2366 cards found
Chronowing Phoenix

Chronowing Phoenix {1}{R}{R}

Creature - Phoenix
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If Chronowing Phoenix would die while it had no time counters on it, instead exile it, then return it to the battlefield.
3/3
  • Aftermath
Churning Rough-Roller

Churning Rough-Roller {2}

Artifact Creature - Golem
{2/R}{2/R}: Churning Rough-Roller gets +1/+1 and gains double strike until end of turn.
“Always turning, forever moving. I fear the day its gears grind still.”
—Ravyesh of the Ahaban Temple
1/2
  • Al Tabaq
Cinderhoof Minotaur

Cinderhoof Minotaur {R}{R}

Creature - Minotaur Shaman
Trample
Whenever a player casts a spell, Cinderhoof Minotaur deals 1 damage to that player.
Whenever Cinderhoof Minotaur attacks, add {R}. Until end of turn, you don't lose this mana as steps and phases end.
2/2
  • Theros Triumphant
Circus Firebreather

Circus Firebreather {R}

Creature - Human Wizard
{1}{R}: Circus Firebreather gets +1/+0 until end of turn.
Creation of fire is far more simple than it seems.
1/1
  • Spark of Revolution
Clan Maldoon Healer

Clan Maldoon Healer {W}

Creature - Dwarf Cleric
Whenever another creature you control enters, you gain 1 life.
{4}{W}: Return another target creature you control to its owner's hand.
“We'll take on the lot o' ye!”
1/1
  • Over the Horizon
Clanleader of Beragnos

Clanleader of Beragnos {R}{R}

Creature - Goblin
Armed — Other Goblin creatures you control get +1/+1 and have haste as long as Clanleader of Beragnos is equipped.
Leadership in clans of Beragnian goblins is usually determined by who has the bigger stick.
2/2
  • Aftermath
Clashborn Stormling

Clashborn Stormling {2}{U}

Creature - Elemental
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Even though Savrios was able to prevent the clashes from destroying them, he couldn't stop the creature that emerged from them.
2/3
  • Aftermath
Clean-Up Crew

Clean-Up Crew {B}

Creature - Human
Sacrifice a creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
“Nope!”
1/1
Clever Infiltrator

Clever Infiltrator {2}{U}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, Clever Infiltrator gets +2/+0 until end of turn and can't be blocked this turn.
“Knowledge always finds its way around all obstacles.”
0/3
  • Khaliz-Dorahn
Closing-Act Abomination

Closing-Act Abomination {2}{B}{G}

Creature - Demon Horror
Trample
You may spend black and green mana as though it were mana of any color.
Whenever Closing-Act Abomination attacks, look at the top X cards of your library, where X is the number of colors among cards in your graveyard. Put up to one of them into your hand and the rest on the bottom of your library in a random order.
5/4
  • The Stage Presents: The Neverending Act
Cloud Runner

Cloud Runner {1}{U}

Creature - Human Knight
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of your end step, you may untap another target permanent.
1/2
  • The Unraveling
Cloud's Roar Avenger

Cloud's Roar Avenger {1}{W}

Creature - Cat Warrior
Stampede — Whenever Cloud's Roar Avenger and a creature with greater power attack, tap up to one target creature.
“They roar in anger, but not in rage. They fight with fury, but are not blinded by it.”
—Timus, the Cloud's Roar
2/2
  • Alara
Cloudheath Sentinel

Cloudheath Sentinel {3}{W}

Artifact Creature - Bird
Flying
When Cloudheath Sentinel enters, return target artifact card with mana value 2 or less from your graveyard to the battlefield.
It stands guard against thieves and time alike.
2/4
  • Alara
Coastal Watch

Coastal Watch {1}{W}

Creature - Reflection Soldier
No one quite knows what lies on the watery horizon to the far north. None have dared to go, lest the rumors of monsters and the end of the world be true.
2/2
  • Ophorio
Cocky Delinquent

Cocky Delinquent {2}{B}{R}{G}

Creature - Human Warrior
Whenever Cocky Delinquent is dealt damage, you gain that much life and Cocky Delinquent deals that much damage to up to one target creature or planeswalker you don't control.
“What are they going to do? Give me more detentions to skip?”
2/5
  • Arcanum Academia
Cognitive Fumigator

Cognitive Fumigator {W}{B}

Creature - Human Cleric
When Cognitive Fumigator enters, target opponent reveals their hand. You may choose a nonland card from it and exile that card. If you do, that player draws a card.
Recite {2}{U} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
2/2
  • Memorium Arcanum
Cohorts of the Grove

Cohorts of the Grove {2}{G}

Creature - Human Druid
Vigilance
Whenever Cohorts of the Grove deals combat damage to a player, if you control a creature with power 4 or greater, draw a card.
2/3
  • Nangjiao In Bloom
Coil Remnant

Coil Remnant {1}{B}

Creature - Snake Warrior
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Coil Remnant has deathtouch as long as an opponent is poisoned.
2/2
  • Path of Shadows
Coiling Mystic

Coiling Mystic {4}{U}

Creature - Serpent
{1}, Exile Coiling Mystic from your graveyard: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
4/5
  • The Unraveling
Coldblood Bender

Coldblood Bender {3}{G}

Creature - Lizard Wizard
At the beginning of combat on your turn, target creature you control has base power and toughness 4/4 until end of turn.
The Msuji are an elder race who possess ancient and potent powers.
4/4
  • Kahembo: Olde Dawn
Collapsing Star Viper

Collapsing Star Viper {X}{R}{W}

Creature - Elemental Snake
Haste
When Collapsing Star Viper enters, you may tap target permanent with mana value X or less.
At the beginning of your upkeep, return Collapsing Star Viper to its owner's hand.
3/2
  • Love Song
Collared Kugsha

Collared Kugsha {W}

Creature - Hound
First strike
While much of the kugsha's ferocity has been lost to taming, its agility and speed have remained just as sharp as those of its feral ancestors.
1/1
  • Goliaths of Nangjiao
Collector of Memories

Collector of Memories {U}

Creature - Human Wizard
Whenever you draw a card, you may exile the top card of your library.
{3}{U}{U}, Sacrifice Collector of Memories: Shuffle your hand into your library, then put each card exiled with Collector of Memories into its owner's hand.
1/1
  • Beyond Our Ken
Colocolo

Colocolo {U}

Creature - Cat
Creatures you control named Colocolo can't be blocked and have ward {2}.
{U}{U}: Put an inspiration counter on target creature. It's named Colocolo in addition to its other names for as long as it has an inspiration counter on it.
If sightings of it weren't extremely rare, would there be so many great warriors named after it?
1/1
  • Road to Carü Mapu
Colossal Achievement

Colossal Achievement {8}

Artifact Creature - Golem
Trample
Spells and abilities your opponents control can't cause you to sacrifice Colossal Achievement.
Success in the workshop spells success in the field.
8/8