15897 cards found
Jeering Kit

Jeering Kit {3}{R}

Creature - Fox
Menace
Inspired — Whenever Jeering Kit becomes untapped, target Fox you control gets +1/+1 until end of turn.
The bright energy of the festival mirrored the jovial verve of a young fox.
3/2
  • Nangjiao In Bloom
Jenara's Favor

Jenara's Favor {1}{G}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3, has flying, and “{1}{W}: Put a +1/+1 counter on this creature.”
“Nefarox's hordes have slaughtered thousands. The time for ceremony is over.”
—Dazric, war cleric
  • Alara
Jerrold, Master Experimenter

Jerrold, Master Experimenter {2}{R}{G}

Legendary Creature - Construct Druid
Creatures you control have “Whenever this creature attacks, put a +1/+1 counter on target creature with lesser power.”
At the beginning of each end step, if there are five or more +1/+1 counters among creatures you control, destroy up to one target artifact or enchantment.
3/3
  • The Stage Presents: The Neverending Act
Jidai Clairvoyant

Jidai Clairvoyant {2}{U}{U}

Creature - Human Wizard
When Jidai Clairvoyant enters, create a 2/2 colorless Spirit creature token.
Whenever a colorless creature you control enters, you may draw a card.
1/1
  • Path of Shadows
Jindao, the Coiled Prophet

Jindao, the Coiled Prophet {2}{G}{G}

Legendary Creature - Snake
Players play with the top card of their libraries revealed.
At the beginning of your first main phase, add {G}{G} for each land card among cards on top of libraries.
Jindao, the Coiled Prophet gets +2/+2 for each creature card among cards on top of libraries.
2/3
  • Goliaths of Nangjiao
Jindao, the World Eye

Jindao, the World Eye {2}{G}{G}

Legendary Creature - Snake
You may look at the top card of your library any time.
Once during each of your turns, you may play a land from the top of your library as though you could play an additional land.
{3}{G}{G}: You may cast the top card of your library without paying its mana cost if it's a creature card. Activate only as a sorcery.
2/2
  • Nangjiao In Bloom
Jobiah, Devoted Farmer
Jobiah the World-Shepherd

Jobiah, Devoted Farmer {3}{G}

Legendary Creature - Goat Druid
When Jobiah, Devoted Farmer enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
At the beginning of your upkeep, if you control six or more lands with different names, you may transform Jobiah.
2/2
Card has other part: Jobiah the World-Shepherd
Join the Chorus

Join the Chorus {2}{B}{G}

Sorcery
Destroy target permanent. Trigger a death knell of any number of permanents you control.
“They gave up more and more, until they gave up even the memory of giving up.”
—Mei Liva, to Karina and Flynn
  • Karina's Explorations
Join the Flock

Join the Flock {2}{W}{W}

Sorcery
Creatures you control get +1/+1 and gain flying and lifelink until end of turn.
Pai awoke to the call of cranes. She was unsure how she came to have wings, but she knew that day she would fly.
  • Goliaths of Nangjiao
Join the Pack

Join the Pack {3}{G}

Enchantment - Aura
Enchant creature
When Join the Pack enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.
  • Glacia: Hail to the Queen
Joyous Connection

Joyous Connection {2}{U}{R}

Instant
Draw three cards, then exile three cards from your hand. Until the end of your next turn, you may play those cards.
“Shala, you don't have to listen to some prophecy, some god, or anyone else. Listen to you and what your heart tells you what to do.”
—Marilye
  • Alkabah
Judges of Bearidge

Judges of Bearidge {2}{W}{U}

Legendary Creature - Human Wizard
Noncreature spells your opponents cast cost {1} more to cast for each counter on Judges of Bearidge.
{5}{W}{U}: Put a +1/+1 counter on Judges of Bearidge, then detain each creature with lesser power. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
3/3
Judgment of Hao'Tai

Judgment of Hao'Tai {2}{R}{R}

Sorcery
Judgment of Hao'Tai deals 4 damage to each non-Dragon creature.
“Your will is your own, Zhenya, but remember that your home in the Dragon Realm is a privilege and not a right.”
—Hao'Tai
  • Nangjiao In Bloom
Judgment of the Soul

Judgment of the Soul {1}{W}{B}{R}

Sorcery
Judge target creature you control. If you honored it, it deals damage to each other creature equal to its power. If you condemned it, return up to two creature cards with lesser mana value than the sacrificed creature from your graveyard to the battlefield. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
  • Alkabah
Junktrawler

Junktrawler {4}

Artifact Creature - Construct
When Junktrawler enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
Tap another untapped artifact you control: Junktrawler gets +1/+1 until end of turn.
3/2
Just Resting

Just Resting {3}{W/B}

Sorcery - Tale
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Card has other part: Sheltered Diviner
  • Kahembo: Olde Dawn
Kafyabari Enforcer

Kafyabari Enforcer {2}{B}{R}

Creature - Hyena Warrior
Haste
Whenever another creature you control dies, you may return an Aura that was attached to that creature to the battlefield attached to Kafyabari Enforcer.
4/3
  • Kahembo: Olde Dawn
Kahra's Prototype

Kahra's Prototype {2}{U}{B}

Creature - Zombie Warlock
When this creature enters, put two -1/-1 counters on a creature you control.
When this creature dies, put a -1/-1 counter on up to one target creature for each -1/-1 counter on this creature.
“I found the key. Death begets death.”
—Kahra's research notes, page 47
5/4
  • The Petals Wilt
Kahroba General

Kahroba General {2}{G}{W}

Creature - Azra Soldier
When Kahroba General enters, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Kahroba General gets +1/+1 for each creature you control.
“Some say it is nepotism, but I clearly was the best fit for this position. Don't you see my gear?”
—Dilshad Kahroba, general
0/0
  • Alkabah
Kahroba's Command

Kahroba's Command {B}{R}{G}{W}

Sorcery
Choose two —
• Target player creates three 1/1 white Soldier creature tokens.
• Destroy target creature if its mana value is equal to or less than the number of creatures you control.
• Target opponent loses 1 life for each creature you control and you gain that much life.
• Put a +1/+1 counter on each creature target player controls.
  • Alkabah
Kai'Jun, the Annihilator

Kai'Jun, the Annihilator {2}{B}{B}

Legendary Creature - Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Revive {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
5/5
  • Goliaths of Nangjiao
Kai'Jun, the Eradicator

Kai'Jun, the Eradicator {2}{B}{B}

Legendary Creature - Demon
Flying, trample
At the beginning of combat on your turn, an opponent may sacrifice a creature. If they do, you may sacrifice a creature. If you do, repeat this process. If you don't, tap Kai'Jun.
6/6
  • Nangjiao In Bloom
Kaleidoscale Drake

Kaleidoscale Drake {3}{U}

Creature - Drake
Flying
Inspired — Whenever Kaleidoscale Drake becomes untapped, scry 1.
“I've never understood dragons. Drakes share their majesty, but eschew their brutish ferocity in favor of unbridled grace.”
—Ing'Wei Zhang
3/3
  • Nangjiao In Bloom
Kalime Charger

Kalime Charger {3}{G}

Creature - Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Kalime Charger enters, you may have another target creature you control gain trample until end of turn.
4/4
  • Zero
Kalosi Invoker

Kalosi Invoker {2}{G}{U}

Creature - Crocodile Shaman
Prismatic — Whenever you cast a multicolored spell, if you cast it from your hand, look at the top four cards of your library. You may cast a multicolored card that's different colors and costs less from among them without paying its mana cost. Put the rest on the bottom of your library in any order.
4/4
  • Kahembo: Olde Dawn