8597 cards found
Angelic Diva

Angelic Diva {2}{W}{W}

Creature - Construct Angel
Flying, lifelink
If an ability of an enchantment you control triggers, you may have that ability trigger an additional time.
“All eyes on me.”
3/4
  • The Stage Presents: The Neverending Act
Angelic Liege

Angelic Liege {2}{R}{W}

Creature - Angel Knight
Flying, haste
Angel spells you cast cost {1} less to cast.
Other Angels you control get +1/+1 and have haste.
“Ignore the errant knight. Listen to the empire. Have patience. Have faith. Stop fighting. Have patience. Have faith.”
2/2
  • Sparks of a Multiverse
Angeltouched Dryad

Angeltouched Dryad {3}{G}

Creature - Dryad Shaman
Whenever Angeltouched Dryad or another permanent you control is turned face up, add {C}{C}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2
  • Mious
Angeltouched Golem

Angeltouched Golem {7}

Artifact Creature - Golem
Trample
Morph {6} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/7
Angeltouched Komodo

Angeltouched Komodo {2}{R}{R}

Creature - Lizard
Whenever Angeltouched Komodo attacks, scry 1.
Morph {1}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/2
  • Mious
Anguished Unmaking

Anguished Unmaking {1}{W}{B}

Instant
Exile target nonland permanent. You lose 3 life.
She doesn't want to hurt people.
She just doesn't know anything else.
Anima Interrogator

Anima Interrogator {2}{B}

Creature - Human Wizard
Whenever Anima Interrogator attacks, defending player reveals a card at random from their hand.
“The prisoner still won't talk? No matter. His aura will tell me all we'll ever need to know.”
2/3
  • Surging Tide
Animara, Last of the Fell

Animara, Last of the Fell {1}{R}{W}{B}

Legendary Artifact Creature - Vampire
First strike, haste
At the beginning of each end step, if a player lost life this turn, put a +1/+1 counter on Animara, Last of the Fell.
“I've returned to investigate a few odd disturbances... it's good to see everyone is well.”
3/2
  • New Horizons
Animorph

Animorph {3}{U/R}

Instant
The owner of target creature or planeswalker shuffles it into their library, then they may create two 1/1 blue Bird creature tokens with flying. If they don't, they reveal cards from the top of their library until they reveal a nonland permanent card, then they put that card onto the battlefield and shuffle the rest into their library.
  • Kahembo: Olde Dawn
Animus Vox

Animus Vox {3}{W}{U}

Sorcery
Converge — You draw X cards and gain X life, where X is the number of colors of mana spent to cast Animus Vox.
“You've gotten mixed up in something you couldn't possibly understand. This world resonates with the song of the universe.”
—Glitch, Galactic Muse
  • Love Song
Animus, Life's Entropy
Animus Reformed

Animus, Life's Entropy {4}

Legendary Creature
As Animus, Life's Entropy enters, choose a color.
You and Animus each have hexproof from the chosen color.
Attain {6} ({6}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/4
Card has other part: Animus Reformed
  • The Empty Throne of Feanav
Ankryss' Staff

Ankryss' Staff {3}

Artifact
{T}: Add {G}.
{G}, {T}: Target creature gains trample until end of turn.
Made out of a branch of the Alluring Ancient, Ankryss uses it to connect with every living being in the plane.
  • K15 Core Set
Ankryss, Biologist Adept

Ankryss, Biologist Adept {2}{G}{G}

Legendary Creature - Insect Druid
Whenever another nontoken creature you control enters, create a 1/1 green Saproling creature token.
{1}{G}, {T}: Populate. (Create a token that's a copy of a creature token you control.)
3/2
Anku the Primordial

Anku the Primordial {3}{B}{R}{G}

Legendary Creature - Elemental God
Indestructible
Whenever Anku the Primordial attacks, defending player sacrifices an artifact, a creature, an enchantment, and a land.
5/7
  • Scriptures of Urshad
Ankulithic Armaments

Ankulithic Armaments {3}{R}

Sorcery
Create two 1/1 red Elemental creature tokens. When you do, target creature you control gets +X/+X and gains trample until end of turn, where X is the number of Elementals you control.
  • Scriptures of Urshad
Annihilate Aggressor

Annihilate Aggressor {2}{W}

Instant
Exile target attacking creature. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Those who do not comply with the newest regulations will find themselves terminated.
Annihilate the Enemy

Annihilate the Enemy {1}{W}{W}

Instant
Exile target blocking or blocked creature. If that creature had a +1/+1 counter on it, you gain life equal to its power.
  • Spark of Revolution
Anointed General

Anointed General {2}{R}

Creature - Human Warrior
When Anointed General enters, if you control a legendary creature, Anointed General deals 4 damage to target creature you don't control.
“A great warrior knows how to both lead honorably and follow nobly.”
4/1
  • Goliaths of Nangjiao
Another Day in Paradise

Another Day in Paradise {2}{W}

Sorcery
Search your library for up to ten land cards, reveal them, and shuffle them into a new face-down library.
“On the three seas, each day can be a mission, or an adventure, or a vacation! A pirate's life is what you make it. Make it the best you can.”
—First mate Harriet of the Pioneer
  • Dark Seas of Shiryen
Anran, Root Steward

Anran, Root Steward {5}{G}{G}

Legendary Enchantment Creature - Dragon
Reach, trample
When Anran, Root Steward enters, destroy up to three target noncreature permanents. For each permanent destroyed this way, its controller creates a colorless enchantment land token named Paradise with hexproof and “{T}: Add one mana of any color.”
7/7
  • Beyond the Blackwall
Answer Midnight's Call

Answer Midnight's Call {2}{U}{U}

Sorcery - Revelation
You may put a creature or Revelation card from your hand onto the battlefield. Exile that permanent if it would leave the battlefield. If it's a Revelation, it enters as a Horror creature.
Coalesce {7}{U}{U} (You may cast this from your graveyard for {7}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
6/7
Antali Archdruid

Antali Archdruid {R}{G}{W}

Creature - Cat Druid
You may play an additional land on each of your turns.
Whenever Antali Archdruid attacks, if two or more lands you control entered this turn, Antali Archdruid deals 3 damage to any target and you gain 3 life.
3/3
Ante Up!

Ante Up! {1}{B}{R}

Instant
Flip a coin until you lose a flip or choose to stop flipping. Exile the top X cards of each player's library, where X is 1 plus the number of flips you won. You may play those cards until the end of your next turn, and you may spend mana as though it were mana of any color to cast those spells.
  • Sparks of a Multiverse
Anthus, Fey Fabulist

Anthus, Fey Fabulist {2}{U}

Legendary Creature - Faerie Bard
Flash
Flying
Once during each of your opponent's turns, when you cast a spell, you may pay {1}{U/R}. If you do, copy it. You may choose new targets for the copy. (If it's a permanent spell, the copy becomes a token.)
1/3
  • Seasons of War
Antigravity Agent

Antigravity Agent {4}{W}

Creature - Human Warrior
Flying, vigilance
Augmented — When Antigravity Agent enters, if you've spent {W}{U}{R}{B}{G} to cast spells this turn, distribute a flying counter and a vigilance counter among one or two creatures you control.
Mankind, like starships, was meant to fly.
4/3
  • Animus Vox