15897 cards found
Spilling Secrets

Spilling Secrets {U}

Enchantment
Once each turn, when one or more cards are put into an opponent's graveyard from their library, you may draw a card.
“Don't worry, I'll take away all those awful memories for good.”
  • Oirohpo
Spine-Chilling Discovery

Spine-Chilling Discovery {1}{U}{U}

Instant
Choose one —
• Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
  • Innistrad In Memoriam
Spire Runner

Spire Runner {1}{U}

Creature - Human Rogue
Spire Runner can't be blocked.
Whenever Spire Runner deals combat damage to a player, you may draw a card. If you do, discard a card.
“They always keep the best stuff near the top.”
1/1
  • Seasons of War
Spirit Reflections

Spirit Reflections {U}

Instant - Inscription
Prevent all combat damage that would be dealt to and dealt by target creature this turn.
Inscribe {2}{U} ({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Spirit Transfusion

Spirit Transfusion {2}{U}

Instant
Counter target creature spell.
Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
  • Kahembo: Olde Dawn
Spirit of Vitriol

Spirit of Vitriol {3}{U}{U}

Creature - Spirit
Flying
Whenever Spirit of Vitriol attacks, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Discard a card: Spirit of Vitriol gains hexproof until end of turn. Tap it.
4/4
  • The Empty Throne of Feanav
Spirit of the Falls

Spirit of the Falls {6}{U}{U}

Creature - Spirit
When Spirit of the Falls enters, choose a permanent type. Return all other permanents of the chosen type to their owner's hands.
Discard two land cards: Spirit of the Falls gains hexproof until end of turn.
7/5
  • High Noon
Spirit of the Sands

Spirit of the Sands {3}{U}

Riddle Enchantment Creature - Spirit
When Spirit of the Sands enters, if you cast it, target opponent gains control of it.
At the beginning of your end step, draw three cards, then discard two cards.
2/4
  • Riddles of Revio
Spirits' Descent

Spirits' Descent {2}{U}

Sorcery
This spell costs {2} less to cast if you control a creature with flying.
Tap up to two target creatures. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
  • Riddles of Revio
Spiritual Charm

Spiritual Charm {1}{U}

Instant
Choose one —
• Target creature gets +1/+1 and gains hexproof until end of turn.
• Target creature gets -4/-0 until end of turn.
• Scry 1, then draw a card.
  • Riddles of Revio
Spiritual Journey

Spiritual Journey {2}{U}

Instant
Exile target artifact, creature, or enchantment. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Draw a card.
  • Karina's Explorations
Splendid Defiance

Splendid Defiance {U}{U}

Enchantment
Whenever a nontoken creature you control perseveres, create a 1/1 blue Nymph creature token with flying. (A creature perseveres when it survives damage.)
  • Novea
Splinter of Anku

Splinter of Anku {2}{U}

Creature - Elemental
Ankulim are born from the very heart of Urshad itself. Those that emerge from the deserts and mountains are stony in form, but those formed from the oceans harness the power of water.
3/2
  • Scriptures of Urshad
Spotless Mind

Spotless Mind {2}{U}{U}

Sorcery
Cast this spell only if an opponent controls a creature with power 5 or greater or you control six or more lands.
Return all nonland permanents target player controls to their owner's hand.
  • Descent from the Highlands
Sprout Thought

Sprout Thought {1}{U}

Instant
Draw a card. Scry 2.
Orchestrate {U} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Spymaster's Raven

Spymaster's Raven {U}

Creature - Bird
Flying
Whenever you foretell a card or cast a foretold spell, you may scry 1.
Aravant had always been infested with smugglers, spies and rogues. All Lord Yaran did was give them a new home.
1/2
  • Quest for the Roseblade
Stabilize

Stabilize {U}

Instant
Counter target artifact or sorcery spell.
“Patience is the key to wisdom. Wisdom is the key to cognition. Cognition is the key to perfection.”
—Iekin, God of wisdom
  • Al Tabaq
Stack Soarer

Stack Soarer {5}{U}{U}

Enchantment Creature - Whale
This spell costs {X} less to cast, where X is the number of card types among cards in your graveyard.
Flying, ward {2}
Despite their best effort, not even CySec could dam up the Great Dismar data lake.
4/4
  • Beyond the Blackwall
Stage Fright

Stage Fright {1}{U}

Enchantment - Aura
Enchant creature or enchantment
Enchanted permanent doesn't untap during its controller's untap step.
Enchanted permanent can't have counters put on it.
  • Villains: The Musical
Stage Magician

Stage Magician {1}{U}

Creature - Construct Wizard
Whenever a permanent you control leaves the battlefield, if it had counters on it, you may put those counters on Stage Magician.
At the beginning of your end step, you may move any number of counters from Stage Magician onto target permanent you control.
1/3
  • The Stage Presents: The Neverending Act
Stalker in the Underbrush

Stalker in the Underbrush {4}{U}

Creature - Demon
Bloodprice {2}{U} (You may cast this card by sacrificing a creature and paying its bloodprice.)
A slain demon spends years plotting its revenge before a cultist summons them anew, and even longer enacting it.
4/5
  • Descent from the Highlands
Stand in Opposition

Stand in Opposition {2}{U}

Instant
Until end of turn, creatures and artifacts you control gain “{T}: Tap target permanent.”
“Child, set down your sword. We can honor our forefathers without following in their footsteps.”
  • Nangjiao In Bloom
Stargazing

Stargazing {U}

Legendary Enchantment
Whenever you draw a card, put a dream counter on Stargazing.
Remove seven dream counters from Stargazing and exile it: Shuffle your hand and graveyard into your library, then draw seven cards.
Stark Stream

Stark Stream

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {U}.
{U}, {T}: Add one mana of any color.
  • Memorium Arcanum
Starlight Emissary

Starlight Emissary {2}{U}{U}

Creature - Beast
Whenever Starlight Emissary harnesses a spell, draw a card.
“Stories claim some monsters are from far-off worlds. But now I've seen those worlds, and seen we're all here together. We should all act more like it.”
—Sanaito
3/2
  • Monsters of Chikyu