15897 cards found
Loyalist Escort

Loyalist Escort {3}{W}

Creature - Human Knight
Whenever Loyalist Escort or another Knight or Soldier you control enters, you may choose one that hasn't been chosen this turn —
• Tap target creature an opponent controls.
• Untap target creature you control.
4/4
  • Quest for the Roseblade
Lucien's Trail

Lucien's Trail {2}{B}{B}

Enchantment
When Lucien's Trail enters, exile target creature or enchantment an opponent controls.
Sacrifice another permanent: Lucien's Trail becomes a copy of the exiled card until end of turn.
Lucien, the Grifter

Lucien, the Grifter {2}{B}{R}

Legendary Planeswalker - Lucien
[+1]: Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
[+1]: Until end of turn, Lucien, the Grifter becomes a legendary 3/3 black and red Human Warrior creature with deathtouch, lifelink, and indestructible.
[–3]: Exile target artifact or creature. You gain life equal to its mana value.
Loyalty:
4
Lucien, the Ravenous

Lucien, the Ravenous {2}{B}{R}

Legendary Planeswalker - Lucien
[+1]: Until your next turn, up to one target creature gets -2/-1 and gains “When this creature dies, merge it under Lucien, the Ravenous. He has its abilities.”
[–2]: Merge target creature under Lucien, the Ravenous. He has that creature's abilities.
[–6]: For each card merged with Lucien, create a token that's a copy of that card, except it has haste.
Loyalty:
4
  • Monsters of Chikyu
Lunar Pact

Lunar Pact {2}{U}{R}

Enchantment
When Lunar Pact enters, target creature attacks during its controller's next combat if able.
Players can't untap more than two nonbasic permanents during their untap step.
  • Feanav: The Apothecary's Progress
Lure of Adventure

Lure of Adventure {2}{W}{W}

Enchantment
Whenever you cast a spell, for each of that spell's colors, create a 1/1 Scout creature token that's all colors.
“But how could I ever live a quiet life? Not even seven eventful lifetimes are enough for all that I yearn for.”
Lurking Angler

Lurking Angler {3}{G}

Creature - Fish
When Lurking Angler enters, if seven or more cards are in your graveyard, draw a card. Otherwise, mill two cards.
Cuxuri's predators know well that poor souls trapped down there will be desperate to find any source of light.
4/3
  • Elmare: Into the Abyss
Lysander Jal, Ex-Explorer

Lysander Jal, Ex-Explorer {1}{W}{B}{G}

Legendary Creature - Zombie Cleric
When Lysander Jal enters, create a token that's a copy of another target noncreature permanent you control.
Whenever you cast a spell from your graveyard, return target permanent card from your graveyard to your hand.
He died knowing no one would save him. He rose knowing he'd be alright.
4/2
  • Animus Vox
Lysandra, Leyline Trickster

Lysandra, Leyline Trickster {2}{G}{U}

Legendary Creature - Faerie Wizard
Flying
Whenever another creature you control enters, you may search your library for an instant or sorcery card with the same mana value as that creature, reveal it, put it into your hand, then shuffle.
2/3
  • MSEM Masters Cube
Mabil Fardancer

Mabil Fardancer {2}{G}{U}

Legendary Planeswalker - Mabil
[+1]: Create a tapped colorless land token named Far-Off Lands with “{T}: Add one mana of any color.”
[–1]: Choose a color. Untap all lands you control that could produce that color.
[–6]: Draw a card for each differently named land you control.
Loyalty:
3
  • Worlds Away
Macabre Blademaster

Macabre Blademaster {3}{B}

Creature - Bird Monk
Flying
Whenever Macabre Blademaster attacks, another target creature in its pack gains lifelink and deathtouch until end of turn. (Two or more creatures you control with equal power are in a pack.)
2/3
  • Panxiou
Madame Deficit

Madame Deficit {3}{W}

Creature - Human Noble
Disgraced 2 (This enters with two -1/-1 counters. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever Madame Deficit attacks, you may tap target creature.
“You have proven again that this station cannot be held by mere mortals—yet it must be held.”
—Absari, Chiresian Herald
5/4
  • The Empty Throne of Feanav
Maelstrom Slicer

Maelstrom Slicer {3}{R}

Creature - Minotaur Warrior
Menace
Stampede — Whenever Maelstrom Slicer and a creature with greater power attack, exile the top three cards of your library. You may play those cards until end of turn.
2/4
  • Alara
Mage Studies

Mage Studies {3}{U}

Instant
Search your library for a cryptic card, reveal it, put it into your hand, then shuffle. (Artifacts, enchantments, and modal spells are cryptic.)
“Levitation practice can be found on page 148.”
—Professor Eta
  • Riddles of Revio
Magella's First Step

Magella's First Step {1}{W}{U}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Exile up to one target creature you control. At the beginning of your next end step, return it to the battlefield.
III — Until end of turn, if a creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • The Stage Presents: The Neverending Act
Magma Crawler

Magma Crawler {2}{R}{R}

Creature - Elemental
Haste
When Magma Crawler enters, creatures you control with flash or haste get +1/+1 until end of turn.
“It's a good thing I picked Amber, all the fiery monsters like to hide in scary caves.”
—Karina Oblay, field notes
4/1
  • Monsters of Chikyu
Magmatic Violator

Magmatic Violator {2}{B}{R}

Creature - Elemental
Haste
When Magmatic Violator enters, target opponent sacrifices a creature.
At the beginning of the end step, sacrifice Magmatic Violator.
4/1
  • Alara
Magnificent Liturgy

Magnificent Liturgy {3}{U}

Sorcery
Tap up to two target creatures an opponent controls. Those creatures don't untap during their controller's next untap step.
Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Magus Aspirant

Magus Aspirant {2}{U}{R}

Creature - Human Wizard
Prowess
When Magus Aspirant enters, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Aspiring to greatness, one musty tome at a time.
2/2
  • Zero
Magus of the Grave

Magus of the Grave {1}{B}{B}{B}

Creature - Elf Shaman
Whenever another creature you control dies, each other player sacrifices a creature.
“The graves are prepared. There's no need for you to pass on to your next life on your own.”
3/4
  • MSEM Masters 2019
Magus of the Grimoire

Magus of the Grimoire {2}{B}{B}

Creature - Human Wizard
Whenever an opponent discards a card, you may draw a card.
A tome so dark only a soul without salvation can handle it without being obliterated.
3/5
  • K15 Core Set
Magus of the Well

Magus of the Well {2}{W}{W}

Creature - Human Wizard
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
2/4
Mahara Angel

Mahara Angel {3}{B}

Creature - Angel Cleric
Flying
{1}, Sacrifice a creature: Mahara Angel gets +1/+1 until end of turn.
Mahara asks for but one simple thing: your unwavering devotion.
3/2
  • Alkabah
Mahara's Command

Mahara's Command {G}{W}{U}{B}

Sorcery
Choose two —
• Return up to two target creature cards from your graveyard to your hand.
• Return up to two target enchantment cards from your graveyard to your hand.
• Return up to two target artifact cards from your graveyard to your hand.
• Target player may put a permanent card from their hand onto the battlefield.
  • Alkabah
Majestic Garrison

Majestic Garrison {3}{W}

Creature - Wall
Flash
Defender
When Majestic Garrison enters, another target creature you control gains indestructible until end of turn.
“I wonder what threats forced you to create something as impregnable as this.”
—Gallord, to Allagras
0/6
  • Aftermath