9545 cards found
Herald of the New Divinity

Herald of the New Divinity {2}{G}

Enchantment Creature - Demigod
{T}: Add one mana of any color. When you spend this mana to cast a spell with mana value 5 or greater, put two +1/+1 counters on Herald of the New Divinity.
When Dusk City purged its net of its new pantheon, only the servants long hidden in backups survived.
2/2
  • Beyond the Blackwall
Herald of the White Orchid

Herald of the White Orchid {W}

Creature - Human Soldier
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever a creature deals combat damage to a player, if it was encouraged by Herald of the White Orchid this turn, create a 1/1 white Soldier creature token.
1/1
  • Alara
Herald of the Yaoguai

Herald of the Yaoguai {2}{W}

Creature - Fox Spirit
Herald of the Yaoguai has indestructible as long as two or more creatures you control entered this turn.
“No matter how daunting or draining the task, none have to be made alone.”
—Wei Ji, Dawn and Dusk
3/2
Heralds of Shikai

Heralds of Shikai {B}{B}

Creature - Zombie Samurai
You may cast Heralds of Shikai from your graveyard as long as a creature an opponent controls died this turn.
“It is no wonder we lose battle after battle. What can we do when even the dead are not safe from our enemies?”
— Inoshi, the Wild Boar
2/2
  • Path of Shadows
Herbal Remedy

Herbal Remedy {G}

Instant
Put a +1/+1 counter on target creature you control. Prevent all damage that would be dealt to that creature this turn.
“You poor dear, flying on a torn wing. Come rest. I have just the thing.”
  • Nangjiao In Bloom
Herd Matron

Herd Matron {2}{G}{W}

Creature - Antelope Cleric
When Herd Matron enters, distribute two +1/+1 counters among one or two target creatures you control.
The knights ensured the young survive. She ensured they would thrive.
2/2
  • Kahembo: Olde Dawn
Herd's Bounty

Herd's Bounty {W}

Enchantment - Deity
Beckon Ox {1}{W} ({1}{W}: This enchantment permanently becomes an Ox creature in addition to its other types.)
Vigilance
Whenever a creature or another enchantment you control enters, you gain 1 life.
3/3
Here With You

Here With You {1}{R}

Sorcery
Target opponent may draw two cards. If they do, you draw four cards. Otherwise, you create four 1/1 red Elemental creature tokens.
Heretic's Vow

Heretic's Vow {3}{B}

Enchantment
When Heretic's Vow enters, create two 1/1 white Cleric creature tokens with lifelink.
Once each turn, when you gain life, you may put a +1/+1 counter on target creature you control.
  • Seasons of War
Heretical Seer

Heretical Seer {1}{G}

Creature - Human Druid
{1}{U}, {T}: Reveal the top card of your library. If it doesn't share a color with Heretical Seer, put it into your hand.
1/2
  • Novea
Heretical Soulshifter

Heretical Soulshifter {1}{B}{R}

Creature - Human Shaman
{B}{R}, {T}, Sacrifice Heretical Soulshifter: Return target creature card from your graveyard to the battlefield. It gains haste until end of turn. Activate only as a sorcery.
“The weakness of my body is temporary, as my soul is strong.”
4/2
  • End of Wollensie
Heretical Summons

Heretical Summons {1}{G}

Sorcery
For each color among nontoken permanents you control, add one mana of that color.
  • Novea
Hermetic Fisher

Hermetic Fisher {U}

Creature - Human Shaman
When Hermetic Fisher dies, you may return target creature to its owner's hand.
“Imperial citizens know that they deserve more for their toil than a self-serving monarchy. I believe you will find more allies on the mainland than Xenocrata claims.”
—Cathette to Kanvar
1/1
  • The Empty Throne of Feanav
Hermetic Meditation

Hermetic Meditation {W}

Enchantment - Aura
Enchant creature or planeswalker
Enchanted permanent has base power 0 and loses all abilities.
“The journey for enlightenment is laden with sacrifice, none more costly than that of kin.”
—Feng Bao, Storm's Center
  • Panxiou
Hermit of the Taiga

Hermit of the Taiga {1}{G}{W}

Creature - Human Scout
Hexproof, vigilance, lifelink
“The world can change all it likes. I'll survive like I always have.”
2/3
  • Lovi Awoken
Hero Slayer

Hero Slayer {3}{B}

Creature - Lizard Warrior
Deathtouch
Whenever a storied permanent you control enters, remove up to two counters from target creature or planeswalker an opponent controls. (Enchantments and legendary permanents are storied.)
3/3
  • Kahembo: Olde Dawn
Hero of Aer

Hero of Aer {R}

Creature - Human Warrior
Whenever Hero of Aer attacks, it gets +2/+1 until end of turn.
In the sands of Aer, the strongest fighters bear the honor of protecting their tribes through the harshest of suns and the darkest of nights.
0/1
  • Riddles of Revio
Hero's Axe

Hero's Axe {2}{R}

Artifact - Equipment
Equipped creature gets +3/+1 and has haste.
Equip Soldier or Warrior {1}
Equip {4}
“It's seen better days, I'll admit. But death is cheap and sentiment is priceless.”
—Vosh, the Champion
  • Arkadai
Hero's Command

Hero's Command {2}{W}{W}

Instant
Choose two —
• Create two 1/1 white Soldier creature tokens.
• Creatures you control get +1/+1 until end of turn.
• You gain 5 life.
• Choose a creature. It gains indestructible until end of turn.
Hero's Downfall

Hero's Downfall {1}{B}{B}

Instant
Destroy target creature or planeswalker.
Hero's Henchman

Hero's Henchman {2}{W}

Creature - Dwarf Soldier
Whenever Hero's Henchman attacks, another target creature you control gets +1/+1 until end of turn.
“Remember, Ensouled, I don't resurrect like you do. That's why I'm asking for my pay up front.”
2/3
  • Arkadai
Hero's Journey

Hero's Journey {2}{G}

Sorcery
Search your library for a basic land card and put it onto the battlefield, then shuffle. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Nangjiao In Bloom
Hero's Statue

Hero's Statue {3}

Artifact
{T}: Add one mana of any color.
{7}, {T}, Sacrifice Hero's Statue: Draw three cards.
Makodonis the Bold, inspiration to gods and mortals alike.
—Statue inscription
Heroes' Adversary

Heroes' Adversary {3}{W}

Creature - Cat
Colossal 2—{6}{W}{W} (You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {6}{W}{W} as a sorcery: Put two +1/+1 counters on it if it has none.)
When Heroes' Adversary's colossal ability puts one or more counters on it, exile target creature an opponent controls until Heroes' Adversary leaves the battlefield.
3/3
  • Theros Triumphant
Heroic Exemplar

Heroic Exemplar {1}{W}

Creature - Human Soldier
Whenever Heroic Exemplar attacks, if its power is greater than its base power, other creatures you control get +1/+1 until end of turn.
Live up to an exaggerated history.
2/1
  • End of Wollensie