14928 cards found
Divine Lockdown

Divine Lockdown {2}{U}{U}

Enchantment - Aura
Enchant creature
When Divine Lockdown enters, tap target creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Mious
Divine Presence

Divine Presence {2}{W}

Enchantment
Whenever a creature you control enters, you may gain 1 life.
{3}{W}: Populate. (Create a token that's a copy of a creature token you control.)
  • K15 Core Set
Divine Protection

Divine Protection {2}{W}

Sorcery
Put a divinity counter on target creature. It gains “This creature has indestructible as long as it has divinity counter on it.” (This effect lasts indefinitely.)
  • Pyramids of Atuum
Divine Shell

Divine Shell {4}{W}{W}

Artifact Creature - Avatar
When Divine Shell enters, create three Function tokens with “Tap target creature.” (They're enchantments. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Beneath the Chapel of Elder Saints an idol awaits the coming of a savior, though not the one honored two dozen feet above.
4/4
  • Beyond the Blackwall
Divine Splendor

Divine Splendor {4}{W}

Sorcery
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Creatures you control get +2/+1 until end of turn.
With the blessing of the Shah Shapur, Cyrukan rose back to power, defeating Sahra's army.
  • Alkabah
Divine Theurge

Divine Theurge {3}{W}

Creature - Human Cleric Wizard
When Divine Theurge enters, choose one —
• Return target enchantment card from your graveyard to your hand.
• Return target creature card with power 2 or less from your graveyard to your hand.
3/2
  • Feanav: The Apothecary's Progress
Divine Verdict

Divine Verdict {3}{W}

Instant
Destroy target attacking or blocking creature.
After the Mending, Anku lost the power to break worlds, but his magic could still shatter lives.
Divine in Blood

Divine in Blood {1}{U}{B}{B}

Sorcery
Divine in Blood deals 2 damage to target player, then that player draws four cards.
No matter the contract, a demon's price is the same—heart's blood, the last few drops as the light leaves the eyes.
  • Descent from the Highlands
Diviner of Blood

Diviner of Blood {1}{B}{B}

Creature - Vampire Demon
Flying
Demons and Vampires you control get +1/+1 for each player that has lost life this turn.
“Fortunes for ferritin, fair friend.”
2/2
Diviner of the Mists

Diviner of the Mists {2}{U}{B}

Creature - Panda Bear Monk
When Diviner of the Mists enters, target opponent chooses two cards in their hand and reveals one of them. Exile one of those cards. You may play that card for as long as it remains exiled, and spend mana as though it were mana of any color to cast it.
3/2
  • Panxiou
Divining Lens

Divining Lens {2}

Artifact
You may look at the top card of your library and face-down permanents you don't control.
{T}: Exile the top card of your library. If it's an Angel card or a card with morph, you may play that card this turn.
  • Mious
Divinity

Divinity {2}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
You can't lose the game and your opponents can't win the game.
I — Your life total becomes 1.
II — Double your life total.
III — Create an X/X white Avatar creature token with indestructible, where X is your life total.
She gave her all and liberty, for one breath of divinity.
  • Villains: The Musical
Divinity Redesigned

Divinity Redesigned {W}{B}

Legendary Enchantment
Whenever you cast a legendary spell, each opponent loses 1 life and you gain 1 life.
{W}{B}, Sacrifice a legendary nonland permanent: Draw two cards.
A tale as old as time, forever changed.
  • Beyond the Blackwall
Djinn's Trick

Djinn's Trick {1}{U}

Sorcery
Choose a card name, then reveal the top five cards of your library. You may put a card with the chosen name into your hand. Put the rest on the bottom of your library in any order.
Draw a card.
“Name your wish, and I'll try to grant it. Emphasis on ‘try.'”
  • Sparks of a Multiverse
Djinncrafting

Djinncrafting {U}

Enchantment - Aura
Enchant creature
Enchanted creature has “Whenever this creature deals damage to an opponent, you may draw a card.”
“Djinn came from nowhere, their origins unknown. Some say they were born to fight the div. Others say they are the div.”
—The Tale of Kings
  • Alkabah
Djinni Imprisonment

Djinni Imprisonment {W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Offend a djinni, and you'll wish you could wish you were dead.
  • Al Tabaq
Djinni of Whispers

Djinni of Whispers {2}{U}{U}{U}

Creature - Djinn
Flying
When Djinni of Whispers enters, untap up to three Islands.
He grants only those wishes unspoken.
3/3
  • Al Tabaq
Do No Evil

Do No Evil {W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks or blocks, its controller gets a poison counter.
Mishka froze, torn between a dozen courses of action, and she could no longer recognize which ones were their own.
  • Beyond Our Ken
Dockside Healer

Dockside Healer {1}{W}

Creature - Human Cleric
{1}, {T}, Move a -1/-1 counter from another creature onto Dockside Healer: You gain 2 life.
1/3
  • Plagues of Fretport
Dockyard Stalker

Dockyard Stalker {2}{B}

Creature - Human Rogue
{B}, Remove a time counter from a permanent you control: Target player loses 1 life.
In times of chaos, there are always those who exploit circumstances for their own gain.
3/2
  • Plagues of Fretport
Dockyard Swindling

Dockyard Swindling {1}{W}

Sorcery
Exile target artifact or enchantment. You gain 1 life.
“As you can see, I'm in wonderful health. And I've always had a fancy for baubles like that necklace of yours. What do you say? My antidote for your jewelry? A small price to pay for safety.”
  • Plagues of Fretport
Doctor Gareth Barton
Miss Margaret Barton

Doctor Gareth Barton

Legendary Creature - Human Wizard
(Color indicator: Doctor Gareth Barton is white and blue)
Spells your opponents cast cost {1} more to cast.
Spells you cast cost {1} less to cast.
3/4
Card has other part: Miss Margaret Barton
Doctor Hitana, the Mad
Performer of Brilliance

Doctor Hitana, the Mad

Legendary Creature - Human Actor
(Color indicator: Doctor Hitana, the Mad is blue)
At the beginning of your end step, if you have no cards in hand, draw a card.
{2}{U}, {T}: Sacrifice any number of nontoken creatures. Create an X/X blue Horror creature token for each of those creatures, where X is the total power of those creatures.
3/2
Card has other part: Performer of Brilliance
  • Villains: The Musical
Doctored Trail

Doctored Trail {1}

Artifact - Clue
{2}, Sacrifice Doctored Trail: Draw a card.
{T}, Sacrifice Doctored Trail: Destroy target Clue. If you do, draw a card.
“I've too much work to let myself be caught.”
— Rheila Rachy
  • Kaleidoscope
Dodgy Infant

Dodgy Infant {U}

Creature - Monkey
Whenever Dodgy Infant becomes the target of a spell, you may change the target to another creature you control.
Not all of Night's creations inherited her love of pain, but those that didn't found a way to spread the joy of mayhem.
1/1
  • Novea