Scry 2, then draw a card. If you control a legendary permanent, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
At the beginning of your upkeep, look at the top card of your library. If its mana value is less than or equal to the number of Scouts you control, you may reveal it and draw a card.
{R}{G}, Reveal Living Supernova from your hand: Put a land card from your hand onto the battlefield tapped. Activate only as a sorcery. Whenever Living Supernova or a land you control enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Motivate 2 (When this creature enters, you may motivate target creature with less power than this by putting two +1/+1 counters on it.) Whenever a creature you control becomes motivated, you gain 2 life.
Equipped creature gets +0/+2. As long as equipped creature is a Wizard, it has “{T}: Scry 1.” Equip {2}({2}: Attach to target creature you control. Equip only as a sorcery.)
As long as Ajani Enlightened has an odd or even number of loyalty counters on him, he has protection from mana values of that quality. [+1]: Any number of players may draw a card. You may put a loyalty counter on Ajani Enlightened for each opponent that does. [0]: You gain 2 life. Untap up to two target lands. [–8]: Create a 5/5 white Avatar creature token with protection from odd mana values and a 5/5 white Avatar creature token with protection from even mana values.
When Reincarnation Savant dies, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“May even my last breath be as fertile soil for new life.”
Flying, vigilance When Guardian Grotesque dies, return up to one target nonland permanent to its owner's hand. Foreshadow {6}(You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
Whenever Open Road or another permanent you control enters, if it has the greatest mana value among permanents you control, you may discard a card. If you do, draw a card.
Target creature gets +2/+2 until end of turn. If you cast this spell from exile, that creature gets +4/+4 and gains trample until end of turn instead. Prophecy {G}(Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
When Graygulch Turncoat enters, you may post a bounty on target creature. If you do, each opponent loses life equal to the number of bounty counters on creatures. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
When Familial Matriarch enters, nourish 2. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
Blade of the Many can be attached only to a nonlegendary creature. Equipped creature gets +2/+2. Each other creature you own is a copy of equipped creature. Effects that would cause permanents you own to become creatures cause them to become copies of equipped creature instead. Equip {6}