15897 cards found
Laiyru Lumberjacks

Laiyru Lumberjacks {B/G}

Creature - Beaver Scout
When Laiyru Lumberjacks dies, mill four cards, then return a land card from your graveyard to your hand.
“Who can tell when the lotus springs will dry up completely? We'll just keep damming til we're damned.”
1/1
  • Panxiou
Lei Yu, Ever-Learning

Lei Yu, Ever-Learning {1}{G}{W}

Legendary Creature - Cat Monk Cleric
Vigilance
Creatures you control with a +1/+1 counter on them have mentor. (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control with no +1/+1 counters on them have training. (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
2/2
  • MSEM Masters: Legends
Uncovered Mine

Uncovered Mine {4}{B}

Enchantment
When Uncovered Mine enters and at the beginning of your upkeep, return a random card from your graveyard to your hand.
Venerated Beast
Fabled Stag

Venerated Beast

Creature - Angel Elk
(Color indicator: Venerated Beast is white and green)
Venerated Beast can't be blocked by more than one creature.
Messengers of heaven, it is profanity to hunt them. Even if one were to succeed, what could the hunter possibly achieve next that could satisfy them?
6/6
Card has other part: Fabled Stag
  • Feanav: The Apothecary's Progress
Masamori Initiate

Masamori Initiate {G}

Creature - Human Druid Wizard
{T}: Add {C}.
Whenever you tap Masamori Initiate for mana, you may mill a card.
0/1
Shimmering Seadragon

Shimmering Seadragon {1}{U}

Creature - Fish
Shimmering Seadragon gets +1/+0 and can't be blocked as long as you control a legendary creature.
The seadragons are poached by outsiders for their beautiful scales, an act which is not taken lightly by Shigurei.
1/3
  • Goliaths of Nangjiao
Daring Adventurer

Daring Adventurer {G}

Creature - Human Warrior
Trample
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
A modern day warrior.
0/1
  • Love Song
Wiretapper

Wiretapper {1}{U}{U}

Creature - Horror
Flash
When Wiretapper enters, choose one —
• Exile target spell. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
• Create a copy of the card with target spell's name. You may cast the copy. (You still pay its costs.)
3/1
  • Video Horror System
Snake Tattoo

Snake Tattoo {G}

Instant - Inscription
Target creature gains deathtouch and poisonous 1 until end of turn. (Whenever that creature deals combat damage to a player, that player gets a poison counter.)
Inscribe {1}{G} ({1}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Stormwake

Stormwake {1}{U}

Instant
Draw a card. Then you may cast an instant spell with mana value 2 or less from your hand without paying its mana cost.
Disasters always come in pairs.
Dashing Rager

Dashing Rager {3}{R}

Creature - Goblin Warrior
Trample, haste
When Dashing Rager enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
At the beginning of the end step, sacrifice Dashing Rager.
3/1
  • Aftermath
Maligned Brute

Maligned Brute {4}{R}{R}

Creature - Giant Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
Double strike (This creature deals both first-strike and regular combat damage.)
3/3
  • Zero
Painted Watcher

Painted Watcher {B}

Creature - Human Scout
{1}, Discard a card: Painted Watcher gets +1/+1 and becomes the color of your choice until end of turn.
1/1
  • Novea
Mindwave Rod

Mindwave Rod {2}

Artifact - Equipment
When Mindwave Rod enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has “Whenever this creature deals combat damage to a player, draw a card.”
Equip {2}
  • Riddles of Revio
Pale Morningstar Powder

Pale Morningstar Powder {2}

Artifact
{2}, {T}, Sacrifice Pale Morningstar Powder: Put two -1/-1 counters on target creature.
“Pyrophoric, toxic, and adhesive. My most cruel weapon on distant planes.”
—Lettie Wormwood
  • Feanav: The Apothecary's Progress
Paragon of Honor

Paragon of Honor {1}{W}

Creature - Human Samurai
Flash
If a nontoken creature you don't control would enter and it wasn't cast, exile it instead.
When Paragon of Honor leaves the battlefield, return each card exiled with it to the battlefield under their owner's control.
2/2
  • Tales of Old Jidai
Purifying Light

Purifying Light {2}{W}

Sorcery
Exile target artifact or enchantment. You gain 3 life.
“This shall hold them back for a while, but we need to move fast and get out of here as soon as possible.”
—Elspeth Tirel
  • Aftermath
Streetwise Investigator

Streetwise Investigator {1}{U}

Creature - Human Detective
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of combat on your turn, target creature you control with mana value 3 or less can't be blocked this turn. If Streetwise Investigator has two or more counters on it, that creature gains vigilance until end of turn.
1/1
  • Toll Midnight
Magus of the Well

Magus of the Well {2}{W}{W}

Creature - Human Wizard
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
2/4
Naiala's Guide

Naiala's Guide {4}{U}

Enchantment Creature - Bird
Flying
Whenever Naiala's Guide deals combat damage to a player, draw a card, then discard a card.
“Go forth, seek out the secrets of the world and return them to me.”
—Naiala
3/3
  • Riddles of Revio
The Wickerscreech of Gatstaf

The Wickerscreech of Gatstaf {5}

Legendary Artifact Creature - Scarecrow
Flying, menace, trample
When The Wickerscreech of Gatstaf dies, destroy target nonland permanent an opponent controls.
Foreshadow {13}. This costs {1} less for each nonland card in your graveyard. (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
3/3
Mukal Swordsman

Mukal Swordsman {1}{B}

Creature - Construct Warrior
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
The Mukal hordes stream endlessly from the Gray Desert, with no plan or purpose but to kill.
2/1
  • Arkadai
Omid, the Undefeated

Omid, the Undefeated {3}{B}{G}{W}

Legendary Creature - Demon Soldier
Flying
Whenever Omid enters or one or more Armies you control attack, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
3/8
  • Alkabah
Farmyard

Farmyard

Land
{T}: Add {C}.
{3}, {T}: Put a +1/+1 counter on each Boar, Goat, Horse, Ox, and Sheep creature you control.
“Those dang extra-terrestrials sure ain't gonna be abducting our cows no more!”
—Jebediah, mad farmer
  • Over the Horizon
Mervin's Armor

Mervin's Armor {R}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature you control deals combat damage to a player or planeswalker, you may attach Mervin's Armor to it.
Equip {4}
  • The Stage Presents: The Neverending Act