15897 cards found
Merkurio's Familiar

Merkurio's Familiar {2}{R}{R}

Creature - Phoenix
Flying, haste
{X}{R}{R}, Exile an instant or sorcery card with mana value X from your graveyard: Return Merkurio's Familiar from your graveyard to the battlefield. It gets +X/+0 until end of turn.
3/2
Costly Diversion

Costly Diversion {U/R}{B}

Instant
Exchange control of target creature you control and target noncreature spell an opponent controls. You may choose new targets for that spell.
“I've got more mooks than they have treasures. I think I win.”
—Quan Li, Dusk Operative
  • Panxiou
Lonely Gateway

Lonely Gateway {W}{B}

Enchantment
At the beginning of your end step, you may sacrifice a creature. When you do, return another target creature card with mana value 2 or less from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
  • End of Wollensie
Kumo-no-Oni

Kumo-no-Oni {1}{G}

Creature - Demon Insect
Sacrifice Kumo-no-Oni: Prevent all combat damage that would be dealt this turn.
2/1
  • Path of Shadows
War of Resources

War of Resources {2}{B}

Enchantment
When War of Resources enters, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Whenever a creature you control dies, each opponent loses 1 life.
  • Alkabah
Guns Akimbo

Guns Akimbo {3}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has double strike.
Whenever enchanted creature deals combat damage to an opponent, exile the top card of your library. You may play that card this turn.
“‘One shot, one kill' may work for Xiu, but as far as I'm concerned now is the time for overkill.”
—Anne Sullivan
  • Rail War
Nightrail Forger

Nightrail Forger {2}{B}

Creature - Human Rogue
{B}, Discard a card: Post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
“New name, new face, new life. All it'll cost you is a bit of coin.”
3/2
  • High Noon
Spined Spire

Spined Spire

Land - Animus
Spined Spire enters tapped.
{T}: Add {U} or {R}.
{1}{U}{R}: Until end of turn, Spined Spire becomes a Lizard creature with menace in addition to its other types.
Scavenge {1}{U}{R}
2/3
  • Panxiou
Festival Sabotage

Festival Sabotage {R}

Sorcery
Choose one —
• Festival Sabotage deals 2 damage to any target.
• Audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
Frontier Wayfinder

Frontier Wayfinder {W}

Creature - Human Scout
Improve {W} ({W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever Frontier Wayfinder attacks, untap each other creature you control.
1/1
  • Seasons of War
Draconic Admiration

Draconic Admiration {2}{U}{U}

Sorcery
You may cast this spell as though it had flash if you control a Dragon or spend an additional {2} to cast it.
Draw three cards.
“Woah, that one's fire is blue! I wonder why the scales only glow right behind the head, maybe it's...Karina? Where'd you run off to?”
—Flynn Skara
  • Karina's Explorations
Accursed Bear

Accursed Bear {1}{R}

Creature - Demon Bear
You may exert Accursed Bear as it attacks. When you do, it gets +1/+0 and gains trample until end of turn. (An exerted creature won't untap during your next untap step.)
Nothing knows when to die.
2/2
  • End of Wollensie
Wall of Hope

Wall of Hope {W}

Creature - Wall
Defender (This creature can't attack.)
Whenever Wall of Hope is dealt damage, you gain that much life.
Karoia is the gateway to the Heavens, and as such it is surrounded by walls that stand out for their might and beauty.
0/3
  • K15 Core Set
Volunteer Sentry

Volunteer Sentry {3}{G}

Creature - Human Soldier
Vigilance
“Kanvar Singh has raised an impressive army against divine law, but they depend on my fleet. I could deny Absari his victory, claim dominion here, offer the divinities a new plane to conquer on my behalf...”
—Xenocrata, regarding the Coalition
4/3
  • The Empty Throne of Feanav
Tectonic Chateau

Tectonic Chateau

Land
You may play Tectonic Chateau from your graveyard as long as seven or more cards are in your graveyard.
Tectonic Chateau enters tapped.
{T}: Add {R} or {W}.
Cycling {1}{R}{W} ({1}{R}{W}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Planeshift

Planeshift {2}{W}

Instant
Aetherize up to two target permanents you control. (To aetherize, create a token that's a copy of it, then exile that token.)
To step across the threshold and visit other worlds is a gift rarely given to those without a spark.
  • Worlds Away
Cruel Consultation

Cruel Consultation {1}{B}{B}

Enchantment
At the beginning of your upkeep, mill a card.
{B}, Sacrifice Cruel Consultation: Exile any number of cards from your graveyard. Create an X/X black Djinn Horror creature token, where X is the number of card types among cards exiled this way.
  • Al Tabaq
Lihuen, Patient Machi

Lihuen, Patient Machi {2}{G}

Legendary Creature - Human Shaman
Hexproof from spells cast from a graveyard
If a creature you control would die and that creature was the target of an instant or sorcery spell this turn, you may put it on top of its owner's library instead.
“You can't just skip the ceremony, Amancay.With these invaders in our land, the spiritual health of our people is more important, not less.”
2/4
  • Road to Carü Mapu
Tutorial Boss

Tutorial Boss {3}{U}

Creature - Human Pirate
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
When Tutorial Boss enters, create a 1/1 blue Pirate creature token.
“What do you mean I have to fight two guys at once? I didn't prepare for this!”
—Jerome, novice adventurer
3/1
  • Over the Horizon
Fox of the Molten Dawn

Fox of the Molten Dawn {3}{W}

Creature - Fox Spirit
When Fox of the Molten Dawn enters, you may return target Aura card with mana value 3 or less from your graveyard to the battlefield attached to a permanent it could enchant.
2/2
  • Surging Tide
Bringer of Armies

Bringer of Armies {4}{G}

Creature - Azra Knight
Trample
When Bringer of Armies enters, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Each satrapy has its own army, dedicated to defending it no matter the threat.
4/4
  • Alkabah
Decanter of Endless Rivers

Decanter of Endless Rivers {4}

Artifact
{T}: Put a flood counter on Decanter of Endless Rivers. Add {U} for each flood counter on it.
Many who cannot create their own legacy from their words or deeds hoard treasures in the hope they will make it for them.
  • Alkabah
Starborne Hellkite

Starborne Hellkite {5}{R}{R}

Creature - Dragon
Flying
Whenever Starborne Hellkite attacks, choose two—
• Starborne Hellkite deals 4 damage to any target.
• Destroy target artifact or land.
• Creatures you control get +2/+0 until end of turn.
“I've imagined a lot of things in space, but I never imagined dragons.”
—Lieutenant Saxon
5/5
  • Love Song
Wurmscape

Wurmscape {4}{G}{G}

Enchantment
Landfall — Whenever a land you control enters, create a 5/5 green Wurm creature token with trample.
“Wow, it must have rained hard last night.”
—Ankryss
Artillery Professor

Artillery Professor {2}{R}

Creature - Human Wizard
Whenever you cast a noncreature spell, creatures you control get +1/+0 until end of turn.
“You can always compensate for the lack of accuracy with excess cannon fire.”
1/2