4437 cards found
Urisk's Invitation

Urisk's Invitation {2}{G}

Enchantment
If you would create a token, you may instead create a tapped 2/2 green Faerie Bard creature token.
Whenever one or more creature tokens you control deal combat damage to a player, that player sacrifices an artifact or enchantment.
  • The Empty Throne of Feanav
Urud Stingswoop

Urud Stingswoop {4}{R}

Creature - Manticore
Haste
When Urud Stingswoop enters, it gains flying until end of turn.
Death can come in a second out in the treacherous Urud mountains.
4/4
  • Scriptures of Urshad
Usona Lurker

Usona Lurker {2}{W}{B}{G}

Creature - Spirit Warlock
Flash
Death knell — Put a +1/+1 counter on each creature you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
3/3
  • Karina's Explorations
Vacated Bar

Vacated Bar

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Vacated Bar enters, you may pay {1}. If you don't, Vacated Bar enters tapped.
  • Eralou
Vaeldan, the Mythkeeper

Vaeldan, the Mythkeeper {1}{B/G}{W}

Legendary Creature - Elf Knight
Other legendary creatures you control get +1/+1.
At the beginning of your upkeep, you may search your library for a legendary card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle.
3/3
  • Seasons of War
Valdez's Strike Leader

Valdez's Strike Leader {2}{U}

Creature - Cat Rogue
Valdez's Strike Leader can't be blocked if you have more cards in hand than defending player.
3/2
Card has other part: Expert Heist
  • Adventurers of Onora
Valiant Cataphract

Valiant Cataphract {2}{G}{W}

Creature - Human Knight
If one or more counters would be put on a creature you control, that many plus one of each of those kinds of counters are put on that creature instead.
“This banner was my birthright. In time, it will be your signal forth.”
4/4
  • Alkabah: The Rise of Soli
Valinov Collector

Valinov Collector {R}{W}{B}

Artifact Creature - Vampire
Whenever Valinov Collector or another artifact you control enters, Valinov Collector deals 2 damage to each opponent and you gain 2 life.
“House Valinov has no interest in sharing trade secrets with a diminutive delivery service such as yourself.”
3/3
  • Karina's Explorations
Valinov Siphoner

Valinov Siphoner {1}{B}{B}

Artifact Creature - Vampire Rogue
Advance {4}{B}{B} (Cast this for {4}{B}{B} to advance it as it enters. {4}{B}{B}: Advance this as a sorcery.)
Flying
Whenever Valinov Siphoner advances, target player loses 2 life and you gain 2 life.
“House Valinov will see to you now, after you pay the entry fee, of course....”
2/3
  • Karina's Explorations
Valinov Vandal

Valinov Vandal {R}{W}{B}

Artifact Creature - Vampire Rogue
Advance {3}{R}{W}{B} (Cast this for {3}{R}{W}{B} to advance it as it enters. {3}{R}{W}{B}: Advance this as a sorcery.)
Whenever Valinov Vandal advances, target opponent sacrifices a permanent. Put a +1/+1 counter on Valinov Vandal.
“We'll need to move shop if this keeps up.”
—Pidge, tinkering courier
4/3
  • Karina's Explorations
Valorous Ideal

Valorous Ideal {R}{W}

Enchantment - Aura
Enchant creature
When Valorous Ideal enters, target creature can't block this turn.
Enchanted creature gets +2/+0 and attacks each combat if able.
When Valorous Ideal is put into a graveyard from the battlefield, return Valorous Ideal to its owner's hand.
  • End of Wollensie
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Mikkino had always known he was destined for greatness. He just, you know... never expected he'd have to prove it so soon.
  • Adventurers of Onora
Vampire Nighthawk

Vampire Nighthawk {1}{B}{B}

Creature - Vampire Shaman
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/3
  • K15 Core Set
Vampiric Defenses

Vampiric Defenses {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
Sacrifice enchanted creature: Target creature gains lifelink until end of turn. Regenerate that creature. (The next time this permanent would be destroyed this turn, it isn't. Instead tap it.)
  • Spark of Revolution
Vanguard's Assault

Vanguard's Assault {2}{R}{R}

Instant
Vanguard's Assault deals X damage divided as you choose among any number of target creatures, where X is the number of attacking creatures.
The Insurgents are so erratic sometimes even the Omenspeakers cannot predict their moves.
  • K15 Core Set
Vanish

Vanish {U}{U}

Instant
Return target permanent to its owner's hand.
“Stars danced across her blade, carrying her foe off into the night sky.”
—Ayashi, Winter Poet
Vanishing Memory

Vanishing Memory {1}{W}

Creature - Spirit
{3}{W}: Exile Vanishing Memory and target creature an opponent controls.
“Mieka. Do you remember her? No, of course you don't. It was so long ago...”
0/1
  • Goliaths of Nangjiao
Vanishing Stroke

Vanishing Stroke {1}{W}

Sorcery
Exile target nonland permanent. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
  • Zero
Vaporizing Blast

Vaporizing Blast {2}{R}

Instant
Vaporizing Blast deals 3 damage to target creature. If that creature has a permanent attached to it, instead Vaporizing Blast deals 7 damage to that creature and 2 damage to that creature's controller.
“Your armor won't protect you from my rage!”
  • Aftermath
Vasille Rioters

Vasille Rioters {1}{G}

Creature - Elf Citizen
When Vasille Rioters enters, conjure three cards named Vasille Rioters and shuffle them into your library, then you get a riot counter.
Vasille Rioters gets +1/+1 for each riot counter you have.
1/2
  • New Horizons
Vassal of the Wild

Vassal of the Wild {G}

Creature - Human Druid
{T}: Add {G}. Spend this mana only to cast a creature spell or activate an ability of a creature.
At the beginning of combat on your turn, if you control a creature with power 4 or greater, Vassal of the Wild gets +2/+1 and gains vigilance until end of turn.
1/1
Vaughn's Vows

Vaughn's Vows {2}{G}

Sorcery
Reveal the top five cards of your library. Put up to one land card revealed this way onto the battlefield tapped and a creature card revealed this way into your hand. Put the rest on the bottom of your library in a random order.
Life or stage, doctors always vow: do no harm.
  • The Stage Presents: The Neverending Act
Vault Sentinel

Vault Sentinel {3}

Artifact Creature - Golem
Hexproof
As long as an opponent controls a permanent you own, Vault Sentinel gets +4/+4.
“These sentinels are state of the art in burglary protection, they'll make sure anyone who comes in comes out unarmed.”
—Artamo, vault keeper
2/2
  • Villains: The Musical
Vaultkeeper

Vaultkeeper {B}

Artifact Creature - Human Cleric
Whenever another artifact is put into your graveyard from the battlefield, each opponent loses 1 life and you gain 1 life.
“You may take whatever you want from here, but in exchange you must leave something behind...”
1/1
Vectis Entrancer

Vectis Entrancer {2}{U}

Artifact Creature - Human Wizard
Flash
Embellish {5}{U} (If you cast this spell for {5}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Whenever Vectis Entrancer or another artifact you control enters, tap target creature an opponent controls. It loses all abilities until end of turn.
2/2
  • Alara