15897 cards found
Oriveen, Scroll Savant

Oriveen, Scroll Savant {1}{U}

Legendary Creature - Human Wizard
Each instant and sorcery card in your hand has cycling {2}. ({2}, Discard this card: Draw a card.)
At the beginning of your end step, if there are four or more instant and/or sorcery cards in your graveyard, you may pay {1}{U/R}. If you do, return an instant or sorcery card at random from your graveyard to your hand.
1/3
  • Seasons of War
Bloodblade Mercenary

Bloodblade Mercenary {1}{B}{G}

Creature - Elf Rogue
Whenever you sacrifice a creature, you may pay {B}{G}. If you do, put a +1/+1 counter on Bloodblade Mercenary and draw a card.
“If you like killing for sport, at least you can make up an excuse to charge for it.”
3/3
  • Tides of War
Cloak of the Exiled

Cloak of the Exiled {3}

Artifact - Equipment
Equipped creature has hexproof. (That creature can't be the target of spells or abilities your opponents control.)
Equip {0}
  • A Tourney at Whiterun
Sphinx's Sight

Sphinx's Sight {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has flying.
Foresight — Whenever you draw your second card each turn, return Sphinx's Sight from your graveyard to your hand.
  • Riddles of Revio
Bioluminescent Predator

Bioluminescent Predator {1}{G}

Creature - Beast
When Bioluminescent Predator dies, draw a card, then you may put a land card from your hand onto the battlefield.
Like moths that fly into the flame, it always ends up like so.
2/1
  • Animus Vox
Travelling Bazaar

Travelling Bazaar {1}{G}{W}{U}

Creature - Lizard
Creatures you control have “When this creature becomes tapped for the first time during each of your turns, untap it.”
{T}: Add one mana of any color.
Merchants of all stripes travel across the Dunesea, bringing exotic wares from Danaj to Kaneh and beyond.
2/4
  • Alkabah
Hunter's Arsenal

Hunter's Arsenal {2}

Artifact
When Hunter's Arsenal enters, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
{1}, {T}, Sacrifice Hunter's Arsenal: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
  • Innistrad In Memoriam
Riga's Workshop

Riga's Workshop

Land
Riga's Workshop enters tapped.
When Riga's Workshop enters, you may mill two cards.
{T}: Add {U} or {R}.
  • Rail War
Postulate

Postulate {1}{U}{U}

Sorcery
Scry 2, then draw two cards. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
  • Plagues of Fretport
Full House

Full House {4}{U}

Instant
Choose one —
• Return all tapped creatures to their owners' hands.
• Return all untapped creatures to their owners' hands.
  • High Noon
Romantic Wisp

Romantic Wisp {1}{U}

Creature - Spirit
Flash
Flying
Romantic Wisp can block only creatures with flying.
Flight of fancy given form.
2/1
  • Feanav: The Apothecary's Progress
Spirit of the Mountains

Spirit of the Mountains {W}

Riddle Enchantment Creature - Bird Spirit
Flying
At the beginning of your draw step, if Spirit of the Mountains is tapped, put three +1/+1 counters on it.
1/1
  • Riddles of Revio
Vanquisher's Banner

Vanquisher's Banner {5}

Artifact
As Vanquisher's Banner enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
  • Descent from the Highlands
Life's Harbinger

Life's Harbinger {1}{G}

Creature - Elf Druid
When Life's Harbinger dies, you may put a +1/+1 counter on target creature you control.
{T}: Add {G}.
1/1
  • Zero
Odaya Magistrate

Odaya Magistrate {2}{U}{U}

Creature - Human Wizard
Flash
When Odaya Magistrate enters, you may counter target noncreature spell.
To Soeji's great disappointment, not all those loyal to Kirishima could be bought.
2/2
  • Tales of Old Jidai
Voldaren Sovereign

Voldaren Sovereign {B}{R}

Creature - Vampire Noble
Lifelink
Creature tokens you control get +1/+0.
Whenever a token you control enters, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn.
“What could be more tempting than forever?”
—Olivia Voldaren
2/2
  • Innistrad In Memoriam
Starlight Emissary

Starlight Emissary {2}{U}{U}

Creature - Beast
Whenever Starlight Emissary harnesses a spell, draw a card.
“Stories claim some monsters are from far-off worlds. But now I've seen those worlds, and seen we're all here together. We should all act more like it.”
—Sanaito
3/2
  • Monsters of Chikyu
Master of Marble Row

Master of Marble Row {3}{W}{W}

Creature - Human Artificer
When Master of Marble Row enters, choose one —
• Create a colorless Monument artifact token with “Creatures you control get +1/+1.”
• Create a white Cloister enchantment token with “When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.”
3/4
Whirtex

Whirtex {3}{U}

Creature - Elemental
Flash
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
Always suspect the tempest's strike, and you will always be right or pleasantly surprised.
3/2
  • Novea
Loamwrecker

Loamwrecker {3}{G}

Creature - Lizard
Trample
Whenever a land you control becomes tapped, Loamwrecker gets +1/+1 until end of turn.
3/3
The Cannibals of Kallio Hill

The Cannibals of Kallio Hill {3}{B}{G}

Legendary Creature - Human
Menace
Whenever a creature dies, you gain life equal to its power.
Reappropriate: Put a +1/+1 counter on The Cannibals of Kallio Hill, then lose life equal to its power. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
2/4
  • Lovi Awoken
Windshaper

Windshaper {2}{U}

Creature - Human Wizard
Flying
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{U}: Target creature you control gains flying until end of turn.
2/2
  • Tales of Old Jidai
Splinter of Anku

Splinter of Anku {2}{U}

Creature - Elemental
Ankulim are born from the very heart of Urshad itself. Those that emerge from the deserts and mountains are stony in form, but those formed from the oceans harness the power of water.
3/2
  • Scriptures of Urshad
Lafterii Charm

Lafterii Charm {U}{R}

Instant
Choose one—
• Return target creature to its owner's hand.
• Target creature gets +2/+0 and gains first strike until end of turn.
• Draw two cards, then discard a card at random.
  • Khaliz-Dorahn
Saraf, Tuned Disciple

Saraf, Tuned Disciple {2}{U}{R}

Legendary Artifact Creature - Robot Monk
If you would draw your first card each turn, instead draw two cards, then discard a card.
Whenever you draw an even numbered card in a turn, put a +1/+1 counter on Saraf, Tuned Disciple. (The second, fourth, sixth, etc.)
3/3
  • MSEM Masters: Legends