15897 cards found
Rite of the Unnatural

Rite of the Unnatural {G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a noncreature permanent.
Search your library for a creature card with mana value equal to 1 plus the sacrificed permanent's mana value, put it onto the battlefield, then shuffle.
  • Video Horror System
Event Horizon

Event Horizon {1}{W}

Instant
Exile target nonland permanent if its mana value is less than or equal to the greatest number of nonland permanents controlled by a single player.
Final Commandment

Final Commandment {3}{W}{W}

Sorcery
Each player chooses a legendary permanent from among the nonland permanents they control, then sacrifices the rest.
And on the final day, there shall be rest.
  • MSEM Masters: Legends
Inferno Lash

Inferno Lash {1}{R}

Instant
Inferno Lash deals 2 damage to target creature or planeswalker. When it does, torment that permanent's controller. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
Fire burns. Hellfire burns hotter.
  • Survive the Night
Loamwrecker

Loamwrecker {3}{G}

Creature - Lizard
Trample
Whenever a land you control becomes tapped, Loamwrecker gets +1/+1 until end of turn.
3/3
Shield of the Lha

Shield of the Lha {2}{W}{W}

Enchantment
Tap a creature you control: Prevent the next 2 damage that would be dealt by target creature this turn.
Tap a Reflection creature you control: Prevent all damage that would be dealt this turn by a source of your choice.
  • Ophorio
Horizon Prophet

Horizon Prophet {2}{G}{U}

Enchantment Creature - Sphinx
Flying, vigilance
At the beginning of your end step, if a creature you control dealt combat damage to an opponent this turn, put a +1/+1 counter on Horizon Prophet.
2/3
  • Riddles of Revio
Embrace the Id

Embrace the Id {2}{R}

Enchantment
Each creature has haste and “At the beginning of combat on your turn, choose an opponent at random. This creature attacks that player this combat if able.”
Actions speak faster than words.
  • MSEM Secret Lair Drops
  • Mious
Sandbluff Enforcers

Sandbluff Enforcers {4}{W}

Creature - Human Soldier
When Sandbluff Enforcers enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
3/4
Crippling Spirit

Crippling Spirit {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -6/-0.
Mirage {1}{U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Pyramids of Atuum
What Little Remains

What Little Remains {U}

Enchantment - Aura
Enchant permanent
Whenever enchanted permanent becomes untapped, its controller gets a poison counter.
“Does the struggle not wear down on you? Life is made so that it may one day end.”
  • Beyond Our Ken
Infected Flesh

Infected Flesh {B}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets -1/-1.
Whenever enchanted creature attacks, its controller loses 2 life.
  • K15 Core Set
Maven of Perspective
Horizon Augur

Maven of Perspective

Creature - Archon Wizard
Flying
Whenever you cast a spell, draw a card, then put a +1/+1 counter on Maven of Perspective.
“Never fear the future. Better days are always just over the horizon.”
5/5
Card has other part: Horizon Augur
  • Al Tabaq
Bristling Skoki

Bristling Skoki {2}{W}

Creature - Beast
Bristling Skoki has first strike as long as it's attacking.
Whenever Bristling Skoki blocks a creature, you may have it deal damage equal to its toughness to that creature.
“Mess with the Skoki, you get the pokey.”
—Tinyvale nursery rhyme
3/1
  • Adventurers of Onora
Ingenious Solution

Ingenious Solution {4}{U}{U}

Sorcery
You may pay {2}{U}{U} and tap an untapped Wizard you control rather than pay this spell's mana cost.
Choose up to one target creature on the battlefield and up to one target instant or sorcery card in your graveyard. Return those cards to their owner's hands, then exile Ingenious Solution.
  • Adventurers of Onora
Bearer of Tormented Truths

Bearer of Tormented Truths {U}{B}

Creature - Human
When Bearer of Tormented Truths enters, look at target player's hand. You may exile a nonland card from among them. If you do, that player draws a card.
You may play cards exiled with Bearer of Tormented Truths, and you may spend mana as though it was mana of any color to cast them.
1/1
  • Beyond Our Ken
Tizzanier Tidehunter

Tizzanier Tidehunter {3}{U}

Creature - Merfolk Wizard
Tizzanier Tidehunter can't be blocked as long as you control another Merfolk.
Those from the group who'd never left the plane stared in amazement at the bizarre creatures Allagras had created to populate Tizzany.
2/4
  • Aftermath
Follower of Fortune

Follower of Fortune {U}

Creature - Reflection Citizen
{1}{U}, {T}: Draw a card, then discard a card. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
{U}, {T}: Draw a card. Only activate this ability if you are glorious.
1/1
  • Ophorio
Carapace Spider

Carapace Spider {3}{G}

Creature - Spider
Reach
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/4
  • Feanav: The Apothecary's Progress
Venomsilk Recluse

Venomsilk Recluse {3}{G}

Creature - Spider
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/3
  • K15 Core Set
Tumblewalker

Tumblewalker {3}

Artifact Creature - Scarecrow
Tumblewalker has vigilance as long as you control another Scarecrow.
“They say it's just tumbleweed and fabric, the movements better for chasing the pests off. I still shoot every last one.”
—Calamity Rose
2/3
  • High Noon
Misshapen Monstrosity

Misshapen Monstrosity {2}{R}

Creature - Horror
Other creatures you control get +2/+0 and have menace.
Whenever another creature you control dies, if it wasn't sacrificed, sacrifice a creature.
“The bunker's been abandoned for years. Nothing down here except bugs and rats.”
—“Bunker Exploration”
2/2
  • Video Horror System
Div of the Endless Thought

Div of the Endless Thought {4}{U}{B}{R}

Creature - Horror
Flying
Div of the Endless Thought has all activated and triggered abilities of all other permanents on the battlefield.
“Open your mind to me.”
9/9
  • Alkabah
Temporal Rift

Temporal Rift {2}{W}

Enchantment
When Temporal Rift enters, exile target creature an opponent controls until Temporal Rift leaves the battlefield.
Whenever you aetherize, you may return Temporal Rift to its owner's hand.
Timestream sentinels search for the day in which the seed of intent first blooms.
  • Worlds Away
Enter the Wormhole

Enter the Wormhole {1}{U}{B}

Enchantment
When Enter the Wormhole enters or leaves the battlefield, draw a card.
Whenever you cast a noncreature spell, target player mills a card.
You don't have to go home, but you can't stay here.
  • Animus Vox