11976 cards found
Gim-Chimya, the Invisible

Gim-Chimya, the Invisible {2}{G}{U}

Legendary Creature - Monkey
Flash
Players can't discard cards.
Whenever Gim-Chimya, the Invisible attacks, it can't be blocked this turn unless defending player pays {1} for each card in your hand.
3/3
  • Novea
Ginjiro Chimei

Ginjiro Chimei {2}{B}{G}

Legendary Creature - Zombie Wizard
When Ginjiro Chimei enters, you may search your library for a card with an activated ability, put it into your graveyard, then shuffle.
You may cast Ginjiro Chimei from your graveyard by paying 2 life in addition to paying its other costs.
1/1
  • Tales of Old Jidai
Giradrus, Ashen Master

Giradrus, Ashen Master {5}{R}{R}{R}

Legendary Creature - Dragon
Flying
Whenever Giradrus enters or attacks, look at the top eight cards of your library. You may put a Dragon card from among them onto the battlefield. If Giradrus is attacking, that Dragon enters tapped and attacking. Put the rest on the bottom of your library in any order.
8/8
  • Dark Seas of Shiryen
Gisela, Blade of Morning

Gisela, Blade of Morning {1}{R}{W}{W}

Legendary Creature - Angel
Flying, first strike, haste
Whenever you gain life, you may have Gisela, Blade of Morning deal that much damage to any target. Do this only once each turn.
She is retribution given form.
3/3
  • Innistrad In Memoriam
Gitaxian Reprocessor

Gitaxian Reprocessor {3}{U}

Creature - Phyrexian Artificer
When Gitaxian Reprocessor enters, if you cast it, choose one —
• Create a token that's a copy of another target creature, except it's an artifact and isn't a creature.
• Create a token that's a copy of target noncreature artifact, except it's a 2/2 creature in addition to its other types.
3/2
  • MSEM Masters Cube
Give Penance

Give Penance {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Untap each Horror you control during enchanted creature's controller's untap step.
  • Beyond Our Ken
Giver of Martoob

Giver of Martoob {2}{G}{U}

Creature - Djinn Scout
Flash
When Giver of Martoob enters, put a +1/+1 counter on each of up to two target creatures you control.
Tyrus employs only the bravest of souls to traverse the Muktann Desert.
1/3
  • Alkabah
Glacial Buttress

Glacial Buttress {3}

Artifact Creature - Wall
Defender
When Glacial Buttress dies, tap each creature that dealt damage to it this turn. Those creatures don't untap during their controller's next untap step.
0/5
  • Harvest Festival
Glacial Shelf

Glacial Shelf

Snow Land
You may choose not to untap Glacial Shelf during your untap step.
{T}: Add {C}.
{4}, {T}: Tap target creature that's attacking you. It doesn't untap during its controller's untap step for as long as Glacial Shelf remains tapped.
  • Worlds Away
Glacial Vista

Glacial Vista

Land
Glacial Vista enters tapped.
{T}: Add {W} or {U}.
{1}, {T}: Add one mana of any color.
From the ocean to the shore...
  • Love Song
Glacier Tortoise

Glacier Tortoise {4}{G}{U}

Creature - Turtle
{G}{U}: Glacier Tortoise gets +5/-5 until end of turn. Activate only once each turn.
“Beware the iceberg that moves against the current.”
—Vorha, Issbarren warden
4/9
  • Glacia: Hail to the Queen
Gladesworn Ranger-Captain

Gladesworn Ranger-Captain {2}{G}

Creature - Elf Ranger Knight
At the beginning of combat on your turn, create a 1/1 green Elf creature token. That token gains haste until end of turn and attacks this combat if able.
At the beginning of your postcombat main phases, if three or more creatures you control dealt combat damage to a player or planeswalker this turn, add three mana of any one color.
2/2
Glaistig of Wild Hunts

Glaistig of Wild Hunts {5}{G}{G}

Creature - Faerie Noble
Reach, trample
Deploy 6 (As this enters, you may tap any number of other creatures you control with total power 6 or more.)
When Glaistig of Wild Hunts enters, if it was cast and deployed, untap all lands you control.
7/7
  • The Empty Throne of Feanav
Glamer Artist

Glamer Artist {1}{U}

Creature - Faerie Wizard
Flying, prowess
{T}: Until end of turn, target land is every basic land type in addition to its other types.
Trusting to navigate by landmarks alone has sealed the fate of many an explorer.
1/2
  • Seasons of War
Glamorous Aerialist

Glamorous Aerialist {1}{U}

Creature - Human Wizard
Harmony — Target creature gains flying until end of turn.
When Glamorous Aerialist enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/1
  • Eralou
Glamorous Festivities

Glamorous Festivities {3}{W}{W}

Enchantment
When Glamorous Festivities enters or at the beginning of your upkeep, you may put two +1/+1 counters on each creature you control. If you do, each opponent may put a +1/+1 counter on each creature they control.
  • Eralou
Gleamhorn Elk

Gleamhorn Elk {1}{W}{W}

Creature - Elk
{2}{W}, Sacrifice Gleamhorn Elk: Destroy target artifact or enchantment.
Little impresses the gleamhorn.
3/2
  • Ophorio
Gleamhorn Gargantuan

Gleamhorn Gargantuan {4}{W}

Creature - Beast
When Gleamhorn Gargantuan enters, put a +1/+1 counter on up to one other target creature.
Cycling {2} ({2}, Discard this card: Draw a card.)
Hunters who fail to make a trophy of the gleamhorn quickly learn to revere it.
5/3
  • Alara
Gleaming Dream

Gleaming Dream {1}{U}{U}

Creature - Reflection
Flying
Reflections, being made of light, never truly die, but rather fade away into little more than memories.
2/2
  • Oirohpo
Gleaming Elf

Gleaming Elf {2}{W}

Creature - Elf Warrior
Whenever you draw your second card each turn, other creatures you control get +1/+1 and gain indestructible until end of turn.
3/2
  • Beyond Our Ken
Gleaming Gallant

Gleaming Gallant {3}{W}

Creature - Human Knight
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
“Actually the armor is only ceremonial, it's just leather painted gold.”
—Lord Erollin
3/2
  • Eralou
Gleaming Hot Springs

Gleaming Hot Springs

Land
Gleaming Hot Springs enters tapped unless you control a Mountain.
{T}: Add {W} or {U}.
  • The Land Bundle
Gleaming Mirrorweaver

Gleaming Mirrorweaver {2}{G}{U}{R}

Legendary Creature - Spirit
Flying
Whenever an opponent casts a spell, copy it. You may choose new targets for the copy.
3/3
Gleaming Rider

Gleaming Rider {3}{U}

Creature - Elf Spirit Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Gleaming Rider envisions an instant or sorcery card, target creature becomes a 5/5 Elk Spirit until end of turn.
2/3
  • High Noon
Gleaming River

Gleaming River

Land
{T}, Pay 1 life: Add {U}.
{T}, Pay 1 life, Sacrifice Gleaming River: Search your library for an Island card, put it onto the battlefield tapped, then shuffle.