Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a time counter is removed from Burning Heels, exile the top card of your library. Until end of turn, you may play that card.
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.) Any opponent may have you draw three cards. If they don't, Burning Revelations deals 5 damage to them. Then if you cast this spell and its tithe was paid, copy it twice.
You may cast this spell as though it had flash if it targets a creature or planeswalker. Burning Up deals X damage to any target, where X is the number of basic land types among lands you control.
Bustling Marketplace can't be sacrificed. {T}: Add one mana of any type that a land you control could produce. {0}: Bustling Marketplace's owner may draw a card. If they do, untap Bustling Marketplace and gain control of it until end of turn. Only your opponents may activate this ability and only once each turn during their turn.
Your life total becomes 0. Until an opponent's next turn, you can't lose the game, your opponents can't win the game, and you can't gain life. Take an extra turn after this one. Exile Buy Time.
[+1]: Create a green enchantment token named Swarm with “At the beginning of your end step, create a 1/1 green Insect creature token.” [–2]: Create a green enchantment token named Survive with “Whenever a creature you control dies, you gain life equal to its power.” [–4]: Create a green enchantment token named Scrounge with “Whenever a creature you control enters, draw a card.”
Create a 1/1 blue Otter creature token with “Whenever this creature deals combat damage to a player, draw a card.” Wanderlust — If you control four or more differently named lands, create two of those tokens instead.
Equipped creature gets +1/+2. At the beginning of your end step, if Bygone Blade isn't attached to a creature, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.) Equip {2}
({T}: Add {W}.) Bygone Guardian enters tapped. Vigilance {2}{W}{W}: Bygone Guardian becomes a creature in addition to its other types until end of turn.
Foretell {1}{G}{G}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Choose one. If this spell was foretold, you may choose both instead — • Create two tapped 1/1 white Peasant creature tokens. • You gain 7 life.
When Cadalon Experimenter enters, if you control an artifact, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Flying When Cadre Hawk enters, you may search your library and/or graveyard for a card named Cadre Hawk, reveal it, and put it into your hand. If you searched a library this way, shuffle.
When Caer Crann Warleader enters, distribute three +1/+1 counters among any number of creatures you control. Embattled creatures you control have trample. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
During your turn, cards in your hand have cycling {X}, where X is the number of cards you've discarded this turn. At the beginning of each end step, create a 1/1 blue Tentacle creature token for each card you discarded this turn. Cycling {R}({R}, Discard this card: Draw a card.)