Prowess Pay 2 life: Change a target of target spell or ability to Straw Intellectual.
“The regent's conspirators had once suggested I could think no more than an effigy—I suppose I can demonstrate how that is of no constraint.” —Animus; or, Life's Mystery
As Straw Simulacrum enters, choose a creature type. Straw Simulacrum is the chosen creature type in addition to its other types. Other creatures you control of the chosen type get +1/+1.
When Street Performer enters, create a 2/1 blue Illusion creature token with “When this creature becomes the target of a spell or ability, sacrifice it.”
Menace Deploy 4 (As this enters, you may tap any number of other creatures you control with total power 4 or more.) When Street Raider enters deployed, discard your hand, then draw three cards.
“We'll teach the occupiers what it's like to starve.” —Madame Beatrice
Strident Retainer's power and toughness are each equal to the number of creatures you control. Art of war — At the beginning of your end step, if Strident Retainer dealt damage to an opponent this turn, create a 1/1 colorless Samurai creature token.
Target creature gets +2/+1 and gains trample until end of turn. Create a tapped Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Rhox nomads rarely show up to market, but when they do they drive the hardest bargains.
Prowess Art of war — At the beginning of your end step, if Student of Shigure dealt damage to an opponent this turn, you may draw a card, then discard a card.
Improve {G}({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) Whenever an Elf you control dies, you may search your library for a land card, reveal it, put it into your hand, then shuffle.
If you've lost life this turn, you may cast this spell as though it had flash. Return X target cards with different mana values from your graveyard to your hand. Put Studies Past on the bottom of its owner's library.
Reveal the top four cards of your library. You may put one into your hand and the rest into your graveyard. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Concord — At the beginning of combat on your turn, if there are four or more card types among permanents you control, Sturdyshell Hammerclaw gets +2/+1 and gains trample until end of turn.
“Trespassers enter Coralight at their own risk.” —Warning sign