12496 cards found
Fortunate Exorcist

Fortunate Exorcist {3}{W}

Creature - Human Artificer Cleric
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever Fortunate Exorcist attacks, if it's renowned, exile up to one target card from defending player's graveyard.
Unaware that his success was a coincidence, he travels Feraguo sharing his techniques.
3/3
  • Rail War
Fortune Dealer

Fortune Dealer {B}{R}{G}

Creature - Human Shaman
At the beginning of each combat, target creature you control gets +3/+3 until end of turn.
Revive {2}{B}{R}{G} ({2}{B}{R}{G}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
2/1
  • Beyond Our Ken
Fortune Hoarder

Fortune Hoarder {2}{B}{B}

Creature - Zombie Cleric
Menace
When Fortune Hoarder dies, each player discards a card at random.
3/2
  • Spark of Revolution
Fortune and Glory

Fortune and Glory {W}{B}

Enchantment
Whenever two or more creatures you control deal combat damage to a player, you gain 3 life and create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
Whenever you sacrifice your second permanent each turn, you draw a card and you lose 1 life.
  • Elmare: Into the Abyss
Fortune's Favored

Fortune's Favored {3}{R}{R}

Instant
Each player discards their hand. Draw up to two hands of seven cards. Shuffle all but one of your hands into your library. Each other player draws seven cards.
“Share the spoils, but always keep the best for yourself.”
—Damaris Alfahir
  • Seasons of War
Fortunous Flames

Fortunous Flames {1}{R}

Sorcery
If you cast this spell from exile, it deals 7 damage to target creature. Otherwise, return Fortunous Flames to your hand, then reveal a card from your hand at random.
Prophecy {R} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Over the Horizon
Foster the Future

Foster the Future {2}{G}

Enchantment
When Foster the Future enters, create a 3/3 red Panda creature token.
Panda creatures and Mao planeswalkers you control have “+2: Target creature you control gains vigilance until end of turn” and “-4: Creatures you control get +1/+1 and gain trample until end of turn.”
  • Nangjiao In Bloom
Foul Drifter

Foul Drifter {3}{B}

Creature - Elemental
Flying
When Foul Drifter enters, target creature gets -1/-1 until end of turn.
“Anything can become a Newborn — even stench, sadly enough.”
—Huono, Elama lifereader
1/3
  • Kaleidoscope
Foul Vulture

Foul Vulture {3}{B}

Creature - Bird
Flying
When Foul Vulture enters, create a 1/1 red Hound creature token.
Foul Vulture gets +1/+0 as long as a creature you controlled died this turn.
2/2
  • Kahembo: Olde Dawn
Foulweather Effigy

Foulweather Effigy {3}

Artifact Creature - Scarecrow
Spells with mana value 2 or less cost {1} more to cast.
Spells with mana value 4 or greater cost {1} less to cast.
A withered husk, carved to tend the cursed.
2/2
  • High Noon
Foundryborn Ingester

Foundryborn Ingester {2}

Artifact Creature - Construct
{3}, Sacrifice another artifact: Put two +1/+1 counters on Foundryborn Ingester.
When Foundryborn Ingester dies, you may exile it. If you do, return target artifact card from your graveyard to your hand.
1/1
  • Tides of War
Four-Headed Shredder

Four-Headed Shredder {2}{R}{R}

Creature - Chimera
Haste
“What is it? Terrifying, that's what.”
— Li Min, to Li Ji
4/2
  • Goliaths of Nangjiao
Fourth Eye Assassin

Fourth Eye Assassin {3}{B}

Creature - Human Assassin
Deathtouch
Attacking creatures you control with deathtouch get +2/+0.
The Book of Secrets describes more than ten thousand methods of killing, and he's learned them all.
1/4
  • Arkadai
Fourth Eye Dealings

Fourth Eye Dealings {2}{U}{B}

Sorcery
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.
{4}{U}{B}, Exile four other cards from your graveyard: Return Fourth Eye Dealings from your graveyard to your hand.
  • Arkadai
Fox of a Brisk Autumn

Fox of a Brisk Autumn {R}{W}

Creature - Fox
{1}{R}{W}: Create a 2/1 red and white Fox creature token. It gains haste. Sacrifice it at the beginning of the next end step.
Whenever Fox of a Brisk Autumn attacks, attacking Foxes you control get +1/+1 until end of turn.
2/1
  • Nangjiao In Bloom
Fox of a Glistening Glen

Fox of a Glistening Glen {2}{W}

Creature - Fox
Other Foxes you control get +1/+1.
{2}{W}: Target Fox you control gains lifelink until end of turn.
There's nothing a fox loves more than a frolic in Nangjiao's golden sun.
3/2
  • Nangjiao In Bloom
Fox of a New Era

Fox of a New Era {1}{W}

Creature - Fox
Ing'Wei gasped. “That's a fox. A real fox. Here in Nangjiao. I thought they were no more than memories.”
Lijing smiled. “They're back, mei mei. They're all back. You brought them back.” She shed a single tear.
3/1
  • Nangjiao In Bloom
Fox of a Radiant Meadow

Fox of a Radiant Meadow {1}{W}

Creature - Fox
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Fox of a Radiant Meadow has double strike as long as you're in a renaissance.
2/2
  • Nangjiao In Bloom
Fox of an Amber Dawn

Fox of an Amber Dawn {2}{W}

Creature - Fox
At the beginning of your end step, if a creature you controlled died this turn, put a +1/+1 counter on Fox of an Amber Dawn.
No longer were the foxes sentenced to eternally watch and protect. Now their decree was to simply exist.
3/2
  • Nangjiao In Bloom
Fox of the Fallen Forest

Fox of the Fallen Forest {2}{W}

Creature - Fox Spirit
Fox of the Fallen Forest gets +4/+0 as long as you control a legendary creature.
The spirit stands perfectly still, watching silently over the forest until called into action by its master.
0/4
  • Goliaths of Nangjiao
Fox of the Juniper Vale

Fox of the Juniper Vale {2}{R}

Creature - Fox
When Fox of the Juniper Vale enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Foxes dart through Nangjiao's forests like flames dancing in the wind.
3/2
  • Nangjiao In Bloom
Fox of the Molten Dawn

Fox of the Molten Dawn {3}{W}

Creature - Fox Spirit
When Fox of the Molten Dawn enters, you may return target Aura card with mana value 3 or less from your graveyard to the battlefield attached to a permanent it could enchant.
2/2
  • Surging Tide
Fox of the Mushroom Forest

Fox of the Mushroom Forest {1}{W}

Creature - Fox
Whenever Fox of the Mushroom Forest enters or deals combat damage to a player, its activated abilities cost {W} less to activate until your next turn.
{W}, Sacrifice Fox of the Mushroom Forest: Counter target noncreature spell unless its controller pays {2}.
2/2
  • MSEM Masters: Jumpstart
Fox of the River Run

Fox of the River Run {1}{R}

Creature - Fox
Whenever Fox of the River Run attacks, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
Once hunted to extinction for their pelts, foxes thrived once again in new Nangjiao and no one dared touch them.
2/2
  • Nangjiao In Bloom
Fox of the Trembling Night

Fox of the Trembling Night {1}{W}

Creature - Fox Spirit
Defender, lifelink
Hush little baby, don't say a word
The fox flies above us, like a bird
And if we say our prayers each night
The fox will embrace us in eternal light.
2/3
  • Surging Tide