice
1/1
  • Feanav: The Apothecary's Progress
Glimmerbark Treant

Glimmerbark Treant {X}{G}

Creature - Treefolk
Flash
Reach
Glimmerbark Treant enters with X +1/+1 counters on it.
When Glimmerbark Treant leaves the battlefield, you gain life equal to its power.
1/1
Glimmering Prosecutor

Glimmering Prosecutor {3}{W}

Creature - Human Warrior
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
When Glimmering Prosecutor enters, if the trial was failed, create two 1/1 black Devil creature tokens.
“Perhaps my friends can help you change your mind.”
3/1
  • Mious
Glimmering Sage

Glimmering Sage {R}{R}

Creature - Human Wizard
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Instant and sorcery spells you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
2/3
  • Feanav: The Apothecary's Progress
Glimmering Staff

Glimmering Staff {3}

Artifact
{3}, {T}: Glimmering Staff deals 1 damage to any target.
{5}, {T}: Put a -1/-1 counter on target creature.
Lettie imagined, had she stayed, that her figurative brand would have been literal.
  • Feanav: The Apothecary's Progress
Glimmerwing Trickster

Glimmerwing Trickster {4}{U}

Creature - Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Glimmerwing Trickster deals combat damage to a player, scry 2.
3/1
  • Tides of War
Glimpse in the Static

Glimpse in the Static {1}{W}{U}

Enchantment
When Glimpse in the Static enters, exile target creature an opponent controls until Glimpse in the Static leaves the battlefield.
At the beginning of your upkeep, target player creates a token that's a copy of the exiled card, then exiles that token.
Here one moment, gone the next.
Glintfeather Mystic

Glintfeather Mystic {2}{U}{U}

Creature - Bird Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3/2
Glintfeather Sage

Glintfeather Sage {2}{W}{U}

Creature - Bird Cleric
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Glintfeather Sage or another creature with flying you control dies, you may pay {1}. If you do, draw a card.
3/3
  • Tides of War
Glinthide Hero

Glinthide Hero {1}{G/U}{G/U}

Creature - Lizard Warrior
Prismatic — Whenever you cast a multicolored spell, draw a card.
In Kahembo's sparse bodies of water, a few lucky outcasts found both shelter and sustenance.
2/4
Glintwing Nest

Glintwing Nest {3}{U}

Enchantment
At the beginning of your upkeep, scry 1.
At the beginning of combat on your turn, if you cast both a creature spell and a noncreature spell this turn, you may have Glintwing Nest become a 4/4 Elemental Bird creature with flying in addition to its other types until end of turn.
  • Adventurers of Onora
Glistening Chalice

Glistening Chalice {2}

Artifact
At the beginning of your first main phase, choose one —
• Artifact spells cost {1} less to cast until your next turn.
• Nonartifact spells cost {1} more to cast until your next turn.
  • Villains: The Musical
  • MSEM Champions 54 54
Glisterhorn

Glisterhorn {2}{W}

Creature - Spirit Elk
Resolute — At the beginning of combat on your turn, if Glisterhorn's power is greater than its base power, tap target creature an opponent controls.
Spirits of Helicos lure foolish men deep into the forest, never to return.
3/2
  • Dark Seas of Shiryen
Glitch, Cosmic Dreamer

Glitch, Cosmic Dreamer {1}{U}{R}{W}

Legendary Planeswalker - Glitch
Persistent glitch {1}. Spend only mana of a color that hasn't been spent this way to activate this ability. ({1}: Permanently remove one [restriction] from this permanent.)
[+1]: You [and each opponent] may scry 2. Draw a card[, then discard a card.]
[–3]: Exile target nonland permanent [with mana value 4 or less]. [Its controller creates a Treasure token.]
[–6]: Create five 2/2 blue Elemental creature tokens with flying [and -1/-1 counters on them].
Loyalty:
4
  • Over the Horizon
Glitch, Drinker of Seas

Glitch, Drinker of Seas {3}{G}{W}{U}

Legendary Planeswalker - Glitch
Augmented — Whenever you cast a spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may activate one of Glitch's loyalty abilities.
[+1]: You gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield tapped.
[–3]: Exile target nonland permanent. Glitch gains its activated and triggered abilities.
[–6]: Choose a number. Each player sacrifices that many nonland, non-Glitch permanents.
Loyalty:
6
  • Animus Vox
Glitch, Galactic Muse

Glitch, Galactic Muse {2}{U}{R}{W}

Legendary Planeswalker - Glitch
Converge — Glitch enters with an additional loyalty counter on her for each color of mana spent to cast her.
[+1]: Create two 1/1 blue Elemental creature tokens with flying.
[–3]: Draw two cards. When you do, Glitch deals damage to any target equal to the number of cards in your hand.
[–10]: Destroy all lands, enchantments, and artifacts you don't control.
Loyalty:
1
Glitched Carcass

Glitched Carcass {3}

Artifact
Tap another untapped artifact you control: Until end of turn, Glitched Carcass becomes an X/X Construct artifact creature, where X is the mana value of the tapped artifact. Activate only once each turn.
  • Tides of War
Glittering Grove

Glittering Grove

Land - Mountain Forest
({T}: Add {R} or {G}.)
Glittering Grove enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Glittering Narwhal

Glittering Narwhal {1}{W}{W}

Enchantment Creature - Whale
Vigilance
Whenever Glittering Narwhal is dealt damage, create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
3/4
  • Elmare: Into the Abyss