3648 cards found
Blazing Beam

Blazing Beam {1}{R}{R}

Instant
Blazing Beam deals 4 damage to any target.
“I know you're a pyromancer, but you can't just burn all of your problems away, right?”
— Wang Yi, last words
  • Surging Tide
Bleak Gorge Convoy

Bleak Gorge Convoy {1}{G}{G}

Creature - Human Scout
When Bleak Gorge Convoy enters, you may search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
2/1
  • Al Tabaq
Blessed Radiance

Blessed Radiance {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return it to the battlefield under its owner's control.
“Come. The world needs you still.”
  • Alara
Blessing from Wings on High

Blessing from Wings on High {1}{W}{W}

Enchantment
When Blessing from Wings on High enters, you may search your library for an Angel or Nephilim card, reveal it, put it into your hand, then shuffle.
Creatures you control get +1/+0.
“Through faith, I am found.”
  • Alkabah: The Rise of Soli
Blessing of Ashka

Blessing of Ashka {R}{G}{W}

Enchantment
Gestalt (When this or another creature you control enters, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This permanent gets +2/+2 for each card and token merged with it.
Countless phantom limbs filled the air around the thing that had once been the Twin-Star clan.
  • Beyond Our Ken
Blessing of Helar

Blessing of Helar {W}{U}{B}

Enchantment
Whenever one or more creatures an opponent controls attack you or a planeswalker you control, that player gets a poison counter.
“What will you do with that blade? Will you strike me down? Best make it count. Best make it hurt. Best kill me in one blow. For you won't survive the guilt if you don't.”
  • Beyond Our Ken
Blessing of Plenty

Blessing of Plenty {2}{G}

Enchantment - Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
Enchanted land has “{T}: Add one mana of any color” and “At the beginning of each upkeep, untap this land.”
  • Tides of War
Blessing of Roya

Blessing of Roya {G}{W}{U}

Enchantment
When Blessing of Roya enters or whenever you cast a spell from a graveyard, you gain 5 life and you mill five cards. Then you may put a card from your graveyard on the bottom of your library.
  • Beyond Our Ken
Blessing of Setar

Blessing of Setar {U}{B}{R}

Enchantment
Whenever you cast an instant or sorcery spell from exile, copy it. You may choose new targets for the copy.
Burdened by the whispers, Mishka couldn't even trust themself to struggle as Tahli approached.
“We will make you the seer your clan deserves,” Tahli assured her. “We will make you see.”
  • Beyond Our Ken
Blessings of the Parish

Blessings of the Parish {1}{W}{W}

Sorcery
Creatures you control get +2/+2 until end of turn.
“Our Sovereign Faradia has risen! It's time to usher in a new age for Eralou!”
  • Eralou
Blight Seed

Blight Seed {3}

Artifact
{T}: Add {B} or {G}.
{B}{G}, {T}: Target creature gets +1/+1 until end of turn.
Mother Night had been cast out of the world, but her children still grew in the darkness, waiting for their time to return.
  • Novea
Blighted Dullahan

Blighted Dullahan {2}{B}

Creature - Faerie Knight
Haste
When Blighted Dullahan dies, you draw a card and you lose 1 life.
“We have such terrible weapons, it seems, that they now warp the nature of death.”
—Lettie Wormwood
3/1
  • The Empty Throne of Feanav
Blightroot

Blightroot {1}{B/G}{B/G}

Creature - Plant Horror
Sacrifice a creature: Put a +1/+1 counter on Blightroot.
Sacrifice a land: Blightroot gains indestructible until end of turn.
3/3
  • The Unraveling
Blind Blackguard

Blind Blackguard {1}{U/B}{U/B}

Creature - Salamander Rogue
Flash
Blind Blackguard can't block.
When Blind Blackguard enters, target player draws a card, then reveals their hand. You choose a nonland card from that player's hand, then that player puts the chosen card on the bottom of their library.
3/3
  • Kahembo: Olde Dawn
Blinded Avenger

Blinded Avenger {1}{B}{R}

Creature - Angel Berserker
Flying
Glorious end — When Blinded Avenger dies, if it was tapped, destroy target creature you don't control.
As her last act of sanity, the angel tore out her eyes. She could no longer bear the sight of the carnage she wreaked.
2/2
  • Descent from the Highlands
Blinded Necromancer

Blinded Necromancer {2}{B}

Creature - Human Cleric
Lifelink
Revive {3}{B} ({3}{B}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
There is a price to pay when looking beyond the veil of death.
2/3
  • Beyond Our Ken
Blinding Fiddler
Ghastly Scraper

Blinding Fiddler {1}{W/U}{W/U}

Creature - Human Wizard
When Blinding Fiddler enters, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
Unveil {3}{W}{U} ({3}{W}{U}: Transform this. Unveil only as a sorcery.)
2/2
Card has other part: Ghastly Scraper
  • Feanav: The Apothecary's Progress
Bloated Keystone

Bloated Keystone {1}{B}{B}

Sorcery
Target player discards two cards.
Orchestrate {1}{B}{B} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Carpe Arcanum
Blood Bairn

Blood Bairn {2}{B}

Creature - Vampire
Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
Never stop for children on the side of Linelan roads.
2/2
  • Spark of Revolution
Blood Fiend

Blood Fiend {1}{B}{B}

Creature - Horror
Menace (This creature can't be blocked except by two or more creatures.)
Blood Fiend can't block.
{1}{B}, Pay 3 life: Return Blood Fiend from your graveyard to the battlefield. It gains haste.
2/2
  • Zero
Blood Jade Prophet

Blood Jade Prophet {B}{B}{B}

Creature - Human Shaman
When Blood Jade Prophet enters, reveal the top three cards of your library. For each card revealed this way, you may pay 3 life. If you do, put that card into your hand. Otherwise, put it into your graveyard.
3/3
Blood Overruling

Blood Overruling {2}{B}

Sorcery
Draw a card for each creature that died this turn.
“The king of steel falls by the same,
The king of blood retakes his claim.”
  • Villains: The Musical
Blood Tide

Blood Tide {2}{R}

Enchantment
At the beginning of your upkeep, each player sacrifices a nonbasic land.
Though her face has not been seen in years, the surface still feels the lash of the ocean's queen.
  • Novea
Blood in the Water

Blood in the Water {2}{B}

Instant
Target creature gets -4/-4 until end of turn. If that creature would die this turn, exile it instead.
Cycling {2} ({2}, Discard this card: Draw a card.)
After just a few short moments, you'd hardly guess there was ever a battle.
  • Elmare: Into the Abyss
Blood-Cantor of Mogis

Blood-Cantor of Mogis {2}{R}

Enchantment Creature - Minotaur Shaman
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Target creature you control gets +1/+0 until end of turn.
[Lore III] Target creature you control gets +2/+0 until end of turn.
2/3
  • Theros Triumphant