15897 cards found
Yuroda's Blessing

Yuroda's Blessing {1}{W}

Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
  • The Unraveling
Killer Scorpion

Killer Scorpion {2}{G}

Creature - Scorpion
Deathtouch
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, untap Killer Scorpion.
“Who added nightshade to the circle? We were supposed to conjure fireflies!”
—Terinda, Dawnhart druid
2/3
  • Innistrad In Memoriam
Making Indentures

Making Indentures {3}{R}

Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Weoran's Hunger

Weoran's Hunger {1}{B}

Instant
Put two -1/-1 counters on target creature.
The zombie warlord Weoran led Yaran's newly raised undead battalion across the dwarven mountains, seeking to snuff out the stalwart and deep-dwelling race.
  • The Petals Wilt
Fatetwist Shaman

Fatetwist Shaman {G}{G}

Creature - Cat Shaman
When Fatetwist Shaman dies, reveal the bottom card of your library. You may put it on top of your library.
2/3
  • Oirohpo
Evigian Sculptor

Evigian Sculptor {2}{W}{U}

Creature - Human Wizard
Vigilance
{W}{U}: Each creature you control assigns combat damage equal to its toughness rather than its power this turn.
3/5
  • Villains: The Musical
Llech Crann Knight

Llech Crann Knight {3}{G}{G}

Creature - Elf Knight
Trample
When this creature enters, it seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
5/4
  • The Petals Wilt
Jinyu Mirror-Blade

Jinyu Mirror-Blade {1}{U/R}{W}

Creature - Lizard Monk
When Jinyu Mirror-Blade enters, you may exchange its base power with another target creature's base power until either leave the battlefield.
“Inside each mortal heart lies the power to balance the karmic scales.”
—Xifang Hu, Light Within
1/4
  • Panxiou
Streetwise Investigator

Streetwise Investigator {1}{U}

Creature - Human Detective
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of combat on your turn, target creature you control with mana value 3 or less can't be blocked this turn. If Streetwise Investigator has two or more counters on it, that creature gains vigilance until end of turn.
1/1
  • Toll Midnight
Heat of Battle

Heat of Battle {1}{R}

Enchantment
Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
“Save your thoughts for later. Only instincts and reflexes matter now.”
—Utsenchep disciple
  • Pyramids of Atuum
Academy Renegade

Academy Renegade {2}{R}

Creature - Human Wizard
When Academy Renegade enters, it deals damage to target creature you don't control equal to the number of Wizards you control.
Whenever Academy Renegade attacks, it deals damage to defending player equal to the number of Wizards you control.
2/2
  • Storytime
Terracotta Legion

Terracotta Legion {2}

Artifact Creature - Construct
You may have Terracotta Legion enter as a copy of any creature with mana value 1 or less you control, except it's an artifact in addition to its other types.
2/1
  • Tales of Old Jidai
Secrets of the Drowned

Secrets of the Drowned {3}{R}

Sorcery
Primal {3}{U}{U} (During your turn, you may cast this spell for {3}{U}{U} instead of playing a land.)
Draw a card for each land you control, then discard that many cards unless this spell was cast for its primal cost.
  • Novea
Cauldish Hookblade

Cauldish Hookblade {1}{B}

Creature - Human Rogue
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
2/1
  • A Tourney at Whiterun
Forgotten Library

Forgotten Library {G}

Enchantment
Codex — Majestic Dominion; Pristine Dominion; Verdant Dominion; Stalwart Dominion; Primal Dominion; Rugged Dominion; Into the Woods. (As this enters, conjure its contents into a shuffled face-up additional library.)
Before you explore this library, you may put a card from the codex's library on top of it.
{3}{G}: Target creature you control explores.
  • Karina's Explorations
Skeigr, Skhorvall Flagship

Skeigr, Skhorvall Flagship {4}

Legendary Artifact - Ship Vehicle
Whenever Skeigr, Skhorvall Flagship attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
5/5
Drunau Egg
Drunau Engulfer

Drunau Egg {1}{U}

Creature - Leviathan Egg
Defender
When Drunau Egg enters, target player mills two cards.
{3}{U}{U}: Transform Drunau Egg. Activate only as a sorcery and only if an opponent has thirteen or more cards in their graveyard.
0/3
Card has other part: Drunau Engulfer
  • Innistrad In Memoriam
Autumn's Farewell

Autumn's Farewell {1}{W}

Sorcery
Choose target creature or planeswalker. Its controller may exile it. If that player doesn't, they sacrifice all other creatures and planeswalkers they control.
Rakuyou's dying words were heard by none, despite his sacrifice for all.
  • Storytime
Lengthy Lecture

Lengthy Lecture {2}{B}

Sorcery
Put target creature on the bottom of its owner's library.
Each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • Arcanum Academia
Stealer of Secrets

Stealer of Secrets {2}{U}

Creature - Human Rogue
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
“Find the thing you want more than any other and make sure no one wants it even more than you. Then make it yours.”
—Roxite, of Nightrail
2/2
  • High Noon
Antigravity Agent

Antigravity Agent {4}{W}

Creature - Human Warrior
Flying, vigilance
Augmented — When Antigravity Agent enters, if you've spent {W}{U}{R}{B}{G} to cast spells this turn, distribute a flying counter and a vigilance counter among one or two creatures you control.
Mankind, like starships, was meant to fly.
4/3
  • Animus Vox
Skull-Crowned Chief

Skull-Crowned Chief {3}{B}{B}

Creature - Human Warrior
Creatures with power less than Skull-Crowned Chief's power can't block.
Dead men watching.
4/3
  • Novea
Jeska's Command

Jeska's Command {3}{R}{R}

Instant
Choose two —
• Attacking creatures target player controls get +2/+0 and gain first strike until end of turn.
• Jeska's Command deals 3 damage to target creature.
• Creatures target player controls without flying can't block this turn.
• Target player exiles the top card of their library. Until the end of their next turn, they may play that card.
  • Tides of War
Kantra of Avarice

Kantra of Avarice {4}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Kantra of Avarice enters, target player draws two cards and loses 2 life.
4/3
  • Eralou
Game Trail

Game Trail

Land
As Game Trail enters, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters tapped.
{T}: Add {R} or {G}.