4347 cards found
Thought Grifter

Thought Grifter {1}{U}{B}

Creature - Spirit
Whenever a creature enters under an opponent's control, draw a card unless that player pays {1}.
“A snip here and a little off the top there...”
3/2
  • Zero
Thought Paradigm

Thought Paradigm {1}{U}

Enchantment
When Thought Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Whenever you cast a sorcery spell, target player mills three cards.
Attention, the final currency.
Related card: Data-Point
  • Beyond the Blackwall
Thought Police

Thought Police {3}{U}

Creature - Human Wizard
Whenever an opponent draws a card except during their draw step, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Whenever an enchanted creature you control deals combat damage to a player, draw a card.
2/3
  • Mious
Thoughtslick Engineer

Thoughtslick Engineer {1}{B}

Creature - Vampire Artificer
When Thoughtslick Engineer enters, each player discards a card at random.
“An ingenious device. How unfortunate for you that I'll be the one building it.”
2/1
  • Rail War
Threadspinner

Threadspinner {3}{W}

Creature - Spirit Wizard
Flash
When Threadspinner enters, untap each enchanted permanent you control. Enchanted creatures you control get +1/+1 until end of turn.
“The worlds of Calavan are a living tapestry, and aether is both ink and brush.”
2/2
  • Worlds Away
Threats from the Outskirts

Threats from the Outskirts {2}{R}

Instant
Attacking creatures get +2/+0 until end of turn.
Armed — Equipped creatures you control get an additional +1/+0 until end of turn.
“What lies beyond the Korrinary Range is a menace to us all. That's why we're here.”
—Tharanos, Lord of Prosania
  • Aftermath
Three Seas Cartographer

Three Seas Cartographer {2}{G}

Creature - Human Pirate Scout
Whenever a creature you control phases in, it gets +2/+2 until end of turn.
“Welcome back, old friend! What news have you brought me about that curious land mass due south?”
2/2
  • Dark Seas of Shiryen
Three Wisdoms

Three Wisdoms {4}{U}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Draw three cards.
5 | Add {W}{U}{B}{R}{G}. You can cast only one more spell this turn.
  • Panxiou
Threshold Guardian

Threshold Guardian {1}{R}{G}

Creature - Giant
Vigilance, trample
When Threshold Guardian enters, return a creature you control to its owner's hand.
More than mere distance stands in the way of pilgrims and Langan.
4/4
Thrinax Sporemother

Thrinax Sporemother {B}{R}{G}

Creature - Lizard
Whenever Thrinax Sporemother or another nontoken creature you control dies, create a 1/1 green Saproling creature token.
Whenever a creature card is exiled from your graveyard, create a 1/1 green Saproling creature token.
New habitats allowed Jund's wildlife to become more tenacious than ever.
3/3
  • Alara
Thriving Shaman

Thriving Shaman {3}{G}

Creature - Human Shaman
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Hexproof
At the beginning of your upkeep, put a +1/+1 counter on this creature.
2/2
  • Beyond Our Ken
Thriving Viper

Thriving Viper {1}{G}

Creature - Snake
Trample
Once each turn, if one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
2/2
  • Nangjiao In Bloom
Through Shattered Senses

Through Shattered Senses {1}{U}

Instant
Target player mills three cards for each poison counter they have.
“What's clear to me is that picking a seer who hides the truth rather than uncovers it was the smartest thing I've ever done.”
— Hadik, to Mishka
  • Beyond Our Ken
Through the Divine Gate

Through the Divine Gate {X}{W/B}

Sorcery
Each player sacrifices a creature with mana value X or greater.
Return up to one target creature card with mana value X or less from your graveyard to the battlefield.
In the realm beyond life, Xiong Mao would relive all his encounters with death.
  • Panxiou
Through the Mists

Through the Mists {1}{G}

Instant - Inscription
You may sacrifice a land. If you do, search your library for a land card, put that card onto the battlefield, then shuffle.
Inscribe {3}{G} ({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Imperial Legacies
Thunder Shrike

Thunder Shrike {3}{U}{U}

Creature - Bird
Flying
When Thunder Shrike enters, choose up to two target permanents. For each of those permanents, you may tap or untap it.
Its wings beat like a storm, startling its prey out from hiding.
3/3
  • Harvest Festival
Thunder from Above

Thunder from Above {1}{W}

Instant
Target creature gets +1/+1 for each creature you control and gains flying and vigilance until end of turn.
“It is difficult to get an accurate description of the Seikatsu's battle technique. None of my scouts have survived long enough to report back.”
—Hiroto Jaakuna
  • Tales of Old Jidai
Thundering Charge

Thundering Charge {3}{R}{R}{R}

Sorcery
Create a 3/3 red Giant creature token with haste.
Creatures you control gain double strike until end of turn.
  • The Unraveling
Thundermane Fox

Thundermane Fox {1}{W}{W}

Creature - Fox
Flash
Whenever Thundermane Fox enters or attacks, target creature you control gains double strike until end of turn.
Foxes that evolve can become so fixated on speed that they lose trust with trainers who won't let them use it.
2/2
Thunderwhirl Dancer

Thunderwhirl Dancer {2}{G}{G}

Creature - Human Shaman
When Thunderwhirl Dancer enters, it gets +X/+X until end of turn, where X is the number of +1/+1 counters among creatures you control. Then it fights up to one target creature.
2/2
  • Rail War
Thyra, Winter's Warden

Thyra, Winter's Warden {2}{W}

Legendary Creature - Human Scout
Creature tokens you control get +1/+1.
Whenever Thyra, Winter's Warden enters or attacks, you may pay {1}{G/W}. If you do, create Bruga, a legendary 2/2 green and white Wolf creature token.
“No one can survive alone.”
2/3
  • Seasons of War
Tideshift Elemental

Tideshift Elemental {2}{U}{U}

Creature - Elemental Wizard
Vanishing 4 (This creature enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Remove a time counter from Tideshift Elemental: You may tap or untap target creature.
2/2
  • Aftermath
Tidesweeper Gharial

Tidesweeper Gharial {3}{U}{U}

Creature - Crocodile
Once each turn, when a creature you control becomes tapped, you may untap that creature and tap up to one target creature.
The waves of its ocean home force prey into its mouth and enemies out of its way.
4/5
  • Monsters of Chikyu
Til Death

Til Death {4}{W}

Enchantment - Aura
Enchant creature
When Til Death enters, exile target creature an opponent controls other than enchanted creature until Til Death leaves the battlefield.
Enchanted creature has defender.
  • Surging Tide
Timberland Hymn

Timberland Hymn {G}

Sorcery
Each opponent sacrifices an artifact or enchantment.
Showcase {2}{G}{G} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom