6341 cards found
Paradise Windows

Paradise Windows

Land
Paradise Windows enters tapped.
{T}: Add {G} or {W}.
{G}{W}, {T}, Sacrifice Paradise Windows: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Paradox Rings

Paradox Rings {0}

Artifact
{1}, {T}, Pay 1 life: Add one mana of any color. Put a charge counter on Paradox Rings.
{T}, Remove three charge counters from Paradox Rings and sacrifice it: Draw a card.
  • Memorium Arcanum
Parasitic Bloodsucker

Parasitic Bloodsucker {3}{G}

Creature - Insect Horror
Parasitic Bloodsucker gets +1/+1 as long as you control a Swamp.
{2}{B}: Parasitic Bloodsucker gains lifelink until end of turn
It feeds on flesh and nightmares.
3/4
  • K15 Core Set
Parish Rally

Parish Rally {2}{R}

Instant
Choose one —
• Attacking creatures get +2/+0 until end of turn.
• Discard up to two cards, then draw that many cards plus one.
“Here are people in need—not of a figurehead, but of the means to fight for their own freedom.”
—Cathette
  • The Empty Throne of Feanav
Passionate Congregation

Passionate Congregation {2}{R}

Sorcery
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Create two 1/1 red Cleric creature tokens with haste. If this spell's tithe was paid, create four of those tokens instead.
  • Eralou
Passionate Painter
Master of Arts

Passionate Painter {1}{R}

Creature - Human Actor
Whenever Passionate Painter becomes untapped, you may discard a card. If you do, draw a card, then transform Passionate Painter.
2/2
Card has other part: Master of Arts
  • Villains: The Musical
Paternal Pride

Paternal Pride {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has haste.
Once each turn, when enchanted creature becomes tapped, you may add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end.
  • Carpe Arcanum
Path Less Traveled

Path Less Traveled {R}

Sorcery
Exile cards from the top of your library until you exile a nonland card. You may play one of those cards from exile until the end of your next turn.
“Cherish these forks in the road, for they are what make an adventure all your own.”
—Admiral Otto von Whiskers
  • Adventurers of Onora
Path of Fire

Path of Fire

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{4}{R}, {T}, Sacrifice Path of Fire: Path of Fire deals 3 damage to target player or planeswalker. Activate only as a sorcery.
  • Riddles of Revio
Path to Battle

Path to Battle {1}{R}

Enchantment - Road
When Path to Battle enters, draw a card, then choose a card name.
Whenever you cast a noncreature spell with the chosen name, create a 1/1 red Warrior creature token with haste.
“The Caica only seek to take away our freedom! With their own weapons of war, we will take them down!”
—Aukan, Swift Hawk
  • Road to Carü Mapu
Pathway of Lost Sultans

Pathway of Lost Sultans

Land - Desert
Pathway of Lost Sultans enters tapped.
When Pathway of Lost Sultans enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Over the Horizon
Patient Herbology

Patient Herbology {1}{G}

Enchantment
When Patient Herbology enters, rouse 2. (Distribute two +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
Sacrifice Patient Herbology: Untap target land. You gain 2 life.
  • Arcanum Academia
Patrol Droid

Patrol Droid {2}

Artifact Creature - Droid
When Patrol Droid dies, if it attacked this turn, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
DCPD peace-bots often provide crucial testimony. Dusk City's underground has learned to scramble first, shoot after.
2/1
Related card: Data-Point
  • Beyond the Blackwall
Patrol Ship

Patrol Ship {2}

Artifact Creature - Ship
Vigilance
{2}{W}: Patrol Ship gets +0/+3 until end of turn. Activate only once each turn.
Cycling {2/W} ({2/W}, Discard this card: Draw a card.)
“Secure the perimeter. Radar units, all you.”
—Mettalia
2/1
  • Elmare: Into the Abyss
Patron of the Ancients

Patron of the Ancients {3}{G}{G}

Creature - Centaur Spirit
Hexproof
Spells you cast cost {1} less to cast for each creature you control that shares a creature type with that spell.
4/4
  • High Noon
Paul's Finest Act

Paul's Finest Act {1}{R}{R}

Enchantment
When Paul's Finest Act enters, search your library for a legendary red card, reveal it, put it into your hand, then shuffle.
Creatures you control get +1/+0 as long as you've cast a noncreature spell this turn.
  • The Stage Presents: The Neverending Act
Paw Valley Alpha

Paw Valley Alpha {1}{R}{G}

Creature - Wolf
Menagerie — When Paw Valley Alpha enters, if there are five or more creature types among creatures you control, you may destroy target artifact or enchantment.
“You won't find anything like that one in the Fang Den.”
—Admiral Otto von Whiskers
4/4
  • Adventurers of Onora
Paw Valley Pathfinder

Paw Valley Pathfinder {1}{G}

Creature - Hound Scout
When Paw Valley Pathfinder enters, reveal the top card of your library. If it's a land card, draw a card.
1/3
Card has other part: Embark
  • Adventurers of Onora
Paw Valley Stampede

Paw Valley Stampede {3}{G}{G}{G}

Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Menagerie — If there are five or more creature types among creatures you control, until end of turn, each of those creatures can't be blocked by more than one creature.
  • Adventurers of Onora
Paw Valley Wildclaw

Paw Valley Wildclaw {R}

Creature - Cat Warrior
{R}: Paw Valley Wildclaw gets +1/+0 until end of turn. When this makes its power exactly 4, add {R}{R}{R}.
1/1
Card has other part: Surpass Limits
  • Adventurers of Onora
Pay Respects

Pay Respects {W}{U}

Sorcery - Adventure
Exile up to one target creature you control until your next end step. (Then exile this card. You may play the land later from exile.)
Card has other part: Highpoint Shrine
  • Adventurers of Onora
Pay the Right Price

Pay the Right Price {3}{R}{R}

Sorcery
Gain control of up to two target creatures or planeswalkers until end of turn. Untap them. They gain haste until end of turn. Pay the Right Price deals 3 damage to each of them at the beginning of the next end step.
  • Dark Seas of Shiryen
Paygan Archer

Paygan Archer {R}

Creature - Azra Archer
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Paygan Archer dies, it deals damage to target player or planeswalker equal to its power.
“Every job may be my last one, but when it is, the whole damn world will know.”
1/1
Peace of the Glade

Peace of the Glade {G}

Enchantment
Whenever you draw a card except during your draw step, you gain 1 life.
{5}{U}: Draw a card.
Finding himself lost and overwhelmed by his defeat in the jousts, Declan left the confines of Whiterun to try and find some place to gather himself.
  • A Tourney at Whiterun
Peaceful Passage

Peaceful Passage

Land
Peaceful Passage enters tapped.
{T}: Add {G} or {W}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara