15897 cards found
Negate

Negate {1}{U}

Instant
Counter target noncreature spell.
“I don't know what's more insulting— that you thought I wouldn't see that coming, or that you thought it would actually work.”
—La of the Highpoint Three
Neon Claw Enforcer

Neon Claw Enforcer {2}{U}

Creature - Human Rogue
Whenever you discard a card, tap up to one target creature.
“We've watched you for quite some time, Ms Alec. You're not from Dusk City, are you?”
3/2
  • Beyond the Blackwall
Nephalia Inquisitors

Nephalia Inquisitors {1}{U}{U}

Creature - Human Soldier
Flash
When Nephalia Inquisitors enters, draw a card for each creature that died this turn.
“We're just here to inspect the carnage. Cleaning it is up to the seas.”
3/2
  • Innistrad In Memoriam
Netsight Trickster

Netsight Trickster {U}

Creature - Human Rogue
Whenever Netsight Trickster deals combat damage to an opponent, create a Function token with “Draw a card. Then discard a card unless you pay {2}.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
1/2
  • Beyond the Blackwall
Neutralize

Neutralize {U}

Instant
Counter target instant or sorcery spell unless its controller pays {3}.
With a simple wave of his hand, arcane energy filled the air in vibrant waves, choking off the magic at the source.
Newswright

Newswright {2}{U}

Creature - Construct Wizard
Whenever you cast your second spell each turn, audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
“The say the world's a stage. I merely write what it tells me.”
1/3
  • The Stage Presents: The Neverending Act
Niblis of Hail

Niblis of Hail {U}{U}

Creature - Spirit
Flash
Flying, vigilance
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
It craves warmth it can no longer feel.
2/2
  • Innistrad In Memoriam
Nightchill Grasp

Nightchill Grasp {4}{U}

Instant
Put target nonland permanent on top of its owner's library.
Draw a card.
Once death gets a hold of you, you better run away or it will never let you go.
  • Tides of War
Nightrail Printer

Nightrail Printer {1}{U}

Creature - Human Rogue
Whenever Nightrail Printer attacks, you may tap target creature.
“Extra, extra, read all about it, Bearidge barons break banks abroad!”
1/2
  • High Noon
Nimblefoot

Nimblefoot {U}

Creature - Mouse Rogue
Nimblefoot can't be blocked.
“I love disabling traps, especially the ones that come with cheesy treats.”
1/1
Card has other part: Lockpick
  • Adventurers of Onora
Nimbus Fae

Nimbus Fae {U}

Creature - Faerie Wizard
Flying
{3}{U}, Sacrifice Nimbus Fae: Put target creature on top of its owner's library.
1/1
  • Zero
Nizev Arbiter

Nizev Arbiter {2}{U}

Creature - Chimera
Flying
When Nizev Arbiter enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
While expensive pets, simurghs provide rulers with an exigent sense of insight.
1/4
  • Alkabah
Nizev Citadel

Nizev Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{U}, {T}: Each opponent mills a card.
“Listen not to the deceivers of the ear. My word is strong and clear. Listen to me and prosper.”
—Rahstahde, Word of Truth
  • Alkabah
Nizev Enforcer

Nizev Enforcer {U}

Creature - Azra Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of your end step, if you've cast three or more spells this turn and Nizev Enforcer isn't a token, create a token that's a copy of it.
“The truth exists to bring misery. Why must a lie to save a hundred lives be viewed as a path of degeneracy?”
1/2
  • Alkabah
Nizev Fortress

Nizev Fortress

Land - Satrapy
As Nizev Fortress enters, you may pay 1 life. If you don't, Nizev Fortress enters tapped.
Satrapies you control have “{T}: Add {U}.”
“Rest, wanderers! Here lies your worth—for I am Truth, and under my wings distrust is but a distant memory.”
—Sadegh the Draconian
  • Alkabah: The Rise of Soli
Nizev Rising

Nizev Rising {2}{U}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Nizev Rising enters, return target instant or sorcery card from your graveyard to your hand.
  • Alkabah: The Rise of Soli
Non-Stop Production

Non-Stop Production {4}{U}

Instant
Scry X, where X is the number of artifacts you control, then reveal the top card of your library. If it's an artifact card with mana value X or less, put it onto the battlefield. Otherwise, draw a card.
  • Tides of War
Nonpareil of the Abyss

Nonpareil of the Abyss {6}{U}{U}

Creature - Kraken
Trample
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
When Nonpareil of the Abyss enters, create an Idol token.
Nonpareil of the Abyss has ward {8} as long as you're in a renaissance.
8/8
  • Nangjiao In Bloom
Northern Express Line

Northern Express Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Northern Express Line enters tapped.
{T}: Add {U}.
Northrime Messenger

Northrime Messenger {1}{U}

Creature - Bird
Flying
Menagerie — When Northrime Messenger enters, if there are five or more creature types among creatures you control, you may search your library for a Quest card, reveal it, put it into your hand, then shuffle.
1/2
  • Adventurers of Onora
Northwind Master

Northwind Master {U}

Creature - Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Northwind Master enters, you may have another target creature you control gain prowess until end of turn.
1/1
  • Zero
Notion Retrieval

Notion Retrieval {2}{U}

Sorcery
Target player mills seven cards. Then exile two cards from that player's graveyard.
“Thoughts become fragments, fragments become distorted. Such is memory.”
  • Spark of Revolution
Notorious Windraider

Notorious Windraider {4}{U}{U}

Creature - Human Pirate
Flying
Whenever Notorious Windraider attacks, other attacking Pirates and Rogues you control gain flying until end of turn.
“Yroncaster can keep their puny Skysworn. We fly better than them anyway!”
5/4
  • Quest for the Roseblade
Nsimi's Scrambler

Nsimi's Scrambler {1}{U}

Creature - Human Rogue Samurai
Flash
Whenever Nsimi's Scrambler deals combat damage to a player, look at that player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
1/1
  • Sparks of a Multiverse
Nullify Naysayer

Nullify Naysayer {1}{U}

Instant
Target creature gets -5/-0 until end of turn. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
  • Ophorio