If you would harmonize while this spell is on the stack, you may instead put three thunder counters on this spell. Lightning and Thunder deals X damage to any target, where X is 3 plus the number of thunder counters on Lightning and Thunder.
Reveal the top five cards of your library. Put a creature or enchantment card from among them into your hand. Put the rest on the bottom of your library in a random order.
Each other creature you control that's an Elf or a Warrior gets +1/+1. {2}, Sacrifice Llanowar Exemplar: Creatures you control gain indestructible until end of turn.
The gift of life is most meaningful from those who know it the best.
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.) Lifelink Demon spells you cast cost {B} less to cast and an additional 2 life to cast. {3}{B/R}{B/R}: Demon Discard your hand. Draw a number of cards equal to the greatest power among Demons you control. {5}{U/B}{U/B}: Noble Gain control of target creature. You lose life equal to its mana value.
Lost Station enters tapped. {T}: Add {U}. {U}{U}: Until end of turn, Lost Station becomes a 2/2 Horror creature with “This creature can't be blocked.” Activate only if you're horrific.
“Anything could be within those dark tunnels.” —“Supernatural Stories”
Changeling (This card is every creature type.) {1}: Another target creature you control gains the creature type of your choice until end of turn. {1}: Change the text of another target creature you control by replacing all instances of one creature type with the creature type of your choice until end of turn.
Players can't sacrifice creatures to cast spells or activate abilities unless that player sacrifices an additional creature. The same is true for discarding cards and paying life.
Creatures you control get +2/+2. Wanderlust — As long as you control four or more differently named lands, creatures you control have trample and can't be blocked by more than one creature.
(Choose only one work as a sorcery to add its abilities.) When Make Art Not Friends enters, create a Treasure token. {1}{R}: Never Again Whenever you sacrifice an artifact, that artifact deals 1 damage to each opponent. {4}{R}{R}: Over It All At the beginning of combat on your turn, you may have an artifact you control become a 6/6 Golem artifact creature until end of turn.
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.) Whenever Manipulator of Waves attacks, mill three cards. Then create a 0/0 blue Elemental Serpent creature token with “This creature gets +1/+1 for each five cards in your graveyard.”
When Master of the Abyss enters, draw two cards, then discard a card. {2}{U}{U}, {T}, Discard two cards: Create an X/X black Horror creature token, where X is the number of cards in your graveyard.
Reach When Mawdryk's Harrier enters, look at the top six cards of your library. You may put an Elf card with lesser mana value from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Other Elves you control get +1/+1.
Misty Churchyard enters tapped. {T}: Add {W}. {1}{W}{W}: Until end of turn, Misty Churchyard becomes a 1/4 Cleric creature with “Whenever this creature is dealt damage, put that many +1/+1 counters on it.” Activate only if you're horrific.
Dragon spells you cast cost {1} less to cast. {1}{R}: Until end of turn, Miyoga Dragonsoul becomes a 2/2 red Dragon creature with flying and “{R}: Miyoga Dragonsoul gets +1/+0 until end of turn.” Activate only as a sorcery.