3928 cards found
Turned by Fear

Turned by Fear {U}{B}

Enchantment
Flash
When Turned by Fear enters, return up to one target creature to its owner's hand.
At the beginning of combat on your turn, up to one target creature gains menace until end of turn.
  • End of Wollensie
Turtle Up

Turtle Up {1}{U}

Instant
Choose one —
• Target creature gets +0/+3 until end of turn.
• Exile target creature you control. For as long as it remains exiled, you may cast it, and it costs {2} less to cast.
Monty knew he'd have to come out of his shell eventually, but today was not that day.
  • Adventurers of Onora
Tweak the Settings

Tweak the Settings {X}{X}{B}{B}

Sorcery
Choose X. You may choose the same mode more than once.
• Each opponent loses 3 life and you gain 3 life.
• Each opponent sacrifices a nonland permanent and you create a Treasure token.
• Each opponent discards a card and you draw a card.
  • Arkadai
Twilight Blade

Twilight Blade {1}{B}

Creature - Human Cleric
Whenever a creature you control dies, Twilight Blade deals 1 damage to each opponent and you gain 1 life.
2/1
Twilight of the Intisuyu

Twilight of the Intisuyu {W}{U}

Enchantment - Road
When Twilight of the Intisuyu enters, draw a card, then choose a card name.
Permanents you control with the chosen name have lifelink and ward {1}.
The Intisiyu is long gone, ravaged by the Phyrexians and made impossible by The Mending. But the Caica live proudly in the plane of Pacha Marka.
  • Road to Carü Mapu
Twinblade Paragon

Twinblade Paragon {R}{G}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{4}{R}{G}: Twinblade Paragon gains double strike until end of turn.
“Sure, they can usually survive being stabbed. That's why I brought another sword.”
2/2
  • Rail War
Twinhorn Leaper
Slopestrider's Chariot

Twinhorn Leaper {1}{W}

Creature - Goat
Double strike
Ride {2}{W} ({2}{W}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
You'll go crashing down the mountain when they come.
1/1
Card has other part: Slopestrider's Chariot
  • Quest for the Roseblade
Twinklewings

Twinklewings {1}{W}

Enchantment - Aura
Enchant creature
When Twinklewings enters, draw a card.
Enchanted creature has flying.
  • Kahembo: Olde Dawn
Twinned Slasher

Twinned Slasher {1}{R}

Creature - Reflection Rebel
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
2/1
Twist the Arm

Twist the Arm {1}{B}

Sorcery - Adventure
Target player loses 3 life and you gain 3 life. (Then exile this card. You may cast the creature later from exile.)
Card has other part: No-Good Gunpointer
  • Adventurers of Onora
Twist the Threads

Twist the Threads {1}{G}

Instant
You may exchange a creature you both own and control with a creature card in your hand that has the same mana value.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Twisted Cultist

Twisted Cultist {1}{B}

Creature - Merfolk Snake Shaman
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
{1}{B}, Sacrifice a creature: Put a +1/+1 counter on Twisted Cultist.
“Come! Become one with the Danithra.”
1/1
  • Elmare: Into the Abyss
Twisted Elixir

Twisted Elixir {1}{B}

Instant
Target creature gets +3/+3 and gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
There is a balance between poison and potion, ignored while crafting this one.
  • Ophorio
Twisted Masterwork

Twisted Masterwork {X}{G}{G}

Sorcery
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield with an additional -1/-1 counter on it. If you search your library this way, shuffle.
Twisted Predator

Twisted Predator {1}{B}

Creature - Beast Horror
When Twisted Predator dies, you draw a card and you lose 1 life.
With every hour, it twists a little closer now to Sesilius' perfect vision.
2/1
Uguisu, Kenshiro's Legacy

Uguisu, Kenshiro's Legacy {G}{G}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, creature spells you cast cost {2} less to cast this turn.
Equip {2}
  • Path of Shadows
Ulek Elder

Ulek Elder {1}{G}

Creature - Plant Spirit
When Ulek Elder enters, look at the top card of your library. You may put it into your graveyard.
The elves of the Ulek often cull the ghosts that don't prove themselves useful.
2/2
  • High Noon
Ulvenwald Ranger
Ulvenwald Howler

Ulvenwald Ranger {1}{G}

Creature - Human Ranger Werewolf
When Ulvenwald Ranger enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
{1}{G}: Transform Ulvenwald Ranger. Activate only if it's attacking.
2/2
Card has other part: Ulvenwald Howler
  • Innistrad In Memoriam
Umberlure Angler

Umberlure Angler {1}{B}

Creature - Merfolk Warlock
If a creature card would be put into an opponent's graveyard from anywhere, instead exile it, then copy it. You may cast the copy. (You still pay its costs, including color. Copies of permanents enter as tokens.)
“Fade away into my arms.”
2/1
  • Worlds Away
Unassuming Swineherd

Unassuming Swineherd {1}{B}

Creature - Human Rogue
Flash
If a card or token would be put into an opponent's graveyard from anywhere, exile it instead.
2/1
  • MSEM Secret Lair Drops
  • High Noon 122 278
Unassuming Waif

Unassuming Waif {1}{U}

Creature - Human Warrior
Unassuming Waif can't be blocked.
Unassuming Waif gets +1/+0 for each other Warrior you control.
No matter how thick the night, even the smallest of beginnings can flourish when given the proper inspiration.
1/1
  • Plagues of Fretport
Unbalancing Strike

Unbalancing Strike {1}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Tap target creature. It doesn't untap during its controller's next untap step.
  • Panxiou
Unbalancing Technique

Unbalancing Technique {1}{W}

Instant
You may pay {W} and tap an untapped Monk you control rather than pay this spell's mana cost.
The next 3 damage that would be dealt to you and/or permanents you control this turn is dealt to any target instead.
  • Adventurers of Onora
Unbeholden to Death

Unbeholden to Death {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
{1}{G}: Enchanted creature gets +1/+1 and gains hexproof until end of turn.
  • Plagues of Fretport
Unbound Expanse

Unbound Expanse {1}{W}

Enchantment
When Unbound Expanse enters, if an opponent controls more lands than you, create a Plains token. (It's a basic land with “{T}: Add {W}.”)
{3}{W}, Sacrifice Unbound Expanse: Exile each nonland permanent you control, then return those cards to the battlefield under your control. Activate only as a sorcery.