15897 cards found
Affluent Host

Affluent Host {1}{R}

Creature - Vampire Noble
When Affluent Host dies, it deals 1 damage to each opponent. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Foreshadow {2}{R} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
2/1
  • Innistrad In Memoriam
Ahl the Omenwing

Ahl the Omenwing {1}{U}

Legendary Planeswalker - Ahl
As long as it's your turn, Ahl the Omenwing is a 2/1 Bird Wizard creature with flying and indestructible. (He doesn't lose loyalty while he's not a planeswalker.)
[+1]: Surveil X, where X is the number of creatures that attacked this turn.
[–2]: Return target nonland permanent to its owner's hand. Draw a card.
Loyalty:
1
  • The Petals Wilt
Alabaster Avenger
Alabaster Halo

Alabaster Avenger

Creature - Angel
(Color indicator: Alabaster Avenger is white)
Flying, vigilance
Whenever Alabaster Avenger attacks, if it's enchanted or equipped, it gains first strike until end of turn.
Guide to the Blessed Sleep, condemner of the unhallowed dead.
3/3
Card has other part: Alabaster Halo
  • Innistrad In Memoriam
Alabaster Halo
Alabaster Avenger

Alabaster Halo {2}{W}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +2/+2.
When enchanted creature dies, return Alabaster Halo to the battlefield transformed under your control.
Card has other part: Alabaster Avenger
  • Innistrad In Memoriam
Alchemical Warfare

Alchemical Warfare {2}{U}{R}

Instant
Return up to two target instant and/or sorcery cards from your graveyard to your hand, then you may cast an instant or sorcery card with mana value 2 or less from your hand without paying its mana cost. Exile Alchemical Warfare.
  • The Petals Wilt
Alchemist's Grimoire

Alchemist's Grimoire {R}

Artifact
When Alchemist's Grimoire enters, it deals 2 damage to any target.
{1}{R}, {T}, Discard a card: Draw a card.
Learn within the secrets of the material world.
  • Innistrad In Memoriam
Alert the Village

Alert the Village {1}{W}

Instant
Create two 1/1 white Human creature tokens.
“There is a quaint admiration to be had over their collective defiance. But I can only pity cattle so much.”
—Olivia Voldaren
  • Innistrad In Memoriam
Alliance's Aid

Alliance's Aid {1}{G}

Instant
Choose one —
• Exile target artifact.
• Exile target creature with flying.
• Exile target card in a graveyard.
Dwarven strength and elven precision allowed Asamund to break through the undead lines, and reach the center of the battlefield.
  • The Petals Wilt
Angel of Sunrise

Angel of Sunrise {5}{W}

Creature - Angel
This spell costs {X} less to cast, where X is the amount of life you've gained this turn.
Flying
When Angel of Sunrise enters, each opponent exiles a Spirit, Vampire, Werewolf, Zombie, or double-faced permanent they control.
4/4
  • Innistrad In Memoriam
Angelic Statue

Angelic Statue {3}

Artifact
Whenever you gain life, draw a card. This ability triggers only once each turn.
{6}: Angelic Statue becomes a 3/3 white Angel creature with flying and lifelink until end of turn.
Imbued with human devotion and angelic compassion.
  • Innistrad In Memoriam
Apex's Prey

Apex's Prey {G}

Sorcery
If this spell was foretold, target player creates a 4/4 red Dragon creature token with flying. Apex's Prey deals damage equal to the greatest power among creatures you control to up to one target creature or planeswalker.
Foretell {1}{R}{R}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Aravant Welcome

Aravant Welcome {U}{R}

Sorcery
As an additional cost to cast this spell, discard two cards.
Target player draws two cards. Return up to one target creature to its owner's hand.
“Don't worry. You won't be staying long!”
—Lysene, Shrewd Smuggler
  • The Petals Wilt
Archdemon Shilgengar

Archdemon Shilgengar {3}{B}{B}{B}

Legendary Creature - Elder Demon
Flying, lifelink
When Archdemon Shilgengar enters, exile all land cards from your graveyard, exchange your graveyard and library, then shuffle your library.
You can only cast spells by paying life equal to their mana value rather than paying their mana cost.
6/6
  • Innistrad In Memoriam
Asamund's Contemplation

Asamund's Contemplation {2}{U}{U}

Enchantment
Flash
Whenever this enchantment enters, draw a card.
Whenever you cast your first spell during each opponent's turn, draw a card.
Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
“Please, petals. What I must do to save my world?”
  • The Petals Wilt
Asamund's Final Push

Asamund's Final Push {1}{W}

Sorcery
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. Then if this spell was foretold, you may put a creature card from your hand onto the battlefield.
Foretell {4}{G}{G}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
“If ever I've stood for anything to you, now is the time. All, with me! For the Rose Order!”
  • The Petals Wilt
Ashenwind Augur

Ashenwind Augur {1}{U}

Creature - Zombie Wizard
When this creature enters, put a -1/-1 counter on a creature you control.
{2}{U}, {T}: For each permanent, you may give it a counter of a kind already there. Then draw a card for each permanent with three or more counters on it.
“So many dead, yet more to die.”
2/4
  • The Petals Wilt
Assailed Farmer

Assailed Farmer {G}{W}

Creature - Human Peasant
First strike
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
“I'd rather die than let these ghouls at my precious potatoes! Have at ‘em!”
—Willem, Stilthorpe farmer
1/1
  • The Petals Wilt
Augury of Misfortunes

Augury of Misfortunes {1}{B}

Sorcery
Mill three cards. You may return a card milled this way to your hand. Each opponent loses 2 life.
Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Avacyn's Mark

Avacyn's Mark {1}{W}

Instant
Choose one —
• You gain hexproof until end of turn.
• Target creature you control gains double strike until end of turn.
• Exile target card from a graveyard. You gain 4 life.
The Blessed Collar is both a symbol of hope and divine punishment.
  • Innistrad In Memoriam
Avacyn's Paladin
Avacyn's Partisan

Avacyn's Paladin

Creature - Human Cleric Knight
(Color indicator: Avacyn's Paladin is white)
Lifelink
“They don't believe in themselves, but she does. We do.”
3/3
Card has other part: Avacyn's Partisan
  • Innistrad In Memoriam
Avacyn's Partisan
Avacyn's Paladin

Avacyn's Partisan {1}{W}

Creature - Human Peasant
At the beginning of your end step, if you control two or more artifacts and/or enchantments, transform Avacyn's Partisan.
“No one believed I would live a long
life before her.”
2/2
Card has other part: Avacyn's Paladin
  • Innistrad In Memoriam
Avacyn, the Savior

Avacyn, the Savior {4}{W}{W}{W}

Legendary Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target permanent card from your graveyard to the battlefield with an indestructible counter on it.
“I am to protect.”
7/7
  • Innistrad In Memoriam
Awakened Hunger

Awakened Hunger {1}{B/G}

Instant
Target creature you control deals damage equal to its toughness to another target creature.
As the forest around them became infested, the remaining members of the Bloodbriar cult enacted one last ritual to bring forth that which slumbered beneath its twisted roots.
  • The Petals Wilt
Banewidow

Banewidow {2}{G}

Creature - Spider
Reach
{4}{B}: Each opponent loses 2 life and you gain 2 life.
“Not even angels pass through this part of the woods. What could they be afraid of?”
—Corinne, Somberwald tracker
1/4
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Barge Through

Barge Through {X}{G}{G}

Sorcery
Put X +1/+1 counters on target creature you control. It deals damage equal to its power to up to one target creature or planeswalker you don't control. If that creature or planeswalker would die this turn, exile it instead.
“Rude. A vampire would have knocked!”
—Borean, slayer-cathar
  • Innistrad In Memoriam