1218 cards found
Elaborate Firecannon

Elaborate Firecannon {2}

Artifact
Elaborate Firecannon doesn't untap during your untap step.
{4}, {T}: Elaborate Firecannon deals 2 damage to any target.
At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.
  • Dark Seas of Shiryen
Elderbane Rifle

Elderbane Rifle {3}

Artifact - Equipment
Equipped creature gets +2/+0.
Whenever a creature blocks equipped creature, you may sacrifice Elderbane Rifle. If you do, destroy that creature.
Equip {2}
  • Rail War
Elderthrone Shard

Elderthrone Shard {3}

Artifact
{T}: Add one mana of any color.
{T}, Sacrifice Elderthrone Shard: Draw a card.
Fragments of Vraniveer's former seat of power, its pieces now lie among the hands of the next would-be sovereigns.
  • Seasons of War
Elections Tampering

Elections Tampering {1}

Artifact - Project
[progress 2+]
[progress 5+]
Whenever a creature enters, each opponent loses 1 life.
  • Rail War
Elemental Essence

Elemental Essence {4}

Artifact
{T}: Add {C} and one mana of any color.
“There is a future within every droplet, and a paradise within every sprout.”
—Sumun, Azutah's Heart
Elementalist's Blade

Elementalist's Blade {1}

Artifact - Equipment
Equipped creature gets +1/+1 and has prowess.
Equip {2}
  • Spark of Revolution
Elgaud Fortress

Elgaud Fortress

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Elgaud Fortress: Create a token that's a copy of target artifact you control. Activate only as a sorcery.
Far stronger than the stonework are the ideals of those who defend its walls.
  • Innistrad In Memoriam
Elixir of Immortality

Elixir of Immortality {1}

Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
Elsewhere Mirror

Elsewhere Mirror {2}

Artifact
{1}, {T}: Exile target creature you control until Elsewhere Mirror leaves the battlefield. (It returns to the battlefield under its owner's control.)
{3}: Choose a permanent card exiled with Elsewhere Mirror. Target creature becomes a copy of that card until end of turn.
  • Villains: The Musical
Emblem of Aghavaan

Emblem of Aghavaan {2}

Artifact
{T}, Sacrifice a Snake: Choose a counter on target permanent or player. You may put an additional counter of that kind on that permanent or player.
Though their god had been slain, the Coil would not rest until every last one of them lay dead.
  • Path of Shadows
Eminent Extraction Engine

Eminent Extraction Engine {7}

Artifact
Sacrifice a land: You may cast a spell from your hand without paying its mana cost. Activate this ability only once each turn.
Exile five land cards from your graveyard: Draw five cards. Exile the top ten cards of your library.
“We've drilled way too fast for way too long.”
—Huan Li, AOSE Field Researcher
  • Animus Vox
Empyreal Exemplar

Empyreal Exemplar {6}

Artifact Creature - Angel Construct
Flying
Improve {2} ({2}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of combat on your turn, up to two target embattled creatures gain double strike until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/4
  • Seasons of War
Encampment Blimp

Encampment Blimp {5}

Artifact - Vehicle
Flying
Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.)
Tap two untapped other artifacts you control: Encampment Blimp becomes an artifact creature until end of turn. Scry 1.
6/5
  • Discoveries of Akieva
Enchanting Palace

Enchanting Palace

Land
{T}: Add {C}.
Concord — {T}: Create a Treasure token. Activate only if there are four or more card types among permanents you control.
Encrypted Dagger

Encrypted Dagger {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has hexproof.
Whenever equipped creature deals combat damage to a player, you may return up to one target instant or sorcery card from your graveyard to your hand.
Equip {3}
  • Spark of Revolution
Encrypted Monument

Encrypted Monument {2}

Artifact
When Encrypted Monument is put into your graveyard from anywhere, you may pay {2} and exile it. If you do, draw two cards.
A lifetime of mysteries, unlocked only in destruction.
  • Villains: The Musical
Endless Trove

Endless Trove

Land
When Endless Trove enters, if it's not a token, each opponent may create a token that's a copy of it.
{T}: Add one mana of any color.
  • Worlds Away
Endmire Scourer

Endmire Scourer {4}

Artifact Creature - Golem
When Endmire Scourer dies, search your library for a card with mana value 4 or less, reveal it, put it into your hand, then shuffle.
Desperate leaders send droves of them into the Frontier, searching for unaccounted shards.
3/2
  • Seasons of War
Enduring Vestige

Enduring Vestige

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Enduring Vestige: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
  • Tides of War
Enlightened Sigil

Enlightened Sigil {3}

Artifact
As Enlightened Sigil enters, choose a card type.
Spells you cast of the chosen type cost {1} less to cast.
Years of experience, crystallized.
Envenomed Shuriken

Envenomed Shuriken {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has poisonous 1. (Whenever it deals combat damage to a player, that player gets a poison counter.)
Equip {1}
Eon Campfire

Eon Campfire

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Eon Campfire: Destroy target artifact or nonbasic land.
Some people just want to watch the world burn, but others want to light the match.
  • Adventurers of Onora
Eroded Sanctuary

Eroded Sanctuary

Land - Desert
{T}: Add {C}.
{T}: Add one mana of any color a Desert you control could produce.
{1}, {T}, Sacrifice Eroded Sanctuary: Draw a card. Activate only if you control four or more Deserts.
  • Over the Horizon
Erudite's Tome

Erudite's Tome {1}

Artifact - Equipment
Equipped creature gets +0/+2.
As long as equipped creature is a Wizard, it has “{T}: Scry 1.”
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • Khaliz-Dorahn
Escape Hatch

Escape Hatch {2}

Artifact
{T}, Sacrifice Escape Hatch: Return target creature you control to its owner's hand.
Not content with having just a plan B, Kellythross' workshop is packed with countless secret exits.
  • Tides of War