Until end of turn, you may play cards from your graveyard by paying 2 life in addition to those cards' costs. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
({T}: Add {G}.) Wanderlust — Otherworldly Forest enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
Art of war — At the beginning of your end step, if Raiun Bay Junk dealt damage to an opponent this turn, put a +1/+1 counter on it. Tap an untapped creature you control: Raiun Bay Junk becomes an artifact creature until end of turn.
Trample When The Shepherd of Nowhere enters, each player sacrifices each other nontoken creature they control. Whenever another nontoken creature you control dies, create a token that's a copy of that creature.
When this creature enters, create a 2/2 black Zombie creature token. That token seeks secrets and gains haste until end of turn. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
Whenever Eclipse Knight attacks, each opponent loses 1 life. You gain life equal to the life lost this way. Eclipse Knight gets +1/+1 as long as you have 10 or more life than your starting life total. Eclipse Knight gets +1/+1 as long as an opponent has 10 or less life than their starting life total.
Tap another untapped artifact you control: Until end of turn, Glitched Carcass becomes an X/X Construct artifact creature, where X is the mana value of the tapped artifact. Activate only once each turn.
Vigilance Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Whenever you cast an instant or sorcery spell, look at the bottom card of your library. You may manifest it. If you don't, put it into your hand. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
[+1]: Prevent all damage that would be dealt to up to one other target permanent until your next turn. [–2]: Target creature gets +3/+3 until your next turn. [–3]: Untap all nonland permanents you control.