Return target artifact or enchantment card from a graveyard to its owner's hand. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
{2}{B}: Reclaimed Kalak gains indestructible until end of turn. Revive {3}{W}({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Return target nonland permanent to its owner's hand. Then that player discards a card.
“The sights are terrible, but you must not look away. See them not as parts of a horror play or a tragedy, but as what they are: the truth.” —Salome, to Paul
When Recollection Revelation enters, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.) {1}{W}, Sacrifice Recollection Revelation: Return another target artifact or enchantment card from your graveyard to your hand.
When Recon Drone enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Then if you did, put a card from your hand on the bottom of your library.
Most of Skalor's wildlife has metal as part of its biology. Some creatures found the extra defense lacking, and used the new support to grow bigger than ever before.
When Reconnaissance Expert enters, mill four cards. When Reconnaissance Expert dies, return target noncreature permanent card from your graveyard to your hand.
Redgill Corsair gets +1/+0 as long as you control an artifact. When Redgill Corsair dies, create a Treasure token.
Although they lurk at the edges of Bloodhollow territory to prey on Coralight scouts, the Redgills were unknowingly the first line of defense against the invasion of the Others.
Kicker {1}{U}(You may pay an additional {1}{U} as you cast this spell.) Counter target creature spell. If this spell was kicked, create a 1/1 colorless Thopter artifact creature token with flying.
Destroy up to one target artifact. Amass Soldiers 2. (Put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Satrap Shideh faced a choice: Side with Cyrukan and vacate the mines or side with the outsider Sahra and prepare for war.