When Drifting Warden enters, exile another target creature until Drifting Warden leaves the battlefield. {3}{W}: Exile Drifting Warden. Return it to the battlefield under its owner's control at the beginning of the end step.
Enchant creature Enchanted creature has +2/+0 and has haste. Quickdraw {R}(When a creature you control blocks or becomes blocked, you may cast this spell for {R}.)
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Dusk Occultist envisions a creature card, draw a card.
Other Elves you control get +1/+1. Whenever another Scout you control deals combat damage to a player, you may reveal the top card of your library. If it's a land card, put it onto the battlefield tapped.