1058 cards found
Happy Together

Happy Together {2}{W}{W}

Enchantment
Planeswalker spells you cast cost {1} less to cast for each storied permanent you control. (Enchantments and legendary permanents are storied.)
“So am I free to go?” Asked Azamir.
“If you wish. You may also join me. Your company has been entertaining,” said Tzhai.
Azamir smiled. “Well, in that case . . .”
  • Storytime
Harl and Finn, Brothers-in-Arms

Harl and Finn, Brothers-in-Arms {2}{R/W}{G}

Legendary Creature - Dwarf Elf Warrior
Trample
Other Dwarves and Elves you control get +1/+1.
If Harl and Finn or another Dwarf or Elf you control entering the battlefield or attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
  • Quest for the Roseblade
Harmonized Intellect

Harmonized Intellect {2}{U}{R}

Instant
As you cast instant and sorcery spells this turn, they gain “Draw a card” and “This spell deals 1 damage to any target.”
Hat Trick
Okus Pokus

Hat Trick {U}

Sorcery
You may activate loyalty abilities of target planeswalker you control an additional time this turn.
Fabled {1}{U}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that planeswalker.)
Card has other part: Okus Pokus
  • Glacia: Hail to the Queen
Head of Ulko

Head of Ulko {8}

Legendary Artifact
At the beginning of your end step, exile target permanent.
When Head of Ulko leaves the battlefield, return each other card exiled with it to the battlefield under your control.
“Sky-god. Thunder-god. Lord-god. He rises first. He claims first.”
—Vakavanha, Who Sees Anew
Heart of the Deadwood

Heart of the Deadwood {4}{B}{B}{B}

Creature - Nymph
Menace
When Heart of the Deadwood enters, destroy up to one target creature, then put up to one target creature card from a graveyard onto the battlefield under your control.
7/4
Heartforge Savant

Heartforge Savant {1}{R}

Creature - Human Wizard
Trample
Whenever you cast a noncreature spell, crystallize. If you create a Treasure this way, Heartforge Savant deals 1 damage to you for each Treasure you've created this turn. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“I know I've gone too far this time.”
1/1
Heaven, Presidential Ship

Heaven, Presidential Ship {7}

Legendary Artifact - Vehicle
Flying
If a source without flying would deal damage to you, prevent 2 of that damage.
Crew 5
7/7
Heavenly Bull

Heavenly Bull {G}{W}

Creature - Ox Spirit
You may exert Heavenly Bull as it attacks. When you do, it gains indestructible until end of turn. (An exerted creature won't untap during your next untap step.)
{3}{G}{W}: Destroy all nonland permanents with mana value 3 or less. Activate only if Heavenly Bull is attacking and only once.
3/3
  • End of Wollensie
Heddwyn, the Law

Heddwyn, the Law {2}{W}{U}

Legendary Planeswalker - Heddwyn
[+1]: Tap target nonland permanent. It doesn't untap during its controller's next untap step.
[–2]: Exile target tapped nonland permanent.
[–4]: Target player skips their next untap step. Tap up to three target permanents.
Loyalty:
3
  • Villains: The Musical
Helena, the Awakener

Helena, the Awakener {1}{W}{W}

Legendary Planeswalker - Helena
[+1]: Create a 1/1 red Cleric creature token. If you control three or more Clerics, you may instead create Aspect of Faradia, a legendary 5/5 white Angel creature token with flying and vigilance.
[–1]: Exile target creature if you control an Angel. Otherwise, that creature can't attack or block and its activated abilities can't be activated until your next turn.
[–7]: Creatures you control get +5/+5 and gain flying and vigilance until end of turn.
Loyalty:
3
Helene Trant

Helene Trant {2}{G}{U}

Legendary Planeswalker - Helene
[+2]: Until end of turn, Helene Trant becomes a 4/4 Human Warrior creature with hexproof and trample that's still a planeswalker. Prevent all damage that would be dealt to her this turn.
[–2]: Draw two cards.
[–4]: You get an emblem with “Whenever one or more creatures you control deal combat damage to a player, draw a card.”
Loyalty:
4
  • Plagues of Fretport
Helene, Bound by Might

Helene, Bound by Might {2}{G}{U}

Legendary Planeswalker - Helene
During your turn, Helene is a 4/4 Human Warrior creature with hexproof and trample that's still a planeswalker. Prevent all damage that would be dealt to her during your turn.
[+1]: Create a green Stance enchantment token with “When a creature you control deals combat damage to an opponent, sacrifice this. If you do, draw a card.”
[–2]: Create a blue Stance enchantment token with “When an opponent casts a noncreature spell, sacrifice this. If you do, counter that spell.”
Loyalty:
4
  • Beyond Our Ken
Helgard, Princess of Many

Helgard, Princess of Many {1}{W}{W}

Legendary Planeswalker - Helgard
[+1]: Up to two target creatures you control each get +1/+1 and gain vigilance until end of turn.
[–3]: Create two 1/1 white Dwarf Peasant creature tokens. You gain 2 life.
[–7]: You get an emblem with “Creatures you control get +2/+2 and have double strike.”
Loyalty:
4
  • Quest for the Roseblade
Heliod, the Ceaseless Dawn

Heliod, the Ceaseless Dawn {3}{W}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
If an effect would create one or more kinds of tokens under your control, it creates an additional token of each kind.
{3}{W}: Put a +1/+1 counter on each other creature you control. Activate only as a sorcery.
4/7
  • Theros Triumphant
Helm of the Infinite

Helm of the Infinite {1}

Legendary Artifact
{6}: Until the next time this ability resolves, and as long as Helm of the Infinite and target creature you control are on the battlefield, each other creature is a copy of that creature, and effects that would cause permanents to become creatures cause them to become copies of that creature instead.
The helm offers infinite possibilities, while granting only one.
  • Ophorio
Hembwe, the All-Mother's Hand

Hembwe, the All-Mother's Hand {3}{R/G}{W}

Legendary Planeswalker - Hembwe
[+2]: Until end of turn, up to one target creature you control gets +3/+3 and gains trample and vigilance.
[–2]: Destroy target artifact, enchantment, or tapped creature.
[–3]: Create a 1/1 green Insect creature token, a 2/2 white Cat creature token, and a 3/3 red Ox creature token.
[–8]: Until end of turn, creatures you control get +X/+X and gain trample and vigilance, where X is the number of creatures you control.
Loyalty:
5
  • Kahembo: Olde Dawn
Hemley Eggfeather

Hemley Eggfeather {W}{U}

Legendary Planeswalker - Hemley
[–1]: Tap target nonland permanent. It doesn't untap during its controller's next untap step.
[–2]: Put target nonland permanent into its owner's library second from the top.
[–X]: Shuffle up to X cards from your hand into your library, then draw that many cards. You gain that much life.
Loyalty:
3
Heping's Armistice Chains

Heping's Armistice Chains {2}

Legendary Artifact - Equipment
Equipped creature can't attack or block.
{4}: Attach Heping's Armistice Chains to target creature you don't control.
{8}: Gain control of equipped creature.
“Given enough time to reflect, anyone and anything can achieve peace.”
— Heping
  • Surging Tide
Heping, Grand Pacifist

Heping, Grand Pacifist {3}{W}{W}

Legendary Planeswalker - Heping
[+1]: Each player may draw a card. For each opponent who does, you gain 4 life.
[–3]: Exile target nonland permanent. As long as that card remains exiled, its owner may pay {2} any time they could cast a sorcery. If they do, they return that card to their hand.
[–8]: Target opponent gets an emblem with “Creatures you control lose all abilities and have base power and toughness 1/1.”
Loyalty:
5
  • Nangjiao In Bloom
Heping, Master Arbitrator

Heping, Master Arbitrator {3}{W}{W}

Legendary Planeswalker - Heping
[+1]: Until your next turn, if a source would deal damage to Heping, Master Arbitrator, prevent all but 1 of that damage.
[–2]: Create a white Aura enchantment token named Pacifism attached to target creature an opponent controls. It has enchant creature and “Enchanted creature can't attack or block.”
[–8]: You get an emblem with “At the beginning of your end step, your life total becomes 20.”
Loyalty:
4
Related card: Pacifism
  • Goliaths of Nangjiao
Herald of Festivities

Herald of Festivities {2}{R}{R}

Legendary Creature - Phoenix
Flying, haste
Whenever you attack with three or more creatures, harmonize three times. (To harmonize, trigger up to one harmony of a permanent you control.)
If you would harmonize, you may instead return Herald of Festivities from your graveyard to your hand.
4/3
  • Eralou
Herald of Oblivion

Herald of Oblivion {1}{B}

Creature - Horror
Flying
Herald of Oblivion enters with X -1/-1 counters on it, where X is your life total.
14/14
Hesediel, the Reborn

Hesediel, the Reborn {1}{W}{W}

Legendary Creature - Elk Spirit
First strike, lifelink
Once each turn, when another nontoken creature you control dies, you may create a 2/2 white Elk Spirit creature token with first strike and lifelink named Fawn of Hesediel.
3/3
Hestia, Doubtful Archon

Hestia, Doubtful Archon {3}{R}{G}

Legendary Planeswalker - Hestia
[+1]: Add {G}{U}{R}. Spend this mana only to cast creature spells.
[–2]: Reveal the top card of your library. If it's a creature card that costs less than the last spell you cast this turn, you may put it onto the battlefield. Otherwise, draw a card.
[–7]: Target creature becomes a legendary 20/20 green creature named Illusion of Kaur with hexproof and trample until end of turn.
Loyalty:
4
  • Mious