544 cards found
Ravenous Tarwurm

Ravenous Tarwurm {4}{B}

Creature - Wurm
When Ravenous Tarwurm enters the battlefield, you may have it consume. When you do, it deals 3 damage to target creature. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
  • Alara
Reckless Impulse

Reckless Impulse {1}{R}

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
“If you wanted precise measurements, you should've asked a Meletian hack!”
—Throjax, Akroan weaponsmith
  • Theros Triumphant
Recraft in Steel

Recraft in Steel {1}{W}

Choose one or both —
• Destroy target enchantment.
• Return target artifact card from your graveyard to your hand.
“Your elaborate spellwork I can undo and replicate effortlessly with artifice. And to think you call yourself a mage.”
  • Alara
Refulgent Rupture

Refulgent Rupture {2}{W}{W}

Destroy all monocolored creatures.
“Give to us all the resolve needed to purify Mious. Give me the strength to atone for my sins.”
—Bahum, praying to Bahet
Regurgitator Ooze

Regurgitator Ooze {3}{G}

Creature - Ooze
At the beginning of combat on your turn, you may have Regurgitator Ooze consume. If you do, it gets +2/+2 until end of turn. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
When Regurgitator Ooze dies, return a card exiled with it to its owner's hand.
Is it ever gonna be enough?
Reinbreaker Behemoth

Reinbreaker Behemoth {3}{R}

Creature - Beast
Reinbreaker Behemoth attacks each combat if able.
“Harness it? It already ran through five castles on its way here!”
—Knight-Captain Bazram
  • Alara
Reliquary Rhox

Reliquary Rhox {2}{W}

Creature - Rhino Soldier
Peacebringer, the ceremonial mace of the angel Mehani, was evidently more than just sacred regalia.
  • Alara
Retinue Golem

Retinue Golem {3}{U}

Artifact Creature - Golem
Embellish {5}{U} (If you cast this spell for {5}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters the battlefield.)
Retinue Golem gets +1/+1 as long as you control another artifact.
  • Alara
Returned Minotaur

Returned Minotaur {2}{B}

Creature - Zombie Minotaur
As long as there are three or more creature cards in your graveyard, Returned Minotaur gets +1/+1 and has menace.
It patrolled the Labyrinth of Skophos in life. Now it wanders the mazes of death.
  • Theros Triumphant
Rings of New Alara

Rings of New Alara {2}

{T}: Add one mana of any color. Activate only if you control a multicolored permanent or there is a multicolored card in your graveyard.
“Alara now belongs to us who revel in its anger. Become part of the chaos, or suffer it.”
—Yidris, Maelstrom wielder
  • Alara
Rise of Heroes

Rise of Heroes {2}{W}

Enchantment - Aura
Enchant creature you control
When Rise of Heroes enters the battlefield or enchanted creature dies, search your library for a creature or planeswalker card with mana value 3 or less, reveal it, put it into your hand, then shuffle.
Enchanted creature gets +1/+1 for each creature and/or planeswalker you control.
  • Theros Triumphant
Rite of Afflictions

Rite of Afflictions {1}{B}

Until end of turn, target creature gains deathtouch and “When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it.”
“Oh snake-twined Pharika, may your touch poison the bodies of our enemies and purify our own.”
—Solon, acolyte of Pharika
  • Theros Triumphant
Rush to Revelry

Rush to Revelry {3}{R}

Gain control of target creature until end of turn. Untap that creature. Then create two 1/1 red Satyr creature tokens with “This creature can't block.” Creatures you control gain haste until end of turn.
“We mourn for Xenagos's death and drink to his memory. Our wake will never end!”
—Kyriakos, satyr firedancer
  • Theros Triumphant
Sacellum Visionary

Sacellum Visionary {2}{G}{W}

Creature - Elf Shaman
When Sacellum Visionary enters the battlefield, draw a card.
With each passing cycle, the elvish seers of Naya witness more visions than they can possibly decipher in a lifetime.
  • Alara
Sacred Lynx

Sacred Lynx {2}{G}{W}

Enchantment Creature - Cat
Each opponent can cast spells only any time they could cast a sorcery.
Auras you control attached to other permanents you control also enchant Sacred Lynx if able.
  • Theros Triumphant
Sadistic Sparkmage

Sadistic Sparkmage {1}{R}

Creature - Human Wizard
{T}: Sadistic Sparkmage deals 1 damage to each opponent.
“Raw lightning kills much too quickly. I have crafted it into something more
. . . exquisite.”
  • Alara
Sage of Dilemmas

Sage of Dilemmas {3}{U}{U}

Creature - Sphinx
When Sage of Dilemmas enters the battlefield, return up to one target enchantment to its owner's hand.
“It asked me to choose between mind and body. I chose both!”
  • Theros Triumphant
Sanctum Battlemage

Sanctum Battlemage {1}{U}

Artifact Creature - Human Wizard
{3}{W}: Return another target artifact or creature you control to its owner's hand.
{1}{B}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
“I am the wellspring whose secrets the foolish will never plunder.”
  • Alara
Sangrite Dragon

Sangrite Dragon {3}{R}{R}

Creature - Dragon
{1}{R}: Sangrite Dragon gets +2/+0 until end of turn.
Sacrifice another creature: Add {R}{R}.
The most precious hoard is the rubied ichor flowing through a dragon's veins.
  • Alara
Sangrite Ooze

Sangrite Ooze {4}{B}

Creature - Ooze Elemental
Cycling {R} ({R}, Discard this card: Draw a card.)
Esperites harvest sangrite ore from the wilds of Jund. Sometimes the sangrite harvests the Esperites.
  • Alara
Satyr Instigator

Satyr Instigator {3}{R}

Enchantment Creature - Satyr Shaman
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [3/4]
[Lore I-II] Create a 1/1 red Satyr creature token with “This creature can't block.”
[Lore III] Creatures you control get +1/+0 until end of turn.
  • Theros Triumphant
Satyr Trailblazer

Satyr Trailblazer {1}{R}

Creature - Satyr Scout
At the beginning of combat on your turn, if you control a creature with power greater than its base power, Satyr Trailblazer gets +2/+0 until end of turn.
Satyrs view life as a grand festival, and all the world as their revel grounds.
  • Theros Triumphant
Satyr Vigormage

Satyr Vigormage {1}{G}

Creature - Satyr Shaman
Heroic — Whenever you cast a spell that targets Satyr Vigormage, choose one —
• Put a +1/+1 counter on Satyr Vigormage.
• Satyr Vigormage fights target creature you don't control.
• Search your library for a land card, reveal it, put it into your hand, then shuffle.
  • Theros Triumphant
Savage Battlemage

Savage Battlemage {1}{R}

Creature - Human Shaman
{3}{B}: You mill two cards. Each opponent loses 2 life.
{1}{G}: You may put a land card from your hand or graveyard onto the battlefield tapped.
“I am the flames that will devour the weak.”
  • Alara
Savage Lands

Savage Lands

Savage Lands enters the battlefield tapped.
{T}: Add {B}, {R}, or {G}.
Jund, realm of unbridled cataclysm, scorched by vicious hellkites.
  • Alara