8596 cards found
Harness the Wild

Harness the Wild {2}{G}

Enchantment
Ferocious — Whenever a creature with power 4 or greater you control enters, you gain 4 life.
“Our roots are connected to the heart of this plane. The Wild Realm is not enough. We deserve it all.”
— Luan
  • Surging Tide
Harpoon Launching

Harpoon Launching {4}{R}

Instant
Harpoon Launching deals 3 damage to any target. Create a 1/1 red Goblin creature token.
“On the count of three... THREE!”
  • Tides of War
Harpooned Bubbledomer

Harpooned Bubbledomer {3}{B}

Creature - Zombie Merfolk
When Harpooned Bubbledomer enters, mill four cards.
Harpooned Bubbledomer gets +2/+0 and has menace as long as there are four or more card types among cards in your graveyard.
2/4
  • Over the Horizon
Harpstring Ranger

Harpstring Ranger {2}{G}

Creature - Human Archer
Reach
Whenever one or more creatures with flying attack, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Harpstring Ranger gets +2/+2 until end of turn. Untap it.
3/2
  • Arcanum Academia
Harriet of the Pioneer

Harriet of the Pioneer {1}{R}{W}

Legendary Creature - Human Pirate
First mate—Your starting deck contains at least twelve Vehicles. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Haste
{R}{W}, {T}: You may put a Vehicle card from your hand onto the battlefield. That Vehicle gains haste and becomes an artifact creature until end of turn.
3/2
Harrow

Harrow {2}{G}

Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
  • Scriptures of Urshad
Harrowing Experience

Harrowing Experience {2}{B}

Instant
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands. You may choose new targets for the copy.
Target creature you don't control gets -3/-3 until end of turn.
  • Worlds Away
Harrowing Knight

Harrowing Knight {2}{B}{B}

Creature - Human Knight
Sacrifice a creature: Harrowing Knight gets +2/+2 until end of turn.
“Disrespect me, and you have two options. Lose your tongue, or volunteer to lead the next charge.”
3/3
  • A Tourney at Whiterun
Harsh Erosion

Harsh Erosion {R}{R}{R}

Sorcery
Destroy target colorless nonbasic permanent. Harsh Erosion deals 2 damage to that permanent's controller.
“Ages ago, a luxurious palace stood here. It has long since crumbled to dust. As if we needed more of that in this desert.”
—Menna Al-Mejjat
  • Al Tabaq
Harshapal Banner

Harshapal Banner {4}{W}

Artifact - Equipment
When Harshapal Banner enters, create three 1/1 white Soldier creature tokens with vigilance.
Equipped creature gets +2/+2.
Equip {3}
  • Scriptures of Urshad
Haruna, Master Architect

Haruna, Master Architect {G}{W}{U}

Legendary Creature - Human Samurai
Creatures with defender you control can attack as though they didn't have defender.
Each creature you control assigns combat damage equal to its toughness rather than its power.
0/3
  • Path of Shadows
Harvest Blighter

Harvest Blighter {1}{B}{B}

Creature - Human Warlock Aurashaper
When Harvest Blighter enters, create a black Aura Curse enchantment token named Rotting Away attached to target player. The token has enchant player and “Whenever a creature enters under enchanted player's control, if it has toughness 2 or greater, put a -1/-1 counter on that creature.”
2/1
  • Over the Horizon
Harvest Flesh

Harvest Flesh {4}{R}{R}

Instant
Cast this spell only during your turn and only during the declare attackers step or with its acquiesce ability.
Untap all creatures you control. After this phase, there is an additional combat phase.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Harvest Moon

Harvest Moon {2}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color.
Under its wheat gold light, prosperity and plenty abound.
  • Zero
Harvest the Stars

Harvest the Stars {4}{R}{R}{R}

Enchantment
At the beginning of your upkeep, Harvest the Stars deals 4 damage to any target.
“Remember when you said that you wanted to give me the world?”
—Remi Amber, Slyten Specialist
  • Animus Vox
Harvester of Secrets

Harvester of Secrets {4}{U}{B}

Creature - Zombie Horror
Whenever Harvester of Secrets or another creature enters from your graveyard, you may draw a card.
Unearth {2}{U}{B} ({2}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/2
  • Khaliz-Dorahn
Harvesters Gone Haywire

Harvesters Gone Haywire {6}{R}

Sorcery
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
Create a 5/5 colorless Scarecrow artifact creature token with “This creature can't block or harvest.”
Flashback {8}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Over the Horizon
Hasan of Clashing Truths

Hasan of Clashing Truths {3}{U}{U}

Legendary Creature - Azra Wizard
Whenever you cast an instant or sorcery spell from your hand, put that card onto the battlefield face down as a 2/2 creature instead of putting it into your graveyard as it resolves.
Whenever a face-down creature you control deals combat damage to an opponent, you may exile it. If you do, you may cast it without paying its mana cost.
4/4
  • MSEM Masters: Legends
Hashiro's Infiltrator

Hashiro's Infiltrator {2}{B}

Creature - Human Rogue
Menace
Art of war — At the beginning of your end step, if Hashiro's Infiltrator dealt damage to an opponent this turn, that player discards a card.
3/2
  • Imperial Legacies
Hashiro's Vanguard

Hashiro's Vanguard {2}{B}

Creature - Human Samurai
When Hashiro's Vanguard enters, each player sacrifices a nontoken creature.
3/1
  • Path of Shadows
Hasty Assault

Hasty Assault {1}{R}{R}

Instant
Discard your hand. Creatures you control get +X/+0 and gain first strike until end of turn, where X is the number of cards discarded this way.
“A patient attack will only result in a swift defeat. Men of my ranks — charge!”
— Hatsuo
  • Surging Tide
Hate-Driven Arsonist

Hate-Driven Arsonist {3}{R}

Creature - Human Wizard
When Hate-Driven Arsonist enters, you may have it deal X damage to target creature or planeswalker, where X is the number of instant and sorcery cards in your graveyard.
2/2
Hateful Gaze

Hateful Gaze {1}{B}{B}

Sorcery
Target player discards two cards and loses 2 life. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
  • Plagues of Fretport
Hatewracked Explorer

Hatewracked Explorer {2}{B}{R}

Creature - Human Elemental Horror
When Hatewracked Explorer enters, you may sacrifice an artifact or creature. If you do, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
{4}{B}{R}, Sacrifice an artifact or creature: Destroy target creature if it was dealt damage this turn.
“I will erase myself, and let go of what I've done.”
3/4
  • Animus Vox
Hats Off

Hats Off {3}{R}{R}

Instant
Each player discards their hand, then draws cards equal to the greatest number of cards discarded this way.