Flying, prowess When Chronosphere Sovereign enters, nonbasic permanents target opponent controls don't untap during their controller's next untap step. When Chronosphere Sovereign dies, it deals 3 damage to each tapped creature you don't control. Destroy each tapped artifact you don't control.
[+2]: You may sacrifice a permanent or discard a card. If you do, draw a card. [–X]: Return target creature card with mana value X or less from your graveyard to the battlefield. [–8]: You get an emblem with “Whenever a permanent you control dies, return a permanent card with lesser mana value from your graveyard to the battlefield.”
Search your library for a basic land card and put that card onto the battlefield, then shuffle. {5}{G}{W}, Exile Claim for Civilization from your graveyard: Create a 6/6 colorless Golem artifact creature token. Activate only as a sorcery.
Whenever a creature enters under an opponent's control, you may have that player lose 1 life. Unveil {2}{B}{R}({2}{B}{R}: Transform this. Unveil only as a sorcery.)
Trample You may spend black and green mana as though it were mana of any color. Whenever Closing-Act Abomination attacks, look at the top X cards of your library, where X is the number of colors among cards in your graveyard. Put up to one of them into your hand and the rest on the bottom of your library in a random order.
Flying {U}: Put Cloud Sovereign on top of its owner's library. Foresee — As you draw Cloud Sovereign, you may reveal it and pay {1}{W}. When you do, create a 1/1 white Bird creature token with flying.
Flying Whenever Cloudfisher deals combat damage to a creature, gain control of that creature for as long as you control Cloudfisher. Whenever Cloudfisher deals combat damage to a player, gain control of target land that player controls for as long as you control Cloudfisher.
Whenever Cocky Delinquent is dealt damage, you gain that much life and Cocky Delinquent deals that much damage to up to one target creature or planeswalker you don't control.
“What are they going to do? Give me more detentions to skip?”
For each permanent type, choose up to one target permanent of that type. Exile each of those permanents, then return them to the battlefield under your control. They gain haste until end of turn. At the beginning of your next end step, those permanents' owners gain control of them.
When Cognitive Fumigator enters, target opponent reveals their hand. You may choose a nonland card from it and exile that card. If you do, that player draws a card. Recite {2}{U}(You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
Concord — When Coiling Spiritscale enters, return target permanent card from your graveyard to your hand. If there are four or more card types among permanents you control, you may return that card to the battlefield instead.
Haste When Collapsing Star Viper enters, you may tap target permanent with mana value X or less. At the beginning of your upkeep, return Collapsing Star Viper to its owner's hand.
Pressure {B}{G}(You may cast this spell for its pressure cost if seven or more cards are in your graveyard.) Search your library and/or graveyard for a creature card with mana value 3 or less and put it onto the battlefield. If you searched your library this way, shuffle.
Whenever one or more cards are put into your graveyard from your library, exile one of those cards. Whenever Colossal Hermit deals combat damage to a player, you may cast a card exiled with it without paying its mana cost.
It collects trinkets on its travels to hand out to wanders it meets along the way.
At the beginning of your upkeep, exile the top card of your library. If that card has mana value 2 or less, you may play it from exile this turn. [+1]: Create a 1/1 colorless Servo artifact creature token. If you exiled an artifact or creature card this turn, create two instead. [0]: Create a Treasure token. If you exiled a card that had a mana ability this turn, create two instead. [–1]: Comet deals 2 damage to any target. If you exiled an instant or sorcery card this turn, Comet deals 2 damage to any target.
When Commander of the Cavalry enters, you may search your library for a creature card with ride, reveal it, and put it into your hand. If you do, shuffle. {X}, {T}: Put a creature card with ride and mana value X or less from your hand onto the battlefield transformed and attached to another target creature you control without a Steed attached to it.
Flash When Commanding Princess enters, choose two — • Commanding Princess deals 2 damage to any target and you gain 2 life. • Return target permanent card with mana value 2 or less from your graveyard to your hand. • Destroy target artifact or enchantment. • Create a 1/1 colorless Shapeshifter creature token with changeling.
When Compose from Dreams enters, you may cast any number of cards named Fatigue from your hand and graveyard without paying their mana costs. Whenever you cast a spell, each opponent loses 1 life. Then you may draw a card if that spell wasn't cast from your hand. Then add {U}{B}{R} if you don't own that spell.