8596 cards found
Kai'Shi, Anguished One

Kai'Shi, Anguished One {3}{U}{B}

Legendary Creature - Demon Wizard
Flying
Whenever another Wizard you control enters, you draw a card and each opponent discards a card.
Revive {5}{U}{B} ({5}{U}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Goliaths of Nangjiao
Kai'Wej, the Desolate

Kai'Wej, the Desolate {3}{B}{B}

Legendary Creature - Demon
Flying
Kai'Wej, the Desolate has indestructible as long as you control no other creatures.
{1}{B}{B}, Sacrifice two creatures: Return Kai'Wej from your graveyard to the battlefield tapped.
5/5
  • Surging Tide
Kai'Zhou, the Purifier

Kai'Zhou, the Purifier {1}{B}{B}

Legendary Creature - Human Demon
Menace
When Kai'Zhou enters, you may have all legendary nonland permanents phase out until your next turn.
Whenever Kai'Zhou deals combat damage to a player, they sacrifice a legendary permanent.
3/4
  • Nangjiao In Bloom
Kaiju-no-Oni

Kaiju-no-Oni {5}{U}{U}

Creature - Demon Leviathan
Whenever a creature attacks you or a planeswalker you control, put that creature on the bottom of its owner's library unless its controller pays {2}.
Only a fool fights the sea itself.
8/8
Kaivilu, Ocean Warden
The Great Flooding

Kaivilu, Ocean Warden {4}{U}{B}

Legendary Creature - Elder Serpent
Flash
When Kaivilu, Ocean Warden enters, creatures your opponents control get -2/-2 and lose all abilities until end of turn.
Envious of how his brother's territory was more appreciated than his own...
4/4
Card has other part: The Great Flooding
  • Road to Carü Mapu
Kalak Bridge

Kalak Bridge {3}{B}{B}

Enchantment
Whenever attackers are declared, defending player may pay 2 life for each creature you control attacking them. Then target creature gets -X/-X until end of turn, where X is the number of times that player didn't pay life this way.
Ask not who the bridge troll is, for it tolls for ye.
  • Ophorio
Kalak Culler

Kalak Culler {2}{B}

Creature - Troll Warrior
When Kalak Culler enters, each opponent loses life equal to the number of creatures you've sacrificed this turn.
Revive—{3}{B}, Sacrifice a creature. ({3}{B}, Sacrifice a creature, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/2
  • Ophorio
Kaleidoscale Drake

Kaleidoscale Drake {3}{U}

Creature - Drake
Flying
Inspired — Whenever Kaleidoscale Drake becomes untapped, scry 1.
“I've never understood dragons. Drakes share their majesty, but eschew their brutish ferocity in favor of unbridled grace.”
—Ing'Wei Zhang
3/3
  • Nangjiao In Bloom
Kalemn Weller

Kalemn Weller {1}{B}{B}

Legendary Planeswalker - Kalemn
[+1]: Discard a card. If you do, each opponent discards a card and loses 1 life.
[–3]: Destroy target creature or planeswalker.
[–7]: Draw a card for each creature card and planeswalker card in all graveyards. Target opponent loses that much life.
Loyalty:
3
Kalemn, Bound by Violence

Kalemn, Bound by Violence {1}{B}{B}

Legendary Planeswalker - Kalemn
As long as there are seven or more loyalty counters on Kalemn, she has lifelink and deathtouch.
[+2]: Kalemn deals 2 damage to each opponent.
[+1]: Kalemn deals 1 damage to target creature or planeswalker.
[–7]: For each opponent, Kalemn deals 3 damage to that player unless they discard a card. Repeat this process six times.
Loyalty:
2
  • Beyond Our Ken
Kalib Kabir

Kalib Kabir {5}{G}{G}{G}

Creature - Beast
Kalib Kabir has hexproof as long as it has no +1/+1 counters on it.
Kalib Kabir has trample as long as it has a +1/+1 counter on it.
{G}: If Kalib Kabir has a +1/+1 counter on it, remove all +1/+1 counters from it. Otherwise, put a +1/+1 counter on it. Activate only once each turn and only during your turn.
9/9
  • Al Tabaq
Kalime Charger

Kalime Charger {3}{G}

Creature - Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Kalime Charger enters, you may have another target creature you control gain trample until end of turn.
4/4
  • Zero
Kalku Initiation

Kalku Initiation {1}{U}{B}

Enchantment - Aura
Enchant creature
When Kalku Initiation enters, you lose 3 life and discard a card.
Enchanted creature gets +3/+2, has ward {2}, and has “Whenever this creature deals damage to a player, draw two cards.”
  • Road to Carü Mapu
Kalosi Invoker

Kalosi Invoker {2}{G}{U}

Creature - Crocodile Shaman
Prismatic — Whenever you cast a multicolored spell, if you cast it from your hand, look at the top four cards of your library. You may cast a multicolored card that's different colors and costs less from among them without paying its mana cost. Put the rest on the bottom of your library in any order.
4/4
  • Kahembo: Olde Dawn
Kalro Gritbrawler

Kalro Gritbrawler {2}{W}

Creature - Human Warrior
Whenever Kalro Gritbrawler attacks, if you control a Desert or there is a Desert card in your graveyard, it gains double strike until end of turn.
Desertcycling {2} ({2}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
2/3
  • Over the Horizon
Kalro, Desert Outpost

Kalro, Desert Outpost {2}{R}{W}

Legendary Planeswalker - Fortress
Whenever a creature attacks Kalro, Desert Outpost, it deals 1 damage to that creature.
[+1]: Create a 1/1 red and white Sand Warrior creature token.
[–2]: Destroy target nonbasic land. Its controller creates a colorless Desert land token with “{T}: Add {C}.”
Loyalty:
3
  • Pyramids of Atuum
Kalyn, Wildkin Envoy

Kalyn, Wildkin Envoy {2}{W/U}{G}

Legendary Creature - Shapeshifter
Changeling (This card is every creature type.)
As Kalyn, Wildkin Envoy enters, choose up to three non-Human creature types.
Other creatures you control with one or more of the chosen types get +1/+1.
{2}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling. Activate only outside of combat.
3/3
Kamata, Ruby Ascendant

Kamata, Ruby Ascendant {1}{R}{R}

Legendary Creature - Dragon Warrior
Flying, haste
Ward—Pay 3 life.
The first Dragon spell you cast each turn costs {R}{R} less to cast. (This can reduce the amount of generic mana you pay.)
Left to die on the plane's driest desert, she was reborn in its burning sands.
2/2
  • MSEM Masters: Jumpstart
Kambiro, the Untrue King

Kambiro, the Untrue King {3}{W/B}{W/B}

Legendary Creature - Lemur Noble
{W/B}: Kambiro, the Untrue King gets +1/+1 until end of turn.
Whenever a storied permanent you control enters, if you cast it, return target creature card from your graveyard to your hand. If that creature's power is less than Kambiro's power, you may return it to the battlefield instead. (Enchantments and legendary permanents are storied.)
3/3
  • Kahembo: Olde Dawn
Kami of Night's Memory

Kami of Night's Memory {2}{W}{B}{G}

Legendary Creature - Spirit
Lifelink, first strike
You may cast creature spells from your graveyard if their mana value is less than or equal to the amount of life you have gained this turn. Whenever you cast a creature spell this way, it enters with a finality counter on it.
4/4
  • MSEM Masters: Legends
Kamito Warcaster

Kamito Warcaster {1}{R}{R}

Creature - Human Wizard
Haste, prowess
Whenever Kamito Warcaster attacks, you may pay {2}{R}. If you do, create a token that's a copy of another target creature you control and that's tapped and attacking. It's a colorless Spirit in addition to its other types. Exile that token at end of combat.
3/3
  • Path of Shadows
Kan'Gi, High Tactician

Kan'Gi, High Tactician {2}{U}{U}

Legendary Creature - Human Warrior
{T}: Gain control of target creature or planeswalker with mana value less than or equal to Kan'Gi's power for as long as you control Kan'Gi.
Inspired — Whenever Kan'Gi becomes untapped, put a +1/+1 counter on her.
1/5
  • Nangjiao In Bloom
Kan'Gi, the Reverent

Kan'Gi, the Reverent {2}{U}{U}

Legendary Creature - Human Wizard
Whenever Kan'Gi, the Reverent perseveres, gain control of target creature an opponent controls with power less than or equal to Kan'Gi's power. (A creature perseveres when it survives damage.)
2/3
  • Surging Tide
Kan's Faithful

Kan's Faithful {2}{W}{W}

Creature - Elemental
Rhapsody {5}{W}{W} (Pay {5}{W}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
When Kan's Faithful enters, exile up to one target nonland permanent with mana value X or less until Kan's Faithful leaves the battlefield, where X is Kan's Faithful's power.
“For the living, and for the dead.”
2/2
  • Animus Vox
Kan, Triumvirate Tactician

Kan, Triumvirate Tactician {1}{R}{W}

Legendary Creature - Elemental
Rhapsody {5}{R}{W} (Pay {5}{R}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Whenever a creature you control with power 4 or greater attacks, look at the top four cards of your library. You may cast a nonland card with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
“Hell or glory, I don't want anything in between.”
3/3
  • Animus Vox