4347 cards found
Venomclaw Skitterer

Venomclaw Skitterer {3}{G}

Creature - Insect
Trample
Whenever a creature dies, put a +1/+1 counter on Venomclaw Skitterer. You gain 1 life.
“Olten has some areas that I suspect will never be settled due to the wildlife. This forest will be the last of the wilds.”
—Dr. Yulius
2/2
  • Love Song
Venomous Gorran

Venomous Gorran {3}{G}

Creature - Human Druid
Primal {1}{B}{B} (During your turn, you may cast this spell for {1}{B}{B} instead of playing a land.)
Deathtouch
When Venomous Gorran enters, if you cast it for its primal cost, it fights target creature.
2/4
  • Novea
Venomous Grasp

Venomous Grasp {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in your graveyard.
“You put a parasite in me and forced me to do your bidding. You're going to pay for this.”
—Elspeth, to Rallios
  • Khaliz-Dorahn
Venomous Haploc

Venomous Haploc {3}{G}{G}

Creature - Lizard
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Whenever Venomous Haploc becomes blocked, other creatures you control gain deathtouch until end of turn.
3/3
  • Ophorio
Venture into Bleakrealm

Venture into Bleakrealm {R}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you cast an Equipment or Adventure spell, add a quest counter.
Exile the top two cards of your library, then choose one of them. You may play that card until the end of your next turn.
Until end of turn, target creature you control gets +1/+0 and gains double strike, vigilance, and indestructible.
  • Adventurers of Onora
Venwyn, the Dragon's Fang

Venwyn, the Dragon's Fang {2}{R}

Legendary Creature - Human Dragon Warrior
Flying, haste
Venwyn, the Dragon's Fang can't block.
At the beginning of combat on your turn, you may pay {1}{R/G}. If you do, create a token that's a copy of target creature you control with mana value 3 or less, except it's not legendary and has haste. Exile that token at end of combat.
2/2
  • Seasons of War
Verdant Cloak

Verdant Cloak {G}

Enchantment - Aura
Enchant creature
Enchanted creature has “{T}: Add one mana of any color. Put a +1/+1 counter on this creature.”
  • Descent from the Highlands
Verdant Dominion

Verdant Dominion

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
Verdant Dominion enters tapped.
“You planeswalkers are all the same. Trying to destroy, or, ‘improve,' as you say, without a thought about the people already here.”
—Irbek, crocodile hunter
Verdant Druid

Verdant Druid {2}{G}

Creature - Human Druid
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{2}{G}: Reveal the top three cards of your library. You may put a creature card from among them on top. If you're in a renaissance, put it into your hand instead. Put the rest on the bottom of in any order.
3/2
  • Nangjiao In Bloom
Verdant Oasis

Verdant Oasis

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {U}.
{4}{U}, {T}, Sacrifice Verdant Oasis: Draw two cards. Activate only as a sorcery.
  • Riddles of Revio
Verdant Renewal

Verdant Renewal {2}{G}

Sorcery
Return target permanent card from your graveyard to your hand. If a card with a mana ability was returned to your hand this way, add three mana of any one color.
“We are all of the same world. Connected in ways we cannot even fathom.”
— Skeul, Transnaturalist
  • Worlds Away
Verdurous Herald

Verdurous Herald {2}{G}

Creature - Treefolk
{4}{G}, Discard a card: Reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest into your graveyard.
Wishing to explore but confined by their roots, the trees brought the world to them.
3/2
  • Dark Seas of Shiryen
Verendas Brawler

Verendas Brawler {G}{G}

Creature - Elf Warrior
Remove a +1/+1 counter from a creature you control: Regenerate Verendas Brawler. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
3/1
  • Zero
Vestige of Evil

Vestige of Evil {1}{U}{B}

Creature - Zombie
{1}{U}{B}, Exile a creature card from your graveyard: Vestige of Evil has base power and toughness equal to the exiled creature's power and toughness until end of turn.
Some of the Evil One's children reappeared with the clashes, assimilating the corpses in the Deadlands to grow stronger.
2/3
  • Aftermath
Vestiges of Autumn

Vestiges of Autumn {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
  • Harvest Festival
Veteran Horncaptain

Veteran Horncaptain {4}{G}

Creature - Rhino Soldier
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever a creature deals combat damage to a player, if it was encouraged by Veteran Horncaptain this turn, exile the top three cards of your library. You may put a permanent card from among them onto the battlefield.
3/5
  • Alara
Veteran Lifeforger

Veteran Lifeforger {W}

Artifact Creature - Construct Cleric
“The Interlopers rose. In those moments, we were weak, but we will fight back. We will not give up.”
— Selres, Sotek general
2/1
Veteran Renegade

Veteran Renegade {3}{W}

Creature - Human Rebel Soldier
Other Rebel creatures you control get +0/+1.
When Veteran Renegade enters, create a 1/1 white Rebel creature token.
“If we don't focus on building a strong resistance, we will never win.”
2/3
  • Tides of War
Viashino Glutton

Viashino Glutton {3}{R}

Creature - Lizard Warrior
When Viashino Glutton enters, you may have it consume. If you do, create two 1/1 red Goblin creature tokens. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
Goblins scavenging on its leftovers often become the next meal.
3/3
  • Alara
Vibrant Expulsion

Vibrant Expulsion {1}{U}

Instant
Return target spell to its owner's hand. If there are three or more colors among permanents you control, you may counter that spell instead.
After centuries away, Velir came back to see Alara ravaged by war. And yet it was whole. There was work to be done.
  • Alara
Vibrant Flames

Vibrant Flames {R}

Instant
As an additional cost to cast this spell, exile a multicolored card from your graveyard or pay {2}.
Vibrant Flames deals 3 damage to any target.
  • Kahembo: Olde Dawn
Vibrant Rainforest

Vibrant Rainforest

Land
{T}, Sacrifice Vibrant Rainforest: Search your library for a Mountain or Forest card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Vibrant Sandbar

Vibrant Sandbar

Land
You may play Vibrant Sandbar from your graveyard as long as seven or more cards are in your graveyard.
Vibrant Sandbar enters tapped.
{T}: Add {R} or {G}.
Cycling {1}{R}{G} ({1}{R}{G}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Vicious Metamorph
Scuttling Gnat

Vicious Metamorph

Creature - Insect
(Color indicator: Vicious Metamorph is blue)
Flying, protection from Dragons
... together arise in a perfected form.
4/3
Card has other part: Scuttling Gnat
Victory Road

Victory Road

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if you control a creature with a +1/+1 counter on it.
Aspiring rangers of Chikyu prove their skills by traveling the treacherous cave.
  • Monsters of Chikyu