12496 cards found
Epic Confrontation

Epic Confrontation {1}{G}

Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
No story is complete without a good fight. No one ever said it had to be a fair fight.
  • Villains: The Musical
Epic Fail

Epic Fail {B}

Enchantment
If an effect would cause an opponent to discard one or more cards while they have fewer than that many cards in hand, they lose life equal to three times the difference instead of discarding the excess cards.
As mages began experimenting with glitch magic, an unfortunate few ran into hard limits to their very existence.
  • MSEM Masters Cube
Epic Score

Epic Score {3}{R}{R}

Sorcery
Create two tokens that are copies of target noncreature artifact or noncreature artifact card in a graveyard.
“Henrik left the bank vault wearing a triumphant smile. ‘Didn't even need coworkers or a troupe of actors.'''
—Azamir, “Faithless Looting”
  • Storytime
Epic of Anku

Epic of Anku {X}{X}{B}{R}{G}

Sorcery
Choose X. You may choose the same mode more than once.
• Epic of Anku deals 4 damage to each creature.
• You draw three cards and you lose 3 life.
• Return target nonplaneswalker permanent card from your graveyard to the battlefield.
  • Scriptures of Urshad
Epic of Hannaru

Epic of Hannaru {X}{W}{W}

Instant
Choose X. You may choose the same mode more than once.
• You gain 2 life.
• Create a 1/1 white Soldier creature token with vigilance.
• Exile target creature you control, then return it to the battlefield under its owner's control.
  • Scriptures of Urshad
Epic of Inishtu

Epic of Inishtu {X}{B}{B}

Sorcery
Choose X. You may choose the same mode more than once.
• Each opponent discards a card.
• Return target creature card from your graveyard to your hand.
• Each opponent loses 1 life and you gain 1 life.
  • Scriptures of Urshad
Epic of Jobiah

Epic of Jobiah {X}{X}{G}

Sorcery
Choose X. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature you control.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Destroy target artifact or enchantment.
  • Scriptures of Urshad
Epic of the Lovers

Epic of the Lovers {X}{R}{R}

Instant
Choose X. You may choose the same mode more than once.
• Epic of the Lovers deals 1 damage to any target.
• Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
• You may discard a card. If you do, draw a card.
  • Scriptures of Urshad
Epitome of Force

Epitome of Force {1}{R}{R}

Creature - Avatar
Haste
Whenever another creature you control enters or attacks, Epitome of Force gets +1/+0 until end of turn. If this is the third, sixth, or ninth time this ability has triggered this turn, Epitome of Force gains your choice of first strike, menace, or trample until end of turn.
2/1
  • MSEM Masters: Jumpstart
Epoch Warden

Epoch Warden {1}{R}{W}

Creature - Angel Soldier
Flying, haste
Whenever Epoch Warden attacks, you may aetherize another target attacking creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
“Everything you could have ever been will fight by your side.”
2/2
  • Worlds Away
Equanimity

Equanimity {1}{W}

Enchantment - Aura
Enchant creature
As Equanimity enters, choose a card type.
When Equanimity enters, draw a card.
Enchanted creature has protection from the chosen card type. This effect doesn't remove Equanimity. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything with that card type.)
  • Glacia: Hail to the Queen
Equilibrium Paladin

Equilibrium Paladin {2}{W}{U}

Creature - Human Wizard Soldier
Flash
Creatures other than Equilibrium Paladin that entered this turn lose all abilities and have base power and toughness 1/1.
3/4
  • Memorium Arcanum
Equilibrium Wave

Equilibrium Wave {4}{R}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Each creature deals damage to itself equal to its power.
3 | You gain life equal to the excess damage dealt this way.
5 | Each opponent loses that much life.
  • Panxiou
Equinautilus

Equinautilus {1}{U}

Enchantment Creature - Horse Nautilus
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Until your next turn, target creature an opponent controls gets -1/-0.
[Lore III] Scry 2, then draw a card.
1/3
  • Theros Triumphant
Equinox Sprite

Equinox Sprite {4}{G}

Creature - Faerie Shaman
When Equinox Sprite enters, return target card from your graveyard to your hand.
As with the seasons, mortal life is a cruel cycle of renewal and rot.
2/4
  • Feanav: The Apothecary's Progress
Eradicated Education

Eradicated Education {2}{B}

Sorcery
You draw X cards and you lose X life, where X is the number of different names among land cards in your graveyard.
“Conquer an enemy's lands before studying their civic policies. Give them no more time to prepare than you must.”
—Borders in Blood: A Warlord's Secrets
  • Over the Horizon
Eradicating Flames

Eradicating Flames {X}{1}{R}{R}

Instant
Eradicating Flames deals X damage to each creature and each player. If X is 5 or more, Eradicating Flames can't be countered and the damage can't be prevented.
  • K15 Core Set
Erase from Existence

Erase from Existence {4}{B}{B}

Sorcery
Exile target creature and all other creatures with the same name as that creature. Search its controller's graveyard, hand and library for any number of cards with the same name as that creature and exile them. Then that player shuffles. Exile Erase from Existence.
  • Zero
Erduk, Settled Nomad

Erduk, Settled Nomad {W}{B}{G}

Legendary Creature - Human Soldier
Vigilance, spirited (When this enters, you may activate one of its activated abilities without paying its costs.)
{T}: Choose artifact or enchantment. Target nonland permanent becomes the chosen type in addition to its other types until end of turn.
Civilized — At the beginning of your end step, if you control an artifact, a creature, and an enchantment, put a +1/+1 counter on target creature you control.
3/3
  • Over the Horizon
Erebos's Benefaction

Erebos's Benefaction {2}{B}

Enchantment - Aura
Enchant creature you control
When Erebos's Benefaction enters, scry 2.
Enchanted creature gets +2/+2 and has menace.
A single shadow looms above the cold embrace of death.
  • Theros Triumphant
Erebos's Whipslang

Erebos's Whipslang {1}{B}

Enchantment Creature - Snake
Whenever Erebos's Whipslang or another enchantment you control enters, each opponent loses 1 life and you gain 1 life.
“Purphoros forged Erebos's whip Mastix from coils of night, and those that did not take twisted into beings just as deadly.”
—The Purphorestia
1/3
  • Theros Triumphant
Erebos, the Imminent End

Erebos, the Imminent End {2}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature.
Other creatures you control dying causes abilities of that creature to trigger as though it entered.
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
5/5
  • Theros Triumphant
Erika's Purge

Erika's Purge {1}{W}

Instant
Kicker {W} (You may pay an additional {W} as you cast this spell.)
Target player sacrifices an attacking creature. If this spell was kicked, you gain life equal to the sacrificed creature's power.
  • Tides of War
Erika, Mourning Soul

Erika, Mourning Soul {3}{W}{B}

Legendary Planeswalker - Erika
[+1]: You gain 1 life for each creature card in your graveyard.
[–4]: Exile another target nonland permanent.
[–X]: Return target permanent card with mana value X or less from your graveyard to the battlefield.
Loyalty:
4
  • Tides of War
Eroded Sanctuary

Eroded Sanctuary

Land - Desert
{T}: Add {C}.
{T}: Add one mana of any color a Desert you control could produce.
{1}, {T}, Sacrifice Eroded Sanctuary: Draw a card. Activate only if you control four or more Deserts.
  • Over the Horizon