15897 cards found
Beherzt's Squallseeker

Beherzt's Squallseeker {1}{R}

Creature - Dwarf Pirate
Haste
{2}{U}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you attacked with a Pirate or Rogue this turn.
“This is the big one, no doubt about it. If there's no avoiding it, I say we sail in headfirst!”
2/2
  • The Petals Wilt
Beherzt, Sofia's Second

Beherzt, Sofia's Second {U}{R}

Legendary Creature - Dwarf Pirate
Whenever you cast a noncreature spell, Pirates and Rogues you control get +1/+0 and gain trample until end of turn.
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, return target instant or sorcery card from your graveyard to your hand.
2/2
  • The Petals Wilt
Belmord Collaborator

Belmord Collaborator {W/B}{U}

Creature - Vampire Soldier Wizard
Flash
Lifelink
When this creature enters, counter target spell unless its controller pays {1} or 3 life.
“Not all of us have forgotten our ancient sire's services to Yroncaster's crown.”
2/1
  • The Petals Wilt
Belmord's Thirst

Belmord's Thirst {3}{B}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Destroy target creature or planeswalker.
“I seek your blood, not your prattle.”
—Lyana Belmord
  • The Petals Wilt
Belmord, Bloodstained Count

Belmord, Bloodstained Count {B}

Legendary Creature - Vampire Noble
Flying
Belmord can't block.
{1}{B}: Create a 1/1 black Bat creature token with flying and “This creature can't block.” Activate only if a player gained or lost life this turn and only once each turn.
2/1
  • The Petals Wilt
Beseech Aid

Beseech Aid {2}{W}{W}

Sorcery
Return up to two target artifact, creature, and/or enchantment cards with mana value 3 or less from your graveyard to the battlefield.
Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Bilge Crab

Bilge Crab {U}

Creature - Crab Pirate
Whenever you cast a noncreature spell, target player mills two cards.
{U}: This creature gets +1/-1 until end of turn.
“Unlike my parrots, I can't say that the crabs tend to have good ideas.”
—Arli, Aravant pirate captain
0/3
  • The Petals Wilt
Bitter Defeat

Bitter Defeat {W}{B}

Sorcery
You may reveal a Knight or Soldier card from your hand as you cast this spell. If you do or you control one as you cast it, you may cast it as though it had flash and it can't be countered.
Exile target nonland permanent with mana value 3 or less.
  • The Petals Wilt
Bitter Goodbye

Bitter Goodbye {B}

Sorcery
Target opponent exiles a card from their hand. If this spell was cast from a graveyard, instead look at that player's hand, you choose a nonland card from it, then exile that card.
Flashback {2}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Bleakfell Escort

Bleakfell Escort {2}{G}

Creature - Human Citizen Ranger
When this creature enters, create a 1/1 white Peasant creature token.
{W}, {T}: Tap target creature with power X or less, where X is the number of creatures you control.
“Come, elfchild. There's salvation for us all in Yroncaster yet.”
2/2
  • The Petals Wilt
Bleakfell Mauler

Bleakfell Mauler {7}{B}

Creature - Bear
This spell costs {1} less to cast for each card in your graveyard.
Arise {9}{B}. This ability costs {1} less to activate for each other card in your graveyard. ({9}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
4/4
  • The Petals Wilt
Blessed Bladewright

Blessed Bladewright {1}{W}

Creature - Human Artificer
When Blessed Bladewright enters, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
Whenever an Equipment token you control enters, attach it to up to one target creature you control.
Each strike of the anvil is a prayer.
2/1
  • Innistrad In Memoriam
Blessed Grounds

Blessed Grounds

Land
Blessed Grounds enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {G} or {W}.
At day, a place of worship. At night, a sanctum against the shadows.
  • Innistrad In Memoriam
Blightbound Archer

Blightbound Archer {3}{G}

Creature - Zombie Elf Archer
Reach
When this creature enters, put a -1/-1 counter on a creature you control.
Cleansing fire magic kept many of the dwarves from turning after their death. The elves did not have such luxury.
4/5
  • The Petals Wilt
Blighthorn Stallion

Blighthorn Stallion {1}{B}

Creature - Demon Unicorn
When this creature enters, put two -1/-1 counters on a creature you control.
{B}: Target creature with a counter on it gains deathtouch until end of turn.
“I'd rather meet a dozen deadwalkers on a dark night than one of those things.”
—Dereth, Stilthorpe conscript
3/4
  • The Petals Wilt
Bloodbriar Bat-Rider

Bloodbriar Bat-Rider {5}{B}{G}

Creature - Elf Warrior
This spell costs {1} less to cast for each creature with one or more counters on it.
Flying, vigilance
“Coirchanh hungers for blood once more. The humans will sate him for an age.”
—Dorcha, Bloodbriar bat-rider
3/4
  • The Petals Wilt
Bloodfall

Bloodfall {9}{R}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Bloodfall deals 8 damage divided as you choose among up to eight targets. If you spent exactly {R} for this spell's mana payment, it deals 8 damage to each of those targets instead.
  • The Petals Wilt
Bloodstained Crusade

Bloodstained Crusade {W}{B}

Enchantment
When this enchantment enters, target creature you control seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
Whenever you fulfill an Oath of a Knight or Soldier, create a 1/1 black Bat creature token with flying and “This creature can't block.”
  • The Petals Wilt
Bloodvenge Slayer

Bloodvenge Slayer {R}

Creature - Elf Rogue Berserker
Haste
When this creature enters, exile any number of noncreature, nonland cards from your graveyard. When you do, it gets +1/+0 for each card exiled this way until end of turn.
Arise 2R ({2}{R}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
1/2
  • The Petals Wilt
Blossoming Defense

Blossoming Defense {G}

Instant
Target creature gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
“Ghrin-Danu gives the earth's gift to all. Our task is choosing to receive it.”
Blow the Man Down

Blow the Man Down {U}{R}

Instant
Exile target nonland permanent you control, then return that card to the battlefield under its owner's control. When it enters the battlefield as a creature, it deals damage equal to its power to target creature or planeswalker an opponent controls.
  • The Petals Wilt
Body and Mind

Body and Mind {1}{U}

Instant
Until end of turn, target creature you control gains hexproof and has base power and toughness 4/4. (It can't be the target of spells or abilities your opponents control.)
Draw a card.
The devilfire would not touch Makodonis, and Polina saw him shine brighter than the dawn.
  • Innistrad In Memoriam
Bodyless Knight

Bodyless Knight {3}

Artifact Creature - Construct Knight
First strike
Whenever Bodyless Knight attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
“I'm not sure I can work with this one.”
—Makodonis
2/2
  • Innistrad In Memoriam
Bone Lich

Bone Lich {B}

Creature - Skeleton Warlock
When Bone Lich enters, surveil 1.
{2}{B}: Return Bone Lich from your graveyard to the battlefield tapped. Activate only as a sorcery.
The late Duke of Traublassen had no intention of testing in peace.
1/1
  • Innistrad In Memoriam
Bonescourge Kazadrak
The Scourgebone Pact

Bonescourge Kazadrak {3}{B}{B}

Legendary Creature - Skeleton Dragon
Flying, deathtouch, lifelink
Ride {1}{B} ({1}{B}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
You may activate Bonescourge Kazadrak's ride ability from your graveyard by sacrificing a creature in addition to paying its other costs.
5/4
Card has other part: The Scourgebone Pact
  • The Petals Wilt