15897 cards found
Destroyed Hopes

Destroyed Hopes {2}{W}

Instant
For each creature that's attacking you or a planeswalker you control, create a 1/1 blue Bird creature token with flying.
The cries of the birds finally ceased as night fell. The survivors came together, certain their terror was over. But as the sun rose once more, so too did the flock.
  • Sparks of a Multiverse
Life's Worth

Life's Worth {1}{B}{B}

Sorcery
Destroy target creature. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“Turns out it wasn't much.”
—Selezzar, Tyrant of Endak
  • Scriptures of Urshad
Abhorrent Confidant

Abhorrent Confidant {1}{B}

Creature - Human Horror
At the beginning of your end step, if you're horrific, you draw a card and you lose life equal to the number of cards in your hand. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“His contacts are unthinkable, but their information is invaluable.”
—“A Town Called Nowhere”
2/1
  • Video Horror System
Strength of the Phalanx

Strength of the Phalanx {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
“Prosanian phalanxes rely on their precision and tightness, they clearly have to have some sort of Danuri ancestry.”
—Omenn of the Triumvirate
  • Aftermath
Yangzhi Cloudpiercer

Yangzhi Cloudpiercer {2}{R}

Creature - Crocodile Archer
Reach
{T}: Yangzhi Cloudpiercer deals 1 damage to target player or planeswalker.
“Gold-tipped are my arrows, such that if they were to reach the Heavens, the Winds may smile upon me for my tribute.”
4/1
  • Panxiou
Escape Death

Escape Death {3}{B}

Sorcery
Until end of turn, you may cast target creature card in your graveyard without paying its mana cost. When it enters this turn, it gains haste and menace. Exile it at the beginning of the next end step.
In the afterlife, a portal opens. Those who shamble through are transported to the real world, hungry for blood and flesh.
  • Survive the Night
Edina, Coralight Soothsayer

Edina, Coralight Soothsayer {W}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an artifact or enchantment spell, scry 1, then create a 1/1 white Merfolk creature token.
Whenever you cast a Merfolk spell, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand.
“The Above is our safe haven. I will guide the way.”
1/1
  • Elmare: Into the Abyss
Distressing Reality

Distressing Reality {1}{B}

Sorcery
Target player discards a card. If you control a Zombie, that player discards an additional card.
“I can hear their screams, their deafening moans, all night long. We'll never survive them! We're all doomed!”
—Khalandros survivor
  • K15 Core Set
Wei Ji, Dawn and Dusk

Wei Ji, Dawn and Dusk {1}{G/W}{B}

Legendary Planeswalker - Ji
[+1]: Until your next turn, when up to one target creature dies, return a creature card with lesser mana value from your graveyard to the battlefield tapped.
[–1]: Target player discards a card. When they do, return a card with equal mana value from your graveyard to your hand.
[–2]: You may sacrifice a creature. When you do, exile target nonland permanent.
Loyalty:
3
  • Panxiou
Heinous Smuggler

Heinous Smuggler {B}{B}

Creature - Human Pirate
Whenever you cast a spell with two or more black mana symbols in its mana cost, you draw a card and you lose 1 life.
“Don't ask me where I got it. Ask yourself how much it's worth to you.”
2/2
  • Dark Seas of Shiryen
Kinken, the Dragon's Breath

Kinken, the Dragon's Breath {1}{R}

Legendary Enchantment
When Kinken, the Dragon's Breath enters, draw a card, then choose a creature card name.
Whenever a creature you control with the chosen name attacks, you may pay {1}. If you do, create a token that's a copy of it and that's tapped and attacking, except it isn't legendary. Exile the token at the beginning of the end step.
Brew of Undeath

Brew of Undeath {2}{B}

Sorcery
Choose a creature type. Return up to two target creature cards of the chosen type from your graveyard to your hand.
“Death is the only thing that lives forever in this forsaken plane.”
—Vythraktos, Master Necromancer
  • K15 Core Set
Regal Dragoon

Regal Dragoon {1}{B}

Creature - Human Knight
Menace
Regal Dragoon gets +1/+1 as long as you control a legendary creature.
“Loyal to the throne? I follow power. What else would I be loyal to?”
2/1
  • Seasons of War
Moon-Rune Fox

Moon-Rune Fox {1}{W}{B}

Creature - Fox
Lifelink
At the beginning of your end step, you gain 1 life if you gained life this turn, and each opponent that lost life this turn loses 1 life.
2/3
Undercroft Portal
Unleashed Mindboggler

Undercroft Portal {1}{U}

Artifact
Undercroft Portal enters with four barrier counters on it.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, draw a card and remove a barrier counter from Undercroft Portal. Then if it has no barrier counters
on it, transform it.
Card has other part: Unleashed Mindboggler
  • Innistrad In Memoriam
Conchspear Hunter

Conchspear Hunter {R}

Creature - Merfolk Warrior
{T}: Conchspear Hunter deals 1 damage to any target. Activate only if you control three or more artifacts.
A cunning eye and a spear that never misses is a deadly combination.
2/1
  • Elmare: Into the Abyss
Thatcher Militia

Thatcher Militia {1}{G/W}

Creature - Human Citizen
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
“My old neighbors—who'd have thrown a lamb to the wolves if it kept them safe.”
—Lettie Wormwood
2/2
  • Feanav: The Apothecary's Progress
Mogis, Patron of Malice

Mogis, Patron of Malice {3}{B}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of your upkeep, each player discards a card. Then you draw a card. If an opponent can't discard a card or discarded a land card, you create a 2/3 red Minotaur creature token.
7/6
  • Theros Triumphant
Rally the Armies

Rally the Armies {X}{G}{G}

Instant
Amass Soldiers X. You gain life equal to the greatest power among creatures you control. (Put X +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Legend says that if an angel shot an arrow down onto a Martoob phalanx, it would strike eight shields before it even hit the ground.
  • Alkabah: The Rise of Soli
Zealous Recruit

Zealous Recruit {1}{W}

Creature - Human Soldier
“Sometimes, even the Soulless seem to think they're the heroes of their own story. Luckily for them, such deluded fools don't last long.”
—Taran Joy
3/1
  • Arkadai
Staff of Equilibrium

Staff of Equilibrium {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, put two balance counters on Staff of Equilibrium.
Remove a balance counter from Staff of Equilibrium: Staff of Equilibrium deals 1 damage to any target.
Equip {1}
Start Fresh

Start Fresh {1}{W}

Instant
Exile target nonland permanent. As long as it remains exiled, its owner may return it to the battlefield any time they could cast an instant. If you control that permanent, you may activate its loyalty abilities any time you could cast an instant during that turn.
  • Karina's Explorations
Swiftstep Cliffdweller

Swiftstep Cliffdweller {2}{R}

Creature - Goblin
Swiftstep Cliffdweller has haste as long as you control another Goblin.
The Korrinary Range is unstable and treacherous. Some creatures are able to survive it by letting others step through it first and learning from their mistakes.
3/2
  • Aftermath
Valinov Collector

Valinov Collector {R}{W}{B}

Artifact Creature - Vampire
Whenever Valinov Collector or another artifact you control enters, Valinov Collector deals 2 damage to each opponent and you gain 2 life.
“House Valinov has no interest in sharing trade secrets with a diminutive delivery service such as yourself.”
3/3
  • Karina's Explorations
Ideals Eternally Endure

Ideals Eternally Endure {2}{U}{U}

Sorcery
Mill two cards, then you may return an instant or sorcery card from your graveyard to your hand.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Over the Horizon