14928 cards found
Eaveshoppers

Eaveshoppers {1}{B}

Creature - Human Rogue
When Eaveshoppers enters, each opponent discards a card.
Inspired — Whenever Eaveshoppers becomes untapped, exile up to one target card from a graveyard. If a land card is exiled this way, put a +1/+1 counter on Eaveshoppers.
1/1
  • Nangjiao In Bloom
Ebb and Flow

Ebb and Flow {2}{U}{U}

Sorcery
Each player returns each instant and sorcery card from their graveyard to their hand. Exile Ebb and Flow.
“Belief in the existence of solid form is an obstacle you must overcome if you seek to truly know this world.”
  • Tales of Old Jidai
Ebbing Savage

Ebbing Savage {1}{R}

Creature - Human Barbarian Warrior
Prowess
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Before the lethal blow, Batrest's assailant disappeared. Something was very wrong...
2/3
  • Aftermath
Eccentric Gardener

Eccentric Gardener {1}{G}

Creature - Elf Druid Avatar
Whenever a land you control enters, upgrade target creature. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Vigilance
• Trample
1/1
  • Arkadai
Eccentric Musings

Eccentric Musings {U}{U}

Instant
Choose two —
• Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
• Draw a card.
• Untap up to one land.
  • Al Tabaq
Echo Cleric

Echo Cleric {3}{W}

Creature - Reflection Cleric
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
{1}{W}: Target creature and all creatures with the same name as that creature get +0/+1 until end of turn.
2/3
  • Oirohpo
Echo Striker

Echo Striker {3}{W}

Creature - Cat Soldier
First strike
Sacrifice Echo Striker: Target creature gains double strike until end of turn.
3/1
  • Oirohpo
Echoing Determination

Echoing Determination {2}{W}

Instant
Target permanent and all other permanents with the same name as that permanent gain indestructible until end of turn.
Sound the songs of hope.
  • Oirohpo
Echoing Knowledge

Echoing Knowledge {U}

Sorcery
Draw a card.
Reprise {2} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Echoing Rites

Echoing Rites {2}{B}

Instant
Target creature and all creatures with the same name as that creature get +2/+1 and gain lifelink until end of turn.
Sound the drums of war.
  • Oirohpo
Echoing Silence

Echoing Silence {1}{U}{U}

Instant
Counter target spell and each other spell with the same name as that spell.
Sound the memories of the forgotten.
  • Oirohpo
Echoing Sunder

Echoing Sunder {2}{G}

Instant
Destroy target artifact or enchantment and all other permanents with the same name as that permanent.
Sound the beginnings of peace.
  • Oirohpo
Echoing Thunder

Echoing Thunder {1}{R}{R}

Instant
Echoing Thunder deals 3 damage to target creature and all other creatures with the same name as that creature.
Sound the cries of pain.
  • Oirohpo
Echoshaping

Echoshaping {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has “Whenever this creature deals combat damage to a player, create a token that's a copy of it, except it's a 1/1 Reflection” and “When this creature leaves the battlefield, sacrifice all Reflections you control.”
  • Theros Triumphant
Eclectic Tactics

Eclectic Tactics {1}{U}

Instant
Creatures your opponents control get -1/-0 until end of turn for each different creature type among creatures you control.
“Selvar thinks he's the leader, but I'm the one who makes all our plans! Destined One or not, I've half a mind to leave him here.”
—Lelin, the Wise
  • Arkadai
Eclipse Knight

Eclipse Knight {W}{B}

Creature - Human Knight
Whenever Eclipse Knight attacks, each opponent loses 1 life. You gain life equal to the life lost this way.
Eclipse Knight gets +1/+1 as long as you have 10 or more life than your starting life total.
Eclipse Knight gets +1/+1 as long as an opponent has 10 or less life than their starting life total.
2/2
  • Survive the Night
Ecological Refuge

Ecological Refuge

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{6}{G}, {T}, Sacrifice Ecological Refuge: Create two 3/3 green Wurm creature tokens. Activate only as a sorcery.
  • Riddles of Revio
Edarna the Everforge

Edarna the Everforge {3}{B}{R}

Legendary Planeswalker - Edarna
[+2]: You may discard a card. If you do, draw two cards.
[–3]: Return target creature card from your graveyard to the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.
[–7]: Discard your hand, then draw seven cards. You may put an Edarna planeswalker card from your hand or graveyard onto the battlefield.
Loyalty:
5
  • Alara
Edarna's Augurling

Edarna's Augurling {1}{B}{R}

Creature - Elemental Phoenix
Flying, haste
{2}{B}{R}: Return Edarna's Augurling from your graveyard to the battlefield. Return it to your hand at the beginning of the next end step. Activate only as a sorcery.
The flames have gone out, but the smoke lingers with spite.
2/2
  • Alara
Edelber Mine Captain

Edelber Mine Captain {3}{R}

Creature - Dwarf Scout
{2}{R}, Sacrifice an artifact or land: Draw a card. Edelber Mine Captain deals 1 damage to each opponent.
“Stubborn rock, eh? A little bit of blastpower ought to do the trick.”
—Gundrir, mine foreman
3/4
  • Quest for the Roseblade
Edgar Stokes, Slightly Unhinged

Edgar Stokes, Slightly Unhinged {2}{R}

Legendary Creature - Human Scientist
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead, except the additional tokens are named Ingenious Idea.
At the beginning of your end step, exile each token you control named Ingenious Idea.
“Something tells me this just might work.”
2/3
  • Toll Midnight
Edgar, Divine Regent
Immortal Herald

Edgar, Divine Regent {1}{G/W}{G/W}

Legendary Creature - Human Noble
If a spell or ability an opponent controls causes you to discard Edgar, put it onto the battlefield instead of putting it into your graveyard.
Unveil {4}{G}{W} ({4}{G}{W}: Transform this. Unveil only as a sorcery.)
4/2
Card has other part: Immortal Herald
  • Feanav: The Apothecary's Progress
Edge of Adventure

Edge of Adventure {1}{U}

Sorcery
Scry 1, then reveal the top card of your library. If it's a land card, put it into your hand.
Draw a card.
“If it wasn't dangerous, it wouldn't be an adventure, would it?”
— Selma, to Yuren
  • Harvest Festival
Edge of Madness

Edge of Madness {B}

Sorcery
Target player discards a card. If that player discards a land card this way, they lose 3 life.
Madness is the sword that cuts deep and leaves a lasting scar.
  • Zero
Edge of the Empires

Edge of the Empires {2}

Artifact Creature - Wall
Defender
Civilized — {T}: Edge of the Empires deals 1 damage to each opponent. Activate only if you control an artifact, a creature, and an enchantment.
0/4
  • Scriptures of Urshad