Desert Temple enters tapped. As Desert Temple enters, an opponent of your choice chooses Oasis or Desiccation. • Oasis — {T}: Add one mana of any color. • Desiccation — {T}: Add {C}{C}. You lose 1 life.
Desert Wurms can't be blocked by creatures with flying. When Desert Wurms enters, create two 6/6 red Wurm creature tokens with “This creature can't be blocked by creatures with flying.” When Desert Wurms is put into a graveyard from anywhere, shuffle it into its owner's library.
Often forgotten among the Oslyd storms are the ancient orders of colpah monks, those who have shunned the ways of the dwarves and reflections and surviving the desert on willpower alone.
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Walk far into the Wiedfree, away from human miseries.
Choose one. You may choose both if an opponent controls three or more tapped creatures. • Creatures target player controls lose all abilities until end of turn. • Destroy target tapped creature.
The powder was to be reserved for desperate times. She figured this was one of those.
Once each turn, when you foretell a card or cast a foretold spell, you may create a 1/1 blue Rogue creature token. {1}{U}{B}: Draw a card, then discard a card.
Yaran moved in whispered circles, organizing his coup on Asamund's throne.
You draw a card and you lose 1 life. Whenever you cast a spell from anywhere other than your hand, you may pay 1 life. If you do, return Desolate Advance from your graveyard to your hand.
Desperate Android enters tapped. Whenever another artifact you control dies for the first time each turn, return Desperate Android from your graveyard to your hand.
There's only one place where this road ever ends up, and it doesn't want to die alone.
When Desperate Botanist enters, create a 0/1 green Plant creature token with “{T}: Add {G}.” {5}{G}: Transform Desperate Botanist. Activate only if it's attacking.
He seeks a cure for his affliction, fearing what he may do to others . . .
As long as this creature isn't a Zombie, it and other Knights and Soldiers you control get +1/+1 and have vigilance. Otherwise, it and other Zombies you control get +1/+1 and have menace. Arise {1}{W}{B}({1}{W}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
Target opponent may have Desperate Contrition deal 4 damage to them. If that player doesn't, you draw three cards. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)