3572 cards found
Vibrant Balloon

Vibrant Balloon {3}

Artifact - Vehicle
Flying
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
When the balloons went up was Mother Mertle's cue to go inside, before the bashful youth could bond over dropping raw eggs on her.
3/1
  • Harvest Festival
Victory Approaches

Victory Approaches {2}{R}

Sorcery
As an additional cost to cast this spell, you may pay {1}{R}.
Put a double strike counter on target creature you control.
If this spell's additional cost was paid, untap each creature you control that attacked this turn instead. After this main phase, there is an additional combat phase followed by an additional main phase.
  • Seasons of War
Vidal, Rune Thief

Vidal, Rune Thief {1}{R}{R}

Legendary Creature - Human Wizard
Haste
When Vidal enters, reveal cards from the top of your library until you reveal an enchantment card with mana value 3 or less. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice that enchantment at the beginning of the next end step.
4/2
  • The Unraveling
  • MSEM Champions 28 28
Vigor from the Vein

Vigor from the Vein {2}{R}

Sorcery
Exile the top two cards of your library and put a blood counter on each of them. Until the end of your next turn, you may play cards you own in exile with blood counters on them.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Vigorous Tracker

Vigorous Tracker {2}{G}

Creature - Human Scout
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Vigorous Tracker enters, if it was kicked, search your library for a land card, reveal it, put it into your hand, then shuffle.
3/3
  • Tides of War
Viking Greataxe

Viking Greataxe {3}

Artifact - Equipment
When Viking Greataxe enters, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip {3}
  • Glacia: Hail to the Queen
Vile Infiltrator

Vile Infiltrator {2}{U}

Creature - Horror
Whenever you cast a spell during an opponent's turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“The dullard has taken to the donor brain. Not quite man nor mer, yet smarter than either.”
—Doctor Hitana
2/3
  • Villains: The Musical
Villains: The Musical

Villains: The Musical {2}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Whenever a creature you control enters, each opponent loses 1 life.
I, II — Create a 1/1 black Actor creature token with lifelink.
III — Each opponent loses life equal to the number of tokens you control. You gain life equal to the life lost this way.
And Saia's plan took to the stage to keep her enemies engaged.
  • Villains: The Musical
Villainy

Villainy {B}{B}{B}

Enchantment
Whenever one or more creatures die for the first time each turn, you draw a card and you lose 1 life.
Whenever you cast a black noncreature spell, Villainy deals 2 damage to any target and you gain 2 life.
It seemed wherever the angel went, a trail of bodies was soon to follow.
Vilted Crown

Vilted Crown {2}{B}

Sorcery
Target opponent exiles two cards from their hand. If that player is cursed, they lose 3 life.
Where Nox sought their promised dominion, Mayar hosted no such compassion for their captor.
  • Beyond the Blackwall
Vindictive Abbot

Vindictive Abbot {1}{B}{B}

Creature - Human Cleric
Tithe (When this creature enters, you may tap three other artifacts and/or creatures you control.)
When Vindictive Abbot enters, you may have target creature get -1/-1 until end of turn. If Vindictive Abbot's tithe was paid, destroy that creature.
2/2
  • Eralou
Vindictive Regent

Vindictive Regent {1}{W}{B}

Creature - Dragon
Flying, lifelink
Whenever a creature you control dies, Vindictive Regent gets +1/+1 until end of turn.
At the beginning of your end step, if you gained 3 or more life this turn, each opponent sacrifices a creature.
2/2
  • Descent from the Highlands
Vinecreeper

Vinecreeper {2}{G}

Creature - Elemental
They are born from torn roots and pods, and are living proof that Medranos always finds a way for life to keep spreading.
4/2
  • K15 Core Set
Vinehorn Stag

Vinehorn Stag {2}{G}

Creature - Elk
As long as Vinehorn Stag has a +1/+1 counter on it, it can't be blocked by more than one creature.
“Ing'Wei, I cannot thank you enough. The forest has been reborn.”
—Kou T'ien
3/2
  • Nangjiao In Bloom
Violent Collapse

Violent Collapse {1}{B}{B}

Sorcery
All creatures get -3/-3 until end of turn.
The bigger the army, the more soldiers you can kill in one fell swoop.
Viork Woods Savage

Viork Woods Savage {2}{R}

Creature - Human Warrior
Menace
Whenever a player gains life, that player sacrifices a permanent.
If he can't live in peace, no one can.
3/2
  • Glacia: Hail to the Queen
Viper Ambush

Viper Ambush {2}{B}

Instant
If two or more creatures an opponent controls are attacking, you may pay {B} rather than this spell's mana cost.
Create a 1/1 black Snake creature token with deathtouch. It gains first strike until end of turn.
  • Monsters of Chikyu
Viridian Townships

Viridian Townships {2}{G}

Enchantment
When Viridian Townships enters, create two Idol tokens. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{2}, Sacrifice an Idol: Draw a card.
{2}, Sacrifice an Idol: You gain 3 life.
  • Nangjiao In Bloom
Virtue of Resilience

Virtue of Resilience {1}{G}{W}

Creature - Angel
{G}{W}, {T}: Remove a -1/-1 counter from target creature.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/3
  • Feanav: The Apothecary's Progress
Virtuorangutan

Virtuorangutan {2}{R}

Creature - Ape Bard
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Virtuorangutan.
2/1
Card has other part: Birdsong
  • Kahembo: Olde Dawn
Visions of Oblivion

Visions of Oblivion {1}{U}{U}

Instant
You may cast up to two target instant and/or sorcery cards from your graveyard this turn. If a spell cast this way would be put into your graveyard, exile it instead.
“The world beyond yours is a world of suffering. Unimaginable horrors, unspeakable secrets.”
—Lord Ellison Crain
  • Dark Seas of Shiryen
Visions of Sand and Steel

Visions of Sand and Steel {2}{W}

Enchantment
Whenever you attack, create a white Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}. Attach it to an attacking creature you control.
At the beginning of your end step, untap each embattled creature you control. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
  • MSEM Masters: Jumpstart
Visit from Aunti

Visit from Aunti {2}{B}

Sorcery
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Draw two cards. Then if you're in a renaissance, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
  • Nangjiao In Bloom
Visserine's Royal Guard

Visserine's Royal Guard {2}{W}

Creature - Human Knight
Adorned — Visserine's Royal Guard has lifelink as long as it's equipped and/or enchanted.
Once a hero in the wars, he has retired to the far more comfortable life of a royal guard in peacetime.
2/3
  • A Tourney at Whiterun
Vital Strike

Vital Strike {2}{W}

Instant
This spell costs {2} less to cast if you control an embattled creature. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Destroy target tapped creature.
“Even if a greater force guides your hand, it is only you who can lift it.”
—Margyd, Sanctum Commander
  • Seasons of War