Vigilance Creatures you control with a +1/+1 counter on them have mentor. (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Creatures you control with no +1/+1 counters on them have training. (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Flash When Wiretapper enters, choose one — • Exile target spell. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. • Create a copy of the card with target spell's name. You may cast the copy. (You still pay its costs.)
Target creature gains deathtouch and poisonous 1 until end of turn. (Whenever that creature deals combat damage to a player, that player gets a poison counter.) Inscribe {1}{G}({1}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Trample, haste When Dashing Rager enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.) At the beginning of the end step, sacrifice Dashing Rager.
Haste (This creature can attack and {T} as soon as it comes under your control.) Double strike (This creature deals both first-strike and regular combat damage.)
When Mindwave Rod enters, attach it to target creature you control. Equipped creature gets +1/+1 and has “Whenever this creature deals combat damage to a player, draw a card.” Equip {2}
Flash If a nontoken creature you don't control would enter and it wasn't cast, exile it instead. When Paragon of Honor leaves the battlefield, return each card exiled with it to the battlefield under their owner's control.
Improve {1}({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) At the beginning of combat on your turn, target creature you control with mana value 3 or less can't be blocked this turn. If Streetwise Investigator has two or more counters on it, that creature gains vigilance until end of turn.
Flying, menace, trample When The Wickerscreech of Gatstaf dies, destroy target nonland permanent an opponent controls. Foreshadow {13}. This costs {1} less for each nonland card in your graveyard. (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
Flying Whenever Omid enters or one or more Armies you control attack, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Equipped creature gets +2/+1. Whenever a creature you control deals combat damage to a player or planeswalker, you may attach Mervin's Armor to it. Equip {4}